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Visual Basic Graphics Programming (with CD-ROM)
 
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Visual Basic Graphics Programming (with CD-ROM) (Paperback)

by Rod Stephens (Author)
3.2 out of 5 stars  See all reviews (4 customer reviews)

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Product details

  • Paperback: 677 pages
  • Publisher: John Wiley & Sons; Bk&CD-Rom edition (16 April 1997)
  • Language English
  • ISBN-10: 0471155330
  • ISBN-13: 978-0471155331
  • Product Dimensions: 24.1 x 19.7 x 4.4 cm
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon.co.uk Sales Rank: 1,484,243 in Books (See Bestsellers in Books)

    Popular in this category:

    #46 in  Books > Computing & Internet > Microsoft Windows > Operating Systems > Windows 95 & DOS
  • See Complete Table of Contents

Product Description

Product Description

The definitive guide to creating graphics applications and features with Visual Basic—including version 5.0

In this book, Visual Basic expert Rod Stephens provides a powerful blend of graphics principles and proven hands–on techniques. He teaches the practical fundamentals for the full range of graphics–intensive programs, including data display, multimedia, and games. Readers will learn how to both create entire graphics applications and add sophisticated graphics capabilities to nongraphics applications. Visual Basic Graphics Programming covers:

  • Visual Basic controls programming.
  • Graphics programming with the Windows 95 API.
  • Image processing.
  • Animation, 2–D, and 3–D graphics.
  • Shading models, ray tracing, and radiosity.
  • Geometric and other graphics algorithms for Visual Basic.

Includes CD–ROM with

  • A complete library of graphics, subroutines, and functions.
  • Sample programs from the book, which readers can customize and reuse in their own programs.

Visit our Web site at: http://www.wiley.com/compbooks/



From the Author

Everything you need to know about graphics programming!
This books tells you all you need to know about graphics in Visual Basic. It covers basics such as printing, and more advanced topics like image processing, three-dimensional graphics, and ray tracing.

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Customer Reviews

4 Reviews
5 star:
 (1)
4 star:
 (1)
3 star:    (0)
2 star:
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Average Customer Review
3.2 out of 5 stars (4 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
4.0 out of 5 stars You will most likely use chapters, but not entire book., 15 Feb 1999
By A Customer
The scope of this book in much too broad. You will find chapters quite appealing and useful to your needs, but just when you partake of the fruit of your interest (mine: image processing) the chapter(s) end and you're kicked out of the garden of graphical programming delights and into the forbidden territory of no interest (for me; 3D, ray tracing, ...). I, however, give this title reasonably good marks due to the difficulty of finding titles with content focusing only on one's graphical/image programming needs.
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2.0 out of 5 stars If you plan to buy this book to get usable code, don't., 2 Oct 1998
By A Customer
The graphics handling presented in the book takes no account of multiple color depths... only 256-color mode. There is no code presented to handle what we all face every day... a mixture of 256-color, 16-bit high color and 24-bit true color images. Even if you run in the required 256-color mode, many examples don't work properly. This book is a disappointment.
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2.0 out of 5 stars Great Book but you cannot use the work in a comercial App..., 26 Jun 1998
By A Customer
The book does wonderful things. But,,, the typical purchaser buys the book to get help for an application, not light reading...
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Most Recent Customer Reviews

5.0 out of 5 stars Simply the BEST!!!!
This graphics book shows the implementation of all sort of image processing, image syntesis, ray trace, fractal,etc. Read more
Published on 27 Aug 1997

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