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Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
 
 

Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D (Paperback)

by Erwin Coumans (Foreword), Tony Mullen (Author)
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Product Description

Product Description
Learn all about Blender, the premier open–source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step–by–step instructions for using Blender’s complex features and full–color visual examples with detailed descriptions of the processes. If you’re an advanced Blender user, you will appreciate the sophisticated coverage of Blender’s fluid simulation system, a review Blender’s latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics.

Synopsis
With more than 2 million downloads in a year, Blender is the premier free, open source 3D software that allows artists to create oceans, flames, cloth, hair, and other physical attributes from the real world. No other title offers step-by-step instructions on Blender's more complex features while showcasing the unique objects and characters that can be created in Blender. The friendly but professional tone focuses on visual examples in full color and provides clear, in-depth explanations of how each specific step was taken and why each choice was made. Serious practitioners of CG who are interested in learning more advanced skills will be pleasantly surprised by the sophisticated coverage of Blender's fluid simulation system and all of its latest features. This title reviews the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics.

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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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