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ActionScript 3.0 Bible
 
 

ActionScript 3.0 Bible (Paperback)

by Roger Braunstein (Author), Mims H. Wright (Author), Josuha J. Noble (Author)
4.0 out of 5 stars  See all reviews (3 customer reviews)
RRP: £33.99
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Customers buy this book with Adobe Flash CS3 Professional Bible by Robert Reinhardt

ActionScript 3.0 Bible + Adobe Flash CS3 Professional Bible
Price For Both: £47.78

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Product details

  • Paperback: 792 pages
  • Publisher: John Wiley & Sons (26 Oct 2007)
  • Language English
  • ISBN-10: 0470135603
  • ISBN-13: 978-0470135600
  • Product Dimensions: 23.4 x 17.8 x 4.6 cm
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon.co.uk Sales Rank: 88,699 in Books (See Bestsellers in Books)
  • See Complete Table of Contents

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Product Description

Product Description

ActionScript has matured into a full–fledged, object–oriented programming language for creating cutting–edge Web applications, and this comprehensive book is just what you need to succeed. If you want to add interactivity to Flash, build Flex applications, or work with animation — it′s all here, and more. Packed with clear instruction, step–by–step tutorials, and advanced techniques, this book is your go–to guide to unlock the power of this amazing language. Learn the basics, apply object–oriented programming, and more.


From the Back Cover

Build rich Internet applications and more

ActionScript has matured into a full–fledged, object–oriented programming language for creating cutting–edge Web applications, and this comprehensive book is just what you need to succeed. If you want to addinteractivity to Flash, build Flex applications, or work with animation — it′s all here, and more. Packed with clear instruction, step–by–step tutorials, and advanced techniques, this book is your go–to guide to unlock the power of this amazing language.

  • Learn the basics: expressions, variables, functions, and more
  • Apply object–oriented programming and principles to structure reusable, dependable code

  • Master common data structures such as Strings, Arrays, and Objects

  • Work with XML using the new E4X extensions

  • Take control of the powerful new event model to write interactive software

  • Discover new display types such as Shape and Sprite

  • Add sound, video, animation, and effects

  • Debug, handle errors, and make your applications fault–tolerant

  • Read, write, and store data in binary format


Inside This Book (Learn More)
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

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Average Customer Review
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Most Helpful Customer Reviews

 
7 of 7 people found the following review helpful:
3.0 out of 5 stars Best book of its kind, 23 Mar 2008
By Matthew Bury "matbury.com" (Barcelona) - See all my reviews
(REAL NAME)   
Hi all,

I'm an Actionscript developer and I found the Actionscript 2.0 Bible to be fantastic. It's basically a 'How to...' reference book that lists its entries by function rather than code or class type references. If it's a comprehensive code based reference you're after, there isn't anything better than Adobe's on-line AS 2.0 and AS 3.0 references, which you should have bookmarked in your favourite browser anyway. This book's ideal for getting started in coding if you're a novice. There aren't many books of this kind on the market and this was, by far, the best one.

Ok, and now onto the new version of this book...

For your money, you get pretty much the same thing for AS 3.0 as you did for AS 2.0. It also does a very good job of explaining some of the fundamental differences between the two languages, such as the new events architecture and the display list, both of which are indispensable when coding in AS 3.0.

However, I got the strong feeling that this book was rushed to the press. There are a large number of code errors such as on page 505 where it has,

"var connection:NetConnection = new NetConnection(null);"

This will throw an error in Flash and your movie won't work. The correct code should be:

"var connection:NetConnection = new NetConnection();
connection.connect(null);"

This is just one of many examples throughout the book that a novice developer would find infuriating. Something that is even more infuriating is that there are a number of omissions from the book. In one case, two entire pages of code and the class file were missing from the book and the accompanying download which left an entire project useless and a waste of time.

This book does give some very useful information in a very easy to use and understandable way and it'll help you to get to grips with AS 3.0 in a very short time. But be warned. It's not properly proof-read and the editing is very sloppy. Since the life-cycle of versions of programming languages is so short, it's unlikely to be corrected so be prepared for code that doesn't work and that you'll have to check against the Adobe AS 3.0 reference, and projects that you might spend a lot of time typing in only to find out that it's impossible to make them work!

It's still the best book of its kind, but I couldn't possibly give this book more than 3 stars. You may find books from Friends of Ed more accurate and helpful but they don't really do anything like this one.

Hope this helps.
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4 of 5 people found the following review helpful:
5.0 out of 5 stars Own this and you'll do fine on the as3 landscape, 7 Mar 2008
As a freelance flash developer I picked up all the AS3 books as soon as they started to appear on the market. I have the cookbook, the essentials and the actionscript bible on my table.

With the first I had a hard time getting along with, as this is meant mainly for Flex developers. The second I like, because it's rather easy reading. But the third is actually the book that is getting most of my attention.

When you work as a developer, you don't really want to read too much. You want to get as much information as possible in as few pages as possible, so you can head into developing again.

While working, ActionScript 3.0 Bible is the best book I have found yet.

It has great index, very easy to read comments and usable code examples.

So if you're not a beginner and thinking about moving from AS2 to AS3, get this book first.
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0 of 1 people found the following review helpful:
4.0 out of 5 stars Great book but doesn't cover everything.., 22 May 2009
By D. Thomas (Yorkshire, England) - See all my reviews
(REAL NAME)   
I have a pretty good grounding in programming and Actionscript 2.0 and wanted to see what I was missing in AS3.

I read this book practically from cover to cover and found it explained things very well, a beginner programmer would probably not struggle to understand this new OOP language if they were to read this book.

I'm constantly referring back to the book whilst programming, and it teaches you in such a way that you understand the language better rather than just copying examples.

That said, I do think that the book would benefit from some more specific examples of how to use the language in a real-world situation (i.e. How to produce a useable Flash application rather than how to model a toaster). Although it should be noted that the book is only intended to teach you the language.

I would totally recommend this book for anyone wanting to learn AS3 as it is invaluable, and I am grateful that it is the first one I've bought.

However, I also think it's necessary to buy another book with more specific examples of using AS3 in way that would suit you (i.e. Games Programming etc.)
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