The Official Blender Gamekit by T. Roosendaal |
Animating with Blender: How to Create Short Animations from Start to Finish by Roland Hess
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The Official Blender 2.0 Guide (Miscellaneous) by Sven Wouters |
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Cross Platform Game Programming (Charles River Media Game Development (Paperback)) (Charles River Media Game Development) by Steven Goodwin
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Note: CD–ROM/DVD and other supplementary materials are not included as part of eBook file.
Synopsis
Let this in-depth professional book be your guide to Blender, the powerful open source 3D modeling and animation software that will bring your ideas to life. Using clear step by step instruction and pages of real world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you'll jump right into the process and learn valuable techniques that will transform your movies. Note: CD ROM/DVD and other supplementary materials are not included as part of eBook file.
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