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Design Principles for Interactive Software (IFIP International Federation for Information Processing) (IFIP International Federation for Information Processing)
 
 

Design Principles for Interactive Software (IFIP International Federation for Information Processing) (IFIP International Federation for Information Processing) (Hardcover)

by G. Cockton (Editor), C. Gram (Editor), Gilbert Cocton (Editor) "Interactive computer systems are built in order to help people achieve some goals as efficiently as possible ..." (more)
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Synopsis
The book addresses the crucial intersection of Human-Computer Interaction (HCI) and Software engineering. It examines quality from the perspectives of both HCI and Software Engineering, and then systematically develops and illustrates a framework for reasoning about the interaction between quality concerns from HCI and Software Engineering on the one hand, and critical aspects of software development such as the choice of software architecture and the deployment of software tools.The book presents a framework for future research and development, both in academia and industry, into specialised software architectures, methods and tools for high quality interactive systems. Likely developments over the next few years depend mostly on the development of better formal approaches to the definition of practical and relevant software properties, better ways of describing and comparing software architectures, and more rigorous and reflective approaches to requirements definition for software tools. The book develops key concepts for guiding the application of these developments to the production of high quality interactive software.

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First Sentence
Interactive computer systems are built in order to help people achieve some goals as efficiently as possible. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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