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Hamlet on the Holodeck: The Future of Narrative in Cyberspace
 
 

Hamlet on the Holodeck: The Future of Narrative in Cyberspace (Paperback)

by Janet H. Murray (Author) "The birth of a new medium of communication is both exhilarating and frightening ..." (more)
5.0 out of 5 stars  See all reviews (3 customer reviews)
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Product details

  • Paperback: 336 pages
  • Publisher: MIT Press (28 Aug 1998)
  • Language English
  • ISBN-10: 0262631873
  • ISBN-13: 978-0262631877
  • Product Dimensions: 22.9 x 15 x 1.8 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon.co.uk Sales Rank: 172,438 in Books (See Bestsellers in Books)
  • See Complete Table of Contents

Product Description

Amazon.co.uk Review

Technology changes storytelling--movies don't tell stories in the same manner as wandering bards. Janet H. Murray, director of the Laboratory for Advanced Technology in the Humanities at the Massachusetts Institute of Technology, is fascinated with the changes emerging technologies may bring. Interactive tales, more versatile structures, stories as games, and games as stories are among the topics she explores in her very personable and entertaining style. And what about fears that interactive escapism could be the coming addiction? She makes an unblinking examination of this question with insight into both the technological possibilities and the strengths of the human psyche. Strongly recommended for anyone who loves the art of storytelling in any medium. --This text refers to an out of print or unavailable edition of this title.


Product Description

Here, Murray shows how the computer is reshaping the stories we live by and discusses the properties and pleasures of digital environments and connects them with the traditional satisfactions of narrative. She analyzes the dramatic satisfaction of participatory stories and considers what would be necessary to move interaction fiction from the formats of childish games and confusing labyrinths into a mature and compelling art form.

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0 of 3 people found the following review helpful:
5.0 out of 5 stars Brilliant!, 26 April 2000
By A Customer
Intelligent, full of insight, plenty of vivid examples, well written, of high practical use... Murray IS brilliant. This is the first theory-book that excites me so much I can't sleep at night...
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0 of 1 people found the following review helpful:
5.0 out of 5 stars Superb look at the structures of digital storytelling, 20 April 1999
By A Customer
Great book that gives an thorough account of the structures that are given by the format of the digital media. You not only learn to analyse how digital storytelling works but also how it could and should migrate from the status quo to elevate itself onto the next literary level. To anybody who is interested in digital storytelling I recommend this book with all my heart.
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0 of 2 people found the following review helpful:
5.0 out of 5 stars The history of the video game meets narratology, 8 Feb 1999
By A Customer
I'm writing a dissertation on postmodern literature and thus had the pleasure of considering this book as research. The truth of the matter is, that in the dull, dry world of books on narrative theory, this one was FUN! This is exactly the point- video games and Star Trek have EVERYTHING to do with the way narrative works today, (which Murray compares with the way it worked in Shakespeare's time,) and will work once the average American can no longer remember a time when video games had no graphics.

It's fun AND it shows how things are changing and how quickly.

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