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Essential CG Lighting Techniques (Focal Press Visual Effects and Animation)
 
 

Essential CG Lighting Techniques (Focal Press Visual Effects and Animation) (Paperback)

by Darren Brooker (Author) "Light is incredibly fundamental to human existence, yet we are so accustomed to it that not many of us often really stop to consider it..." (more)
5.0 out of 5 stars See all reviews (3 customer reviews)

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Product details

  • Paperback: 367 pages
  • Publisher: Focal Press; Pap/Cdr edition (26 Sep 2002)
  • Language English
  • ISBN-10: 0240516893
  • ISBN-13: 978-0240516899
  • Product Dimensions: 24.6 x 19 x 2.4 cm
  • Average Customer Review: 5.0 out of 5 stars See all reviews (3 customer reviews)
  • Amazon.co.uk Sales Rank: 592,278 in Books (See Bestsellers in Books)

    Popular in this category:

    #24 in  Books > Music, Stage & Screen > Performing Arts > Stagecraft > Sound, Lighting & Scenery
  • See Complete Table of Contents

Product Description

Review
"This book ... should be at the top of the list with Jeremy Birn's Digital Lighting & Rendering. In fact, I now recommend this book over the former for my 3d students as it has more technical information. Good lighting techniques are paramount to good CG work - you can never know enough. This is a great book - don't think twice - buy it. Amazon.com reader This is an outstanding book, possibly the best on a specialised 3D discipline yet written... After you have mastered the basic operation of your 3d program this should be the first book you buy on the art of 3D work. Amazon.com reader

Product Description
Illustrated in color throughout, this comprehensive text not only looks at the technical and theoretical aspects of becoming skilled at using the light tools available in 3D software, but also provides invaluable tutorials so you can explore these techniques in-depth. Lighting is a core CG skill that makes or breaks a 3D environment. Providing all you need to master this vital aspect of CG, this comprehensive guide looks at the key concepts that can be applied in any 3D package. Every ounce of theory is backed up with practical tutorials, using the free demo version of 3ds max supplied on the accompanying CD-ROM. The tutorials deal with the fundamentals of lighting and as such are easily transferable to any other major 3D software package. The free CD also includes all the files needed to complete the tutorials step-by-step, as well as demo versions of Dark Tree Textures, Deep Paint 3D and Cinelook, acclaimed applications that every lighting artist should be aware of. If you are new to CG lighting, are thinking of specializing in this area, or want to brush up on your existing lighting skills, then this book will provide you with a one-stop master class so you too can achieve professional looking results.

See all Product Description

Inside This Book (Learn More)
First Sentence
Light is incredibly fundamental to human existence, yet we are so accustomed to it that not many of us often really stop to consider it. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index
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Customer Reviews

3 Reviews
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Average Customer Review
5.0 out of 5 stars (3 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
9 of 9 people found the following review helpful:
5.0 out of 5 stars I've seen the light and it goes well with the wall paper!, 7 Dec 2002
This book is fantastic! The author has obviously thought long and hard about how to include information which will not only encourage complete beginners, but also has enough substance to keep even professionals informed. As with anything learning the basics is always the best way to start, and this book from the outset is simple to understand without being patronising, and provides the basics necessary for a good start in CG Lighting. I found that this book enabled me to make informed and personalised decisions about lighting my scene in a professional manner.

Lighting needs to be understood as a real world phenomenon in order for it to be translated in to Computer environments.

I have many other books on every aspect of CG, and this is one of the few that left me with a feeling that the subject has been masterfully covered.

Buy this book! It does exactly what it says on the tin!!

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5 of 5 people found the following review helpful:
5.0 out of 5 stars Essential is not misplaced in the title!, 1 Jul 2004
By Paul (United Kingdom) - See all my reviews
The theoretical aspects of light and lighting are handled superbly, it's a must for anyone interested in CG.

The tutorials are some of the best I've seen anywhere, in fact you would be hard pressed to find their equal. The tutorial files on the CD are for the 3dsmax 4 (demo version on the CD) and onward (they work on my copy of Max 6 just fine), but the principles covered by the lighting tutorials would be of interest to anyone, with any 3d package.

The book is superbly designed and illustrated with beautifully printed colour throughout, and the pages are silky smooth to the touch. Worth every penny!

Thanks to all concerned.

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5 of 5 people found the following review helpful:
5.0 out of 5 stars If you're into CG, then you need this, 15 Aug 2003
As someone with more than a passing interest in the advancement of animation and rendering, I thought mr. brooker's book was outstanding.

I tend to look at things from the perspective of design visualisation, rather than the more mainstream DCC market, but still, the creation of photorealistic images is core to many projects, whatever the specific market.

I've looked at a lot of the current range of publications focussing on 3D modelling, rendering and animation, but very few provide as much theory combined with practical advice on one of the key aspects influencing the success on any scene - lighting.

If you're into any form of 3D computer generated imagery, then this is a must for your bookshelf...

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