Review
"I thoroughly recommend that all those who aspire to making better and more efficiently produced animated movies should get this book as their starting place for their journey, or as renewed inspiration for those already journeying." Tony White
"This book is an essential read for any person wishing to enter into media studies" Bob Godfrey
"Written in a clear, accessible style and densely illustrated throughout, this book is aimed at beginners, as well as intermediate users, who want to take their animations to the next level." www.dingbatmag.com
'This book has one very important point in its favour - the author makes it very clear that the human touch is still an essential part of the [animation] process ... it is an excellent introduction to anyone contemplating working in 2D computer animation. The text is clear and concise and there is minimum of techno-jargon.'
Pat Raine Webb, The Dope Sheet, ASIFA
Product Description
A practical introduction to working with computer animation systems. The book is written by an animation professional who has an in-depth knowledge of the leading software: Animo and Toonz. Hedley Griffin writes in a simple way that guides the reader through each technique in a step-by-step manner. An introductory chapter demonstrates how to achieve different animation styles on the computer as well as fundamentals such as storyboarding, the preparation of drawings and scanning issues. Practical tutorials then take you step-by-step through the essential techniques, with illustrations to show you how it's done. A CD-ROM at the back of the book includes colour examples and animation movie clips of the techniques described in the book.
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