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Designing the User Interface, 3rd Ed.
 
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Designing the User Interface, 3rd Ed. (Hardcover)

by Ben Shneiderman (Author)
5.0 out of 5 stars  See all reviews (2 customer reviews)

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Product details

  • Hardcover: 639 pages
  • Publisher: Addison Wesley; 3 edition (2 Jan 1998)
  • Language English
  • ISBN-10: 0201694972
  • ISBN-13: 978-0201694970
  • Product Dimensions: 24 x 16.8 x 3.5 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon.co.uk Sales Rank: 331,335 in Books (See Bestsellers in Books)

    Popular in this category:

    #18 in  Books > Computing & Internet > Web Development > Web Design > Virtual Reality
  • See Complete Table of Contents

Product Description

Product Description

In revising this well-known book, Ben Shneiderman again provides a complete, current, and authoritative introduction to user-interface design. Students will learn practical techniques and guidelines needed to develop good systems designs - systems with interfaces the typical user can understand, predict, and control. This third edition features new chapters on the World Wide Web, information visualization, and computer-supported cooperative work. It contains expanded and earlier coverage of development methodologies, evaluation techniques, and user-interface building tools. The author provides provocative discussion of speech input/output, natural-language interaction, anthropomorphic design, virtual environments, and intelligent (software) agents. An associated booksite on the World Wide Web provides students with additional resources: http://www.aw.com/DTUI



From the Back Cover

In 1996, recognizing this book, ACM's Special Interest Group on Documentation (SIGDOC) presented Ben Shneiderman with the Joseph Rigo Award. SIGDOC praised the book as one "that took the jargon and mystery out of the field of human-computer interaction" and attributed the book's success to "its readability and emphasis on practice as well as research."

In revising this best-seller, Ben Shneiderman again provides a complete, current, and authoritative introduction to user-interface design. The user interface is the part of every computer system that determines how people control and operate that system. When the interface is well designed, it is comprehensible, predictable, and controllable; users feel competent, satisfied, and responsible for their actions. In this book, the author discusses the principles and practices needed to design such effective interaction.

Based on 20 years experience, Shneiderman offers readers practical techniques and guidelines for interface design. As a scientist, he also takes great care to discuss underlying issues and to support conclusions with empirical results. Interface designers, software engineers, and product managers will all find here an invaluable resource for creating systems that facilitate rapid learning and performance, yield low error rates, and generate high user satisfaction.

Coverage includes the human factors of interactive software (with added discussion of diverse user communities), tested methods to develop and assess interfaces, interaction styles (like direct manipulation for graphical user interfaces), and design considerations (effective messages, consistent screen design, appropriate color).

Highlights of the Third Edition:
  • New chapters on the World Wide Web, Information Visualization, and Computer-Supported Cooperative Work
  • Expanded and earlier coverage of Development Methodologies, Evaluation Techniques, and User-Interface-Building Tools
  • Thought-provoking discussion of Speech Input/Output, Natural-Language Interaction, Anthropomorphic Design, Virtual Environments, and Agents

A booksite that accompanies the book with additional information and instructional suport is now available.



0201694972B04062001

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Average Customer Review
5.0 out of 5 stars (2 customer reviews)
 
 
 
 
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6 of 8 people found the following review helpful:
5.0 out of 5 stars Excellent for a multi-disciplinary approach to the subject., 24 Oct 1999
By A Customer
Can't be beaten for content.It's amazing how much Scneiderman can put into one book.Certainly covers all topics in depth, I really don't know how he manages it.To be recommended for undegraduates up to research level. It has certainly taught me a thing or two.
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9 of 13 people found the following review helpful:
5.0 out of 5 stars The bible of UI, 14 Jul 1998
By A Customer
This is one of those books every serious programmer should have.

Instead of being a book about MFC, or a book about programming a specific platform, this book concentrates on the important philosophies and principals behind programming an efficient and well formed user interface.

A book about programming MFC, X-windows is like a book about chess pieces legal moves. This book is just like a book of how to play chess, not the chess tools themselves.

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