Product Description
For junior/graduate-level courses in science or engineering that use Mathematica as a problem-solving tool.
Designed to show scientists and engineers how to use Mathematica to solve scientifically interesting problems in a variety of disciplines, this text covers all the major features of Mathematica — e.g. graphics programming, writing packages, and the new features in Mathematica 3.0. Exceptionally practical in approach, it draws applications from “real-life” situations in physics, mathematics, and engineering, and focuses heavily on “where things may go wrong” in using Mathematica.