Product Description
Windows programmers need an in-depth understanding of ActiveX and COM, the fundamental Windows technologies for Web and distributed systems development. This convenient workbook makes COM and ActiveX easy to understand, and comfortable to use. The new edition has been updated with 200 pages of brand-new coverage, including Visual C++ 6, Visual J++ 6, IDL, and much more! Walk step-by-step through COM and ActiveX fundamentals and programming techniques. Learn how to source data objects; use Automation (formerly OLE Automation); work with type libraries, and work with ActiveX controls and containers. Next, learn about structured storage, reusable custom monikers, and custom interfaces. The book includes detailed coverage of DCOM and Internet development. There are also brand-new chapters on ATL 3.0 and Windows 2000 thread-neutral apartment and synchronization. The accompanying CD-ROM contains extensive sample code, recompiled for the latest version of Visual C++. For C++ and Java programmers who want to learn COM/DCOM component development. .
From the Back Cover
- COM and DCOM: quick, easy, hands-on, and totally up-to-date!
- Visual C++ 6, Visual J++ 6, IDL, monikers, and more!
- Threads, ATL 3.0, and other key technologies
- Extensive sample code on the Web
COM and DCOM: quick, easy, hands-on, and totally up-to-date!
- New edition fully updated for Visual C++ 6 and Visual J++ 6!
- Includes an expert introduction to ATL 3.0
- Perfect for every C++ and Java developer who wants to master COM/DCOM!
Every serious Windows programmer needs an in-depth understanding of COM, Microsoft's fundamental technology for Web and distributed systems development. The Essence of COM, Third Edition is a convenient, hands-on workbook designed to make COM easy to understand—and comfortable to use.
With expert COM developer and instructor David Platt by your side, you'll walk step by step through every COM technique you need to master. This brand new edition covers Visual C++ 6, Visual J++ 6, and IDL. You'll discover how to source objects; use Automation; work with type libraries; and use custom interfaces, structured storage, reusable custom monikers, and more.
The Essence of COM, Third Edition also includes detailed coverage of DCOM—plus an outstanding new chapter on ATL 3.0. Whether you're just starting out with COM and DCOM, or you're ready to deepen your skills, this is your solution: hands-on and complete.
All source code discussed in the book is downloadable from the author's Web site, www.rollthunder.com
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