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The Making of Doom 3
 
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The Making of Doom 3 [Illustrated] (Paperback)

by Steven L. Kent (Author)
5.0 out of 5 stars  See all reviews (2 customer reviews)

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Product details

  • Paperback: 208 pages
  • Publisher: Osborne/McGraw-Hill,U.S.; illustrated edition edition (1 Dec 2004)
  • Language English
  • ISBN-10: 0072230525
  • ISBN-13: 978-0072230529
  • Product Dimensions: 27.4 x 21.2 x 1.2 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon.co.uk Sales Rank: 142,721 in Books (See Bestsellers in Books)

    Popular in these categories:

    #1 in  Books > Computing & Internet > PC & Video Games > Strategy Guides > Characters & Brands > Doom
    #2 in  Books > Computing & Internet > PC & Video Games > Strategy Guides > By Platform > PC Games > Action
    #4 in  Books > Computing & Internet > PC & Video Games > Hardware
  • See Complete Table of Contents

Product Description

Product Description

This unique title is designed to appeal to Doom fanatics - and there are legions of them! It goes beyond the strategy guides and the magazines to bring fans an in-depth inside look at the creators, the art and music, the design, and the history of Doom.


From the Back Cover

Meet the Creators of DOOM 3!

Walk through the doors of id Software and meet the close-knit group of extraordinary designers behind the computer game that is being hailed as possibly the greatest ever made. Through exclusive interviews, behind-the-scenes photos, and never-before-seen game art, you will discover what it takes to pull off an achievement of this magnitude. From initial conception to completed game comprised a four-year journey filled with hard work, setbacks, breakthroughs, and ultimate success. The team at id describe in their own words the inspirations and ideas behind the making of DOOM 3. Inside you'll find:

-Story of DOOM This fictionalized re-creation of the story line is not just a walkthrough of the existing game. It includes deleted scenes that never made it to the final cut, along with commentary by lead designer Tim Willits.
-Locations of DOOM Take a tour of the environments of the angry red planet, including Mars City, the underground caverns that house the remains of an ancient civilization, and the depths of Hell itself.
-Denizens of DOOM Get up close and personal with the scariest monsters this side of your worst nightmare...and the guys who made them.
-Weapons of DOOM Take inventory of the items in your arsenal and learn about the remarkable advances that went into making them.
-Engines of DOOM'Legendary programmer John Carmack provides insights into the challenges that intrigue him, while other members of the team discuss everything from sound to artificial intelligence.

Steven L. Kent is the author of numerous books, including The Ultimate History of Video Games; and he is a veteran reporter covering games for such media outlets and publications as MSNBC, Chicago Tribune, Delta Sky, USA Today, and Japan Times. He wrote the entries on video games for Encarta and Encyclopedia Americana, as well as the entries on interactive gaming for two encyclopedias and American Heritage. He has been interviewed on the CBS Morning Show, The Today Show, and CNN, and he has made multiple appearances on National Public Radio.


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2 Reviews
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Average Customer Review
5.0 out of 5 stars (2 customer reviews)
 
 
 
 
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5 of 5 people found the following review helpful:
5.0 out of 5 stars Fascinating!, 15 Jan 2007
By K. Maroukian (Reading, UK) - See all my reviews
(REAL NAME)   
Steven Kent has done a great job with ID Software to compile an interesting account of the Doom 3 storyline and offer as much information and depth possible to the making of it. Each of the game's characters's development story is narrated into detail - as to why certain features and graphical textures had to be avoided or pursued. The book is full of illustrations and pictures which help show this! The big question answered by 'Making of Doom 3' is why it was made in this way and how. Rest assured. It won't let you down.
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5 of 35 people found the following review helpful:
5.0 out of 5 stars good not great, 2 Jan 2005
The book appealed to me because it was about one of my favorite games so i gave it a go it was decent never excited me to the point that i couldnt but it down i would buy it if i wanted to know the process in which a video game is made
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