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The Elder Gods
 
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The Elder Gods (Hardcover)
by David Eddings (Author), Leigh Eddings (Author)
2.5 out of 5 stars 63 customer reviews (63 customer reviews)

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Product Description
Amazon.co.uk
David and Leigh Eddings are reliable producers of bestselling commercial fantasy. The Elder Gods opens their new series "The Dreamers", likely to comprise four volumes at least.

In the island fantasyland of Dhrall, eight gods operate in two shifts of four: 25,000 years on, 25,000 years of peaceful sleep. The fly in the ointment is an insectile Dark Lord called the Vlagh, who lurks in the central wasteland and has bred a horde of hybrid nasties with lethal fangs and stingers. These will strike during the confusion of changeover, with the new rota of gods not yet fully awake and restored to power. The human race, generally favoured by the gods, will be wiped out to make room for hive-mind swarms...

But one God has a cunning plan. The four sleepers are wakened early, manifesting as the Dreamers: terminally cute children without knowledge of their real selves and names. Visions of the dark future haunt their dreams, which are also able to reshape the present. In their innocence these children can do the one thing forbidden to the Gods. They can kill.

Despite spies, attempted betrayals, and old rivalries between the gold-crazed mercenaries, preparations for the first defence of a God's domain go very smoothly. There's much feel-good camaraderie and enjoyable invention of warlike arts such as 3-D mapmaking and the mass manufacture of bronze arrowheads. Meanwhile, benevolent forces greater than the gods are on their side and ready to do favours for them and the Dreamers: Mother Sea, Father Earth, even the Moon. What could possibly go wrong?

Unfortunately, although the Vlagh's minions are individually rather stupid, their mass hive-mind is infinitely more cunning than anyone had suspected. There are nasty shocks in store and the initial too-cosy atmosphere of The Elder Gods begins to dwindle, with real darkness and danger looming as later volumes chronicle the three further assaults predicted against the remaining three domains of Dhrall. David and Leigh Eddings are experts in giving their fans what they want. --David Langford

Synopsis
New series, new world, and a glorious story destined to reach the biggest audience yet. The Dreamers teeter on the brink of divinity. They have the power to change the world with their dreams. They look like children. They are, in fact, sleeping gods. The Dreamers are an apparition designed to fool the Lord of the Wasteland who plans to use the moment of the divinities' waking to destroy them. At that moment, he can do it, but no other. If he gets it right, the Lord of the Wasteland can destroy both the sleepers and the other divinities that are already awake. Then the Lord of the Wasteland will be acknowledged as the god he knows himself to be. There are eight divinities altogether, and four of them are awake while the other four sleep for alternating periods of 25,000 years. The time for a switchover is approaching fast. There will be battle. There will be trickery and deception. Tribes of humans, creatures of the deep, the sea itself and the earth, the weather and the mood of the divinities, all will play their part in the epic struggle against the hive mentality of the Lord of the Wasteland.

But the world is out of kilter, it is being dreamed, and the awakening of gods is no simple transition.

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Customer Reviews
63 Reviews
5 star: 20%  (13)
4 star: 9%  (6)
3 star: 11%  (7)
2 star: 15%  (10)
1 star: 42%  (27)
 
 
 
 
 
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14 of 14 people found the following review helpful:
1.0 out of 5 stars Milking the fans?, 2 Jan 2004
Also a big fan of the Eddings works, and currently gripped by Regina's Song, which is outside their usual genre.

Yes Eddings uses the same gags over and over or had you noticed?... yes i thought i noticed you noticing... etc. Yes the characters are basically re-incarnations with a few variations. Yes the storylines are basically predictable. But up until now they've managed to remain absolutly enchanting.

If repetition annoys you, just read one series. I'd be happy to recommend Belgarion/Mallorean or Elenium/Tamuli or even the stand alone Altheus, to anyone who doesn't know what the Eddings buzz is about. But I could never recommend The Elder Gods for fear it would put people off the good stuff.

Point being its not the repetition thats the problem, its the fact that its so weak! Where as the above books used the same ingredients cooked to perfection, this is like a thin soup with whats left of the ingredients boiled to death.

Its not even complacent, or tired, its just so bad that it smacks of a cynical ploy to milk a loyal fanbase.

I'm deeply disappointed

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13 of 13 people found the following review helpful:
2.0 out of 5 stars Sadly, a disappointment, 5 Oct 2003
By Robert Holm (at home behind my keyboard) - See all my reviews
The Elder Gods is the first book in a new fantasy series, called The Dreamers, by David Eddings (his wife Leigh gets co-credit). The story centres around the Land of Dhrall, which is divided into four Domains, each of which is ruled over by a god (or goddess). In the Wasteland in the centre of Dhrall lives the insectoid That-Called-the-Vlagh, which is breeding and manipulating vast hordes of monsters that are part insect, part human, part reptile, and part animal. The Vlagh is intent upon conquering all of Dhrall (and then all of the world) in an effort to find more land and food for its vast offspring. The gods of Dhrall are actually eight in number, since four are always sleeping during a cycle, and when they wake up, the previous four (who have been ruling the four Domains) go to sleep in their turn. The end of a cycle is now near, and the Vlagh is about to launch an ultimate full-scale war for the future of Dhrall. The four sleeping gods have been awakened prematurely, to aid their siblings in the war, and they have the ability to alter reality through their dreams. The primitive humans that serve the gods of Dhrall are not enough to beat the servants of the Vlagh, however, so aid most also be enlisted from other human tribes on the other sides of the oceans.
Being an old Eddings fan, I had eagerly anticipated this new effort, but, unfortunately, it turned out to be quite a disappointment. There are several things wrong with The Elder Gods. First of all, it's basically a rehash of the same old ideas that Eddings have been using and reusing in all his prior books. There are the usual gods, some of them, as usual, posing as insufferably cute little children, with their usual human underlings, easily defeating all the evil-doings of the, as usual, abysmally stupid bad guys, and accomplishing this by using, as usual, totally illogical and needlessly complicated schemes, all the while the gods are, as usual, "tampering" with everything, without the ordinary mortals noticing this (which is, for some reason, as usual, very important). The characters are even more one-dimensional than before, and all of them carbon copies of the familiar heroes from the past epics. The characters are furthermore introduced in a very haphazard kind of way, and at the end of the book I was still not sure of exactly who in the cast were supposed to be the main characters. You never get the feeling that you're reading a well-structured story, it's more like reading the outline of a novel that lacks main characters. The most noticeable flaw, however, is the complete lack of depth and background in both the story and the world in which the story plays out. In an interview Eddings said that writing fantasy is about building worlds, and that he wanted to see if he could still do it. Well, the answer to that is, sadly, no. Never in my life have I ever encountered a less detailed and single-dimensional world than this one. There are a few different human "nations," each of which is characterized by one single trait (the Maag are pirates, the Dhrall are Stone Age hunters, and so on), but you never get even the slightest feeling that this is an actual, functioning fantasy world populated by real people with real motivations (from a fantasy point of view). As a result, this undeveloped world and the undeveloped people living in it totally fail to generate any kind of interest in the reader. Even the trademark easy banter between the characters consistently feels out of place and sometimes downright embarrassing. The one redeeming quality is that Eddings' opinion of religion is clearly stated in a few places (all too few, though). Here is the best quote in the whole book: "Religion's nothing but a bad joke filled with lies and superstition."
David Eddings used to be a master of epic fantasy (although he himself referred to it as writing romance, with good reason), and he has written some of the absolute best all-time classics in the genre. I especially loved the two series about Sparhawk. But to judge from The Elder Gods, Eddings has lost his touch. The ingredients that worked for him in the past do not work any longer, especially not in this diluted form. It is to be hoped that the remaining three novels in the series are an improvement, but the improvement has to be great indeed to make up for the first instalment. Still, fans of Eddings will find themselves on very familiar territory, and there are certainly far worse ways to spend some quiet evenings than to read this book.
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9 of 9 people found the following review helpful:
2.0 out of 5 stars Another version of The Belgariad, 8 Oct 2004
By Antonio Pineda (UK) - See all my reviews
(TOP 1000 REVIEWER)    (REAL NAME)      
This review is from: The Elder Gods (Paperback)
If The Elder Gods is your first Eddings book, you might possibly enjoy it. It has all the ingredients that made The Belgariad and The Elenium so irresistible: an easy-to-read writing style, a fast-paced plot, a witty combination of action and humour, and a lively mix of characters that you come to see as friends. However, if you are a long-time Eddings fan and are familiar with their earlier works, you might want to give this series a miss or at least put at the bottom of your reading list.

Despite a promising and seemingly original premiss (two sets of gods taking it in "cycles" to guard the world), you will find that everything about this book is instantly familiar. It's as though the Eddingses have simply teleported characters from their previous series to the Land of Dhrall (where The Elder Gods is set) and given them a new name. Zelana, the scheming but charming goddess who loves twisting men around her finger, could easily be Polgara from The Belgariad and Eleria who loves to be kissed and cuddled is Flute (of The Elenium series) reincarnated.

The way the characters interact with each other and the jokes and remarks they make (which admittedly I found witty and fresh in The Belgariad) become tiresome here. How many times can a woman roll her eyes upward in response to something silly a man does or says, for heaven's sake?

This book's other major flaw is that the heroes win almost too easily. Their allies are gods who can control the weather and bring about disasters, which leaves their adversaries with almost zero chance of defeating them. As a result, the book does not offer much in the way of thrills or suspense and you could be forgiven if you find yourself rooting for the bad guys.

The Elder Gods is aimed at an adult audience I believe and yet the book could just as easily be classified as a children's book. It's written in simple language. It's light and undemanding and does not require much attention to read. While I can appreciate this style, those who are used to the more serious treatment served by the likes of Robert Jordan and Terry Goodkind will definitely feel short-changed.

This is just the first in a promised four-book series collectively known as The Dreamers. I can only hope that the Eddingses can come up with something more inspiring in the next three volumes.

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Most Recent Customer Reviews

2.0 out of 5 stars Harmless, but disappointing
I'll admit straight off that I am a big Eddings fan but I have to say that I was very disappointed by this book. Read more
Published 10 months ago by T. Laurie

4.0 out of 5 stars Great book
the problem with most of these reviews are that every1 is compareing the dreamer series to the rest of the eddings work. Read more
Published 22 months ago by D. Winn

3.0 out of 5 stars I have never read any David Eddings...
...and this is a welcome breath of fresh air to all the Lord Of The Rings/Eragon/etc. style of fantasy. Read more
Published on 15 April 2006 by J. Trahair

1.0 out of 5 stars The Elder Gods
When will David Eddings and his brother evolve their writing style to one that leaves the reader on the edge of their seats feeling that they are inside the book, living the... Read more
Published on 20 Jul 2004 by evolutionn

2.0 out of 5 stars a poor imitation of Edding's earlier work
This is the first book of the new series: The Dreamers. If you didn't have any way of finding out the author of this book, but if you are familiar with the work of David Eddings,... Read more
Published on 14 Jul 2004 by Joe Sherry

1.0 out of 5 stars Dreadful
This is another demonstration of Eddings inability to create any new kind of plot in his stories.

The story is entirely uncompelling - it is a struggle to get through it - and I... Read more

Published on 8 Jul 2004 by memia

1.0 out of 5 stars Terrible!
I spent my university years reading and loving David Eddings. The Belgariad, Malloreon, Tamuli etc which were all excellent. This is not. Read more
Published on 6 Jul 2004 by A. C. F. Guile

2.0 out of 5 stars Retirement funds looking healthy
Take a kid who turns out to be a deity throw in a magical jewel & some healthy slabs of plot from the Silmarrilion, dust with a prophecy or two and season with some "sardonic...