Review
Praise for Seeing the Wires: 'I f***ing loved it. Great writing throughout, wonderfully structured and conceived: utterly magical and genuinely unusual. Brilliant.' MICHAEL MARSHALL SMITH
This is Thompson's second thriller, and like his first, Seeing the Wires, it combines witty writing with an absorbing plot that cleverly draws the reader right to the end. It's set in the West Midlands town of Dudley in the late 1980s, and the main character is Mick, who programmes computers and hoards sci-fi ephemera. His best friend Dermot has a burger bar, drags Mick reluctantly down the pub, drives a flash car, and is given nearly all the funny lines. Mick has a strange fear - ever since his friend Tina persuaded him to be involved in a psychology experiment at college, he has been unable to look at mirrors. Now he and Dermot decide to confront the past and find out just what happened all those years ago. The truth is unexpected and as his imagination spills into the real world, Mick is forced to face his demons before he can suppress the vicious animated characters his mind has created. Thompson has put Dudley on the map in a humorous way, gently mocking the idiosyncrasies of those who live there and offering a witty plot with off-beat characters and an ending that nicely ties up the loose ends. (Kirkus UK)
Product Description
Second ingenious thriller with a black edge from the author of Seeing the Wires Mick lives in Dudley. As if that wasn't enough of a disadvantage for one man, he's also a true nerd. He grew up in the seventies hanging around video game arcades and got a degree in computer science from Borth University, Wales. Now he writes code for a living. For fun he watches his best friend, Dermot, trying (and failing) to tip the bar staff in the Slipped Disc. Mick has a slightly odd phobia. He can't look at a mirror. His problem has its origins in a psychology experiment he took part in back in college. But recently, he's been starting to wonder if the experiment might have had a few more sinister side-effects. For example, the way he keeps hallucinating video game characters trying to kill him...It's time Mick found out what's going on inside his own brain. Before whatever's in there gets out for good.
See all Product Description