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21 of 22 people found the following review helpful:
5.0 out of 5 stars
Will be ignored, doesn't deserve to be, 30 July 2009
Fun:5.0 out of 5 stars
Ahh, the COD comparisons.
Four years ago this would have suffered from Halo comparisons. That killed the original Area 51, another game undeserving of such criticism. So let's get those out of the way straight away . . . It's a first person, story driven shooter. It has (one level) of war based action. There the comparisons end. So let's hear no more of "it's not as good as COD". Because COD isn't as good as Half Life 2, and neither is this.
What it is, however, is one of the most beautifully striking games on the 360. No game since Bioshock has created a sense of "place" as well as this. This is a living world, utterly believable and a character in it's own right. Not quite open world, but expansive enough to cleverly disguise it's linearity.
This sense of place extends to some fantastic voice acting with the two main protagonists, plus an excellent supporting cast. Characters you actually care about, but not in the way COD attempts to make you "care". This is slow burn, building tension gradually and letting you empathise with their decisions. This to me is more next gen than shiny vistas and 100's of people on screen at once. And the storyline never strays from being personal, in the best traditions of the Western, so irrespective of which character you control it manages to stay an affecting experience.
Control is tight, and the meat of the game, while doing nothing new, never outreaches itself. I can't ever say I felt "if only they'd done this" whilst playing it, and that's testament to the confidence of the developers. The one-on-one shoot outs that happen through the games are brilliantly tense, but never attempt to dumb the game down - there's a trick to doing these well, but it's up to you to find it. I applaud the developers for that.
Of course there's a few issues. It's screaming out for co-op, and I would rather have had that over the purely functional multi-player. The story is fairly short, but it's so well told that's only a value for money issue. I'd suggest renting if this would bother you.
Purely niggles though. This deserves to be sitting with Bioshock and Half Life 2 as the 360's FPS shining lights. But, as with those two, it'll get buried under Halo and COD. Me ? I'll keep an eye on Techland - they have the potential to deliver something truly great with their next game.
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8 of 8 people found the following review helpful:
5.0 out of 5 stars
Great game, must buy., 25 July 2009
Fun:5.0 out of 5 stars
Every single time a game comes out people complain.
They say its too long and repetitive, or its too short.
What do you people want?!?!
This game has a lengthy campaign which is fun and enjoyable to play through, the gameplay is great with little if no glitches, plus a fancy cover system. The guns feel good and work well. The graphics are super, BEST WATER EFFECTS I HAVE EVER SEEN.
Want a nice FPS to keep you in this summer??
Get this game.
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4 of 5 people found the following review helpful:
3.0 out of 5 stars
OK for City Slickers, 3 Aug 2009
Fun:4.0 out of 5 stars
There are a lot of shoot `em ups out there and to be honest there are only a few routes the game can actually go. I think it's fair to say that the futuristic space romp has been done to death as has the world war mission type, both in the olden days and modern. Then came the zombie type which I personally love (See revs of Fear 2 and Left for Dead) but the wild west seemed to go relatively untouched which has got to be a mystery? I mean who doesn't like a tale of an ol' gunslinger galloping through the Wild West with a sheriff hot on his stirrups?! It's gold right? Well maybe in October when Red Dead Redemption comes out it will be - in the case of Bound in Blood it's more Fools Gold; shiny and looks good, but scratch the surface and it's not as polished as it looks.
The good points are they have managed to squeeze a load of cowboy clichés in this game which makes it feel really authentic, duels, cannons, cart chases and dynamite to name a few. Also the way you can rapid fire your six shooter by pulling the control stick down like the hammer on a pistol - we've all done this as kids, remember pointing at someone with your finger and flicking your thumb with your other hand? Well you can do it for real here and blow multiple people away! You can also mount horses, get into bar room brawls (Including busting through saloon swing doors) and you can even twirl a lasso by swinging your control stick. It's all good novelty fun.
Through the game you have the choice of which brother to play as, the only difference I could see was one can kick a door down and not climb and `tother one has a rifle, that's about it. Now I don't know why they didn't make this part a split screen co-op? It's all well and good games these days being tailored for online playing but what happens to the mate you got sat next to you? He has to sit and watch that's what.
Other than that the cut scenes are great as you'd expect from games these days, but they get a little wearing when you are repeating a section you have died on a dozen times and cannot skip them...which will happen because the difficulty is anywhere from a simple breeze to rock hard.
Story is interesting enough to keep your attention but where I feel this will ultimately lose out to RDR later in the year is the fact that it's still very dictated where you can actually go. You cant really explore around and despite taking the wide path through that corn field, there still is only one way through which ultimately cuts the lifespan of this game short and although I didn't finish it, I have no real desire to repeat what I have already done.
All in all, good fun and hits a lot of nostalgic notes for those city slickers but I recon rent and wait for the `most wanted' game to come out in Oct...
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