Most Helpful Customer Reviews
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8 of 8 people found the following review helpful:
3.0 out of 5 stars
BEWARE!, 28 Mar 2007
Fun:3.0 out of 5 stars
If you're thinking of buying this item I'd suggest reading me out first. Having downloaded the game for about a tenner a year ago from TellTale's official site, I can safely say that this is not worth the RRP that it is currently being advertised.
The game runs in a series. So far when writting, two have been released and the development team have now focused more attention on their famed Sam & Max series.
Now to the point - This episode on its own will only take a maximum of 4 hours to complete. The game is well paced but the puzzles are easy and the simple level and character design keeps pixel hunting to a minimum (in many cases a good thing). As it stands, this product is not including the second episode 'The Great Cow Race'.
Further more, if you don't like the idea of ordering a downloaded version, you can order a boxed version from the official site for cheaper than this RRP.
Even if this game comes with both 'Out of Boneville' and 'The Great Cow Race' I'd still research the official site before pursuing with this purchase.
For those who'd like to know more about the game, the game is based on one of the most successful western comics of the 90's (apparently outselling the superhero comics Batman etc at the peak of its success).
It stars three 'Bones', little, simple animated characters who've been kicked out of their hometown for an untold reason and are travelling across a desert, presumably to find a new home, only to be split up and each in troubles of their own.
The game has some very subtle but very clever humour. Bone has some of the most well written dialog since Broken Sword: Knights Templer.
The animations are plain but not uninteresting. There is a perfect atmosphere that compliments the comic books it was based on and the animations are very smooth and well handled. The facial features of the Possum Kids as the bones told them a kind of bedtime story gets me smiling every time.
As more episodes are developed by Telltale, playing this will become more interesting, but standing on its own, and considering the third episode is so far away, I wouldn't rush out for this until the developers announce that they have a full scale team out there to finish what they've started.
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2 of 2 people found the following review helpful:
2.0 out of 5 stars
Felt a bit conned, 8 Oct 2007
Fun:3.0 out of 5 stars
Being a big fan of adventure games i thought i would give this a go. From the same producers as sam and max, so can't go far wrong i thought.
Fair enough...... the game is enjoyable and very cutesy but the puzzled are way too easy and you are more or less guided through them..... you cant exactly go wrong. After about 3 hours of play (with no walkthrough as aid) i came to a longer cut scene and thought i had completed the first part. Very dissapointed when i discovered that was in fact the whole game! Would recommend this to someone in their early teens or for a first adventure game. But those people used to their Monkey Islands or D.O.T.T.s...... Steer clear.
I dont think i'll be bothering with part 2.
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1 of 1 people found the following review helpful:
2.0 out of 5 stars
Alright for a first attempt, but..., 18 Mar 2009
Fun:3.0 out of 5 stars
As a history of Telltale Games' rise to fame, Bone is an interesting experience. As a game, however, it is not.
Telltale was formed from the laid-off remnants of Lucasarts' adventure game teams, with a long term goal of making the once-popular genre profitable again. After producing a character-heavy poker game to fund development costs of more prominent games, Telltale secured the licence to the cult comic book 'Bone' to begin their
Telltale learned many things from making Bone. First, they learned that when making an episodic game, you should try and sell the entire series to consumers before you release the first one, thus giving you enough funding and interest for the continuing series to get past the second episode. Secondly, they learned that even episodic games should contain more than an hour of material.
They also learned that sticking strictly to the contents of the existing works of whatever licence you're working from creates a linear, unexciting experience with no challenge even to those that have yet to witness the original work. Video game puzzles differ to those in other mediums because there's more room for complexity. In Bone, however, everything you need is where you need to use it, thus further shortening the game, and leaving the player with no challenge at all.
If you're looking for a decent point and click adventure experience, this is not it. It's short, uninteresting, and serves only to show just how far Telltale have evolved in such a short time. I'd definitely recommend buying Sam & Max (PC DVD) if you haven't already, or downloading one of their newer games from the company's website instead of buying this overpriced first attempt.
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