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Designing Interfaces: Patterns for Effective Interaction Design
 
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Designing Interfaces: Patterns for Effective Interaction Design (Paperback)
by Jenifer Tidwell (Author)
3.7 out of 5 stars 3 customer reviews (3 customer reviews)
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Product Description
Book Description
Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology -- Web applications, desktop software, even mobile devices -- may give you the tools you need, but little guidance on how to use them well.

UI designers over the years have refined the art of interface design, evolving many best practices and reusable ideas. If you learn these, and understand why the best user interfaces work so well, you too can design engaging and usable interfaces with less guesswork and more confidence.

Designing Interfaces captures those best practices as design patterns -- solutions to common design problems, tailored to the situation at hand. Each pattern contains practical advice that you can put to use immediately, plus a variety of examples illustrated in full color. You'll get recommendations, design alternatives, and warnings
on when not to use them.

Each chapter's introduction describes key design concepts that are often misunderstood, such as affordances, visual hierarchy, navigational distance, and the use of color. These give you a deeper understanding of why the patterns work, and how to apply them with more insight.

A book can't design an interface for you -- no foolproof design process is given here -- but Designing Interfaces does give you concrete ideas that you can mix and recombine as you see fit. Experienced designers can use it as a sourcebook of ideas. Novice designers will find a roadmap to the world of interface and interaction design, with enough guidance to start using these patterns immediately.

Synopsis
Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology -- Web applications, desktop software, even mobile devices - may give you the tools you need, but little guidance on how to use them well. UI designers over the years have refined the art of interface design, evolving many best practices and reusable ideas. If you learn these, and understand why the best user interfaces work so well, you too can design engaging and usable interfaces with less guesswork and more confidence. "Designing Interfaces" captures those best practices as design patterns - solutions to common design problems, tailored to the situation at hand. Each pattern contains practical advice that you can put to use immediately, plus a variety of examples illustrated in full color. You'll get recommendations, design alternatives, and warnings on when not to use them. Each chapter's introduction describes key design concepts that are often misunderstood, such as affordances, visual hierarchy, navigational distance, and the use of color.

These give you a deeper understanding of why the patterns work, and how to apply them with more insight. A book can't design an interface for you - no foolproof design process is given here - but "Designing Interfaces" does give you concrete ideas that you can mix and recombine as you see fit. Experienced designers can use it as a sourcebook of ideas. Novice designers will find a roadmap to the world of interface and interaction design, with enough guidance to start using these patterns immediately.

See all Product Description


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Customer Reviews
3 Reviews
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16 of 18 people found the following review helpful:
5.0 out of 5 stars The best interface book on the market today, 3 Aug 2006
By Eric Reiss (Copenhagen Denmark) - See all my reviews
(REAL NAME)   
Jenifer has been asking for pattern contributions on the various special-interest lists since 2002. This book is the brilliant culmination of her work. Not only can she write, she talked O'Reilly into including hundreds of color illustrations to help clarify the concepts and techniques. A beautiful and thoroughly useful book that should be on every web designer's bookshelf.
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2 of 2 people found the following review helpful:
3.0 out of 5 stars Where's the meat?, 25 Aug 2007
It has to be said that this is a nicely presented book - glossy, colourful. Curiously for a book about interaction/usability i found parts of it hard to read - i actually got lost on one page as to which was the next piece of text to read. (Bit ironic!)
My real dissatisfaction with the book lies in its lack of meaty content. I have been designing and coding UIs for many years but i expected to pick up some insights. I don't think i learned anything - it is all mere common sense. I had hoped for more. If this is the best UI book at the moment, then I'll save my money and not buy another. Maybe if you are new to the subject you will find it informative.
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4 of 9 people found the following review helpful:
3.0 out of 5 stars Hard to read, 10 April 2007
I found this book extremely difficult to read. The typeface was not easy on the eye. It's sans serif, slightly wider than standard and not quite black. Coupled with this, the pages are a bit wider than usual so you have to follow the line further. I was looking at the words rather than reading, which proved such hard work that I gave up.
Dipping into the book randomly suggests that it contains pearls of wisdom but I'm amazed that a book on designing user interfaces has been too poorly presented to be easily readable.
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