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Processing  A Programming Handbook for Visual Designers and Artists
 
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Processing A Programming Handbook for Visual Designers and Artists (Hardcover)
by John Maeda (Foreword), Casey Reas (Author), Ben Fry (Author)
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Product Description
-Christiane Paul, Adjunct Curator of New Media Arts, Whitney Museum of American Art
"Processing, the handbook and tutorial, is an indispensable companion to Processing, the integrated programming language and environment that has developed from phenomenon to revolution. Bridging the gap between programming and visual arts, the Processing handbook, in a concise way, connects software elements to principles of visual form, motion, and
interaction. The book's modular structure allows for different combinations of its units and self-directed reading. Interviews with artists who create software-based works and extension chapters that expand software practice
into computer vision, sound, and electronics successfully connect the realms of art and technology. Now used by artists, visual designers, and in educational institutions around the world, Processing has been groundbreaking not only as an alternative language for expanding programming
space, but as an attempt to nurture programming literacy in the broader context of art and cultural production."

-William J. Mitchell, Program in Media Arts and Sciences, MIT
"This is an elegant and practical introduction to programming for artists and designers. It is rigorously grounded, informed by a vast amount of practical experience, and visually compelling. The worked examples are terrific. There's no better starting point for visual artists who want to learn how to think computationally, or for programmers who want to give visual and spatial expression to their ideas."


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