Falcom's long-awaited sequel to Ys VI: Ark Of Napishtim has been created specially for the PSP. In 2011 it was released through Xseed in North America in standard & collector's editions and allows a team of characters to slash, hack and jump their way through Afroca Sandoria: namely 23-year old Adol Christin (shown for the first time in adult proportion!), his popular sidekick Dogi and various new characters who can be organized into a team of 3.
Gameplay
Overall, play is similar to Xanadu Next - a fast, violent dungeon crawler through 3D areas interspersed with towns. The team concept will probably be a break in tradition to seasoned Ys players, who are used to Adol the lone adventurer! At any rate, the team can be set to attack enemies and collect power-ups which are dropped in abundance, and their voices can be heard when switching between characters. Powerful equipment can be obtained by synthesising items dropped by monsters or collected from sources such as pools. While not as advanced as the synth system in games like Star Ocean: The Second Story, the feature extends the game's playbility.
In this version Adol's team can avoid enemies by using Flash Guard. Another gameplay feature is the EXTRA energy gague, which allows special elemental attacks to be performed. Each character's abilities affects a certain type of enemy - Dogi, for example, can beat up heavyweight enemies easily.
Graphics
PSP ports of the series are considered visually inferior to those familiar with the untranslated PC versions of Ys I-VII. The floating camera angles on the small PSP screen in 'Seven makes for tough viewing. The animation is fluid, though, and the 3D engine is similar to the type used for recent Ys games. The artwork, especially for the characters, has been redesigned to look fresh and energetic. It's a radical departure from all the previous games in the series and follows more directly from Ys Alternative Saga, a beat-'em-up spinoff. The costumes and interfaces have been almost entirely stripped of ornament in comparison to the other Ys's and the background graphics strain to do justice to the lavishly-animated intro.
Soundtrack
The OST struggles to hold water in the light of its fellow Ys's (let alone the soundtracks of other RPGs), ranging from monotonous electric beats to scraps of truly unique composition. The introductory scores ain't half bad though, and the voices are well-cast. The sfx hit home and the music & sound volumes can be adjusted to suit.
Overall rating - 60%
To collectors, the game is unquestionably important as the Next Game in the Series and consequently a must-have; other buyers may find this RPG repetitive and uninvolving. My advice is take a good look at the reviews and videos before making a decision which should not change your life.