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Xna 4.0 Game Development by Example: Beginner's Guide Paperback – 24 Sep 2010


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Xna 4.0 Game Development by Example: Beginner's Guide + XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library) + Microsoft® XNA® Game Studio 4.0: Learn Programming Now!: How to program for Windows Phone 7, Xbox 360, Zune devices, and more
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Product details

  • Paperback: 428 pages
  • Publisher: Packt Publishing (24 Sep 2010)
  • Language: English
  • ISBN-10: 1849690669
  • ISBN-13: 978-1849690669
  • Product Dimensions: 21.6 x 2.5 x 27.9 cm
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Bestsellers Rank: 298,378 in Books (See Top 100 in Books)

Product Description

About the Author

Kurt Jaegers Kurt Jaegers is a database administrator by day, and a long-time hobbyist game developer, having built games for everything from the Commodore 64 to the Xbox 360. He is the owner of xnaresources.com, one of the earliest XNA-focused tutorial websites.

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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

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Most Helpful Customer Reviews

8 of 9 people found the following review helpful By LP on 12 April 2011
Format: Paperback
This book uses three very different games to gradually introduce new concepts in XNA and c#.

Chapter 1, Introducing XNA Game Studio

A brief history (thankfully brief) of XNA and how to install. I like the "What just happened?" explanations. These offer a more detailed description of what you have actually done- assuming that you are working through the book together with your computer.

Chapter 2, Flood Control - Underwater Puzzling
Using a 2D board game to introduce the XNA Content Pipeline, and sprite sheets. This book does not assume that you are a C# programmer and makes some efforts to try and explain some c# concepts at the same time as introducing you to XNA concepts. If you are new to programming and c# then terms such as Overloading, and Alpha blending are explained as they are introduced.

Chapter 3, Flood Control - Smoothing out the Rough Edges
Through the use of this interesting introductory game the author continues to teach you c# concepts such as inheritance. Most games also contain some maths knowledge and the author does not leave it to chance that you may not know what a radian is.

Chapter 4, Asteroid Belt Assault - Lost in Space
This second game is an introduction into 2D animation and introduces you to collision detection and how to support such a requirement. (This game brought back to me the concept of Player-Missile graphics on my first Atari in the early 1980's).

Chapter 5, Asteroid Belt Assault - Special Effects
This chapter introduces you to explosions and sounds and the various ways of handling sound in XNA. This also contains an introduction into a 2D particle system.
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3 of 4 people found the following review helpful By Jon on 25 April 2011
Format: Paperback
Excellent book. The Only way I can fault it is that at times too much code is written at once. Although The reader may understand how to solve the problem in the way presented, they may not be left with as clear an understanding of the issue as to enable them to solve it in other ways which would be extremely beneficial
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By DA Cole on 1 April 2013
Format: Kindle Edition Verified Purchase
Great game examples with theory paced just right. The basic principles introduced in each game serve as a useful set of core 2D techniques to build upon. Very enjoyable to work through.
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Format: Paperback Verified Purchase
This is an excellent beginner's guide to XNA 4.0!

I bought this book as being a typical student I had been missing some classes which we were working on Game Design using XNA. This book contains for examples of games using different techniques and styles, with a full walk-through for each one.

Step by step coding instructions showed what everything meant, where to put it and what it did directly - how it affected the game. I particularly liked the style of writing with this, and even for the price I think it's well worth it.
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