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Xenocide (The Ender saga)
 
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Xenocide (The Ender saga) (Paperback)

by Orson Scott Card (Author)
3.6 out of 5 stars See all reviews (14 customer reviews)
RRP: £7.99
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Xenocide (The Ender saga) + Speaker for the Dead (The Ender saga) + Children of the Mind (The Ender saga)
Price For All Three: £17.97

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Product details

  • Paperback: 576 pages
  • Publisher: Orbit; New edition edition (6 Aug 1992)
  • Language English
  • ISBN-10: 1857238583
  • ISBN-13: 978-1857238587
  • Product Dimensions: 17.2 x 10.8 x 3.8 cm
  • Average Customer Review: 3.6 out of 5 stars See all reviews (14 customer reviews)
  • Amazon.co.uk Sales Rank: 13,781 in Books (See Bestsellers in Books)

    Popular in this category:

    #6 in  Books > Science Fiction & Fantasy > Authors, A-Z > C > Card, Orson Scott

Product Description

Amazon.co.uk Review
Xenocide is Card's best-selling sequel to the Hugo Award-winning Ender's Game and Speaker for the Dead. --This text refers to an out of print or unavailable edition of this title.

Review
'Haunting, compulsive, urgently readable...Story-telling genius' INTERZONE 'Certain to be one of the most sought-after books of the year' LOCUS 'Full of surprises...Intense is the word for Orson Scott Card's ENDER'S GAME' NEW YORK TIMES

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Customer Reviews

14 Reviews
5 star:
 (4)
4 star:
 (5)
3 star:
 (3)
2 star:    (0)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
3.6 out of 5 stars (14 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
15 of 17 people found the following review helpful:
3.0 out of 5 stars Not on par with the first two..., 18 Oct 2001
By A Customer
First two books in Ender series are wonderful reads with a gripping storyline and excellent writing. Well, the third book has the same excellent writing but lacks the storyline.

No wonder Mr.Card is a great writer; whatever he writes he writes it good. Unfortunately Xenocide serves the purpose of bringing up a number of muddled ideas rather than telling a story. As a matter of fact there are so many ideas (overcoming an intelligent virus, how to save Jane, the Godspoken, Novinha's frustration against Ender, Ender's "split" personality, piggies' rights, virus rights, Bugger's way of thinking, Inside and Outside, faster-than-light-travel and some more minor things) that all comes to frustrating complexity and since the author does not have enough "time" (number of pages) to devote to each idea, almost everything except a few becomes muddled.

At the end, since the author creates more problems than necessary for a book - that can be handled in a single book - in order to neatly tie all that mess up, he has to resort to deus ex machina by means of hard sci-fi. Well Mr. Card is a great writer of characters, but he's not that great in hard sc-fi; thus his attempt makes you feel kinda cheated.

Overall this is an inescapable book. If you've started Ender Saga you'll have to read this. Thanks to Card's writing, it is still a fun read but especially with its ending it is unsatisfactory.

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4 of 4 people found the following review helpful:
4.0 out of 5 stars A wealth of emotional, scientific and philosophical conflict, 23 Mar 2005
Third in Orson Scott Card's "Ender" cycle, "Xenocide" charts the events on the planet of Lusitania, home to all three sentient species in existence, two of which are not represented anywhere else in the universe. All living things on Lusitania are subject to a virus, the Descolada, which attacks and modifies the genetic information of the host and is evolving rapidly to the extend that combating it requires constant alteration of viricides in both non-native sentient species. Yet the native species, the Pequeninos, require the Descolada to survive, as it forms the means by which they transform into the different phases of their lifecycle. Any species looking to leave the planet would be required to take the Descolada with them, as it adapts and becomes a necessary part of any organism's genetic make-up. This is one of the main problems the planet is faced with, but the second is equally serious:
Lusitania is under threat of being annihilated by a fleet sent by Starways Congress, because the planet's scientists have broken the law of not interfering with alien species by helping the sentient Pequeninos to gain a foothold in agriculture. Rather than sending the scientists to trial and certain lifelong exile, the colony rebels and is thus to be turned into an example.
The narrative hinges on Ender Wiggin and those around him, with a wealth of emotional, scientific and philosophical conflict between unique characters against a background of questions more normally expected in moral philosophy.
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5 of 6 people found the following review helpful:
3.0 out of 5 stars Worth a read, but not as good as Ender's Game or Speaker for, 17 Dec 2005
By Irikefe Okonedo (London, England) - See all my reviews
(REAL NAME)   
A book in which the main character (Ender) and his friends battle with a number of problems: how to get all the inhabitants of the planet Lusitania off the planet before a fleet sent by Starways Congress destroys the planet, how to make a killer virus (the descolada) non-dangerous without destroying the pequeninos (the intelligent native species of Lusitania), and how to save Ender and his step-son Miro's friend Jane, a virtual personality that dwells in the galactic ansible network (a sort of interplanetary Internet) before Starways Congress turns off all the computers and kills her (yes, Jane is female). In this book Starways Congress are definitely the bad guys: they want to kill Ender and all his friends, to wipe out the pequeninos and also the Hive Queen (her species are not actually given a name other than 'buggers'). As if this is not enough, Starways Congress have also been genetically tampering with the inhabitants of a planet called Path, turning the people there into slaves unable to function without performing bizarre 'cleansing' rituals because they suffer from a peculiar version of obsessive compulsive disorder. However, the people of Path do not realise that they have been tampered with, believing instead that they have to do the rituals that they do because they hear from 'the gods'. Until the virtual personality Jane liberates them with the harsh truth, but even then some are not prepared to listen.

I found this - the third instalment in the Ender saga - to be a good book, but not quite as good as Ender's Game or Speaker for the Dead, parts one and two. Much of the book was concerned with philosophical discussions between the book's main characters about the nature of the universe, reality and the soul, which I felt detracted from how good this book might have been, as there was often too much discussion and not enough plot. Also the sub-plot about the planet Path (mentioned above) was slightly cumbersome.

Still, the main plot is strong and there is a good twist near the end of the book, so I give this book three stars.
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Most Recent Customer Reviews

3.0 out of 5 stars A good book but with a few weak points.
The emotional dramas are a little over the top, they are reasonably believable but not very interesting to read. Read more
Published 20 months ago by plot hound

1.0 out of 5 stars The end of a dismal slide.
This is the only book ever to have provoked a violent reaction in me. I believe Ender's Game to be one of the high points in the space saga genre. Read more
Published on 30 Mar 2007 by Mr. E. Wadge

1.0 out of 5 stars Big, big disappointment
Orson Scott Card is a brilliant, wonderful writer and "Speaker for the Dead" is one of my favourite books in any genre. Read more
Published on 8 Dec 2004 by Feendog

5.0 out of 5 stars An excellent book...
Xenocide (not to mention Children of the Mind) is, if you like, the next chapter to Speaker for the Dead, and is just as good. Read more
Published on 19 Dec 2000

5.0 out of 5 stars What a pity...
I was very disappointed with this book. Parts of it seemed to server no purpose at all. I'm not sure I'll bother with the next one, although Ender's Game is my all time favourite.
Published on 5 Dec 2000

5.0 out of 5 stars If I could give this book 6 stars I would.
Building upon the setting of Speaker for the Dead, Xenocide is truly excellent. Ideas are so well presented that you would believe this to be science fact instead of fiction... Read more
Published on 27 Sep 2000 by adr@sarcastic.co.uk

4.0 out of 5 stars Pushing the limits of believability, but still enjoyable.
Ender's Game probably didn't need sequels, but I suppose these books are not a bad way to go about it. Read more
Published on 12 May 2000

5.0 out of 5 stars All the books in this series are are excellent reads.
I read in the bath. Its the only time I get read a book these days. What does this have to do with this book, I'll tell you. Read more
Published on 17 Feb 2000

4.0 out of 5 stars A great book in a great saga
These is the third book in the Ender saga, and the second best after Ender's game. The story is moving fast, and the developments are amazing and surprising. Read more
Published on 21 Jan 2000

4.0 out of 5 stars It is still however a great book.
This book follows on from Enders game and Speaker for the dead and continues the story, but unlike the other two books (which I read in the wrong order) it requires you to have... Read more
Published on 5 Feb 1999

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