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XCOM Enemy Unknown (Xbox 360)

Platform : Xbox 360
143 customer reviews

Price: £8.49 & FREE Delivery in the UK on orders over £20. Details
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Game Information

  • Platform:   Xbox 360
  • BBFC Rating: Suitable for 12 years and over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • Product Dimensions: 13.5 x 1.4 x 19 cm
  • Release Date: 12 Oct. 2012
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (143 customer reviews)
  • Amazon Bestsellers Rank: 964 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

XCOM: Enemy Unknown will place you in control of a secret paramilitary organisation called XCOM. As the XCOM commander, you will defend against a terrifying global alien invasion by managing resources, advancing technologies, and overseeing combat strategies and individual unit tactics. The original X-COM is widely regarded as one of the best games ever made and has now been re-imagined by the strategy experts at Firaxis Games. XCOM: Enemy Unknown will expand on that legacy with an entirely new invasion story, enemies and technologies to fight aliens and defend Earth. You will control the fate of the human race through researching alien technologies, creating and managing a fully operational base, planning combat missions and controlling soldier movement in battle.

Key Features

  • Strategy Evolved: XCOM: Enemy Unknown couples tactical turn-based gameplay with incredible action sequences and on-the-ground combat.
  • Strategic Base: Recruit, customise and grow unique soldiers and manage your personnel. Detect and intercept the alien threat as you build and expand your XCOM headquarters.
  • Tactical Combat: Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger.
  • Worldwide Threat: Combat spans the globe as the XCOM team engages in over 70 unique missions, interacting and negotiating with governments around the world.

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Customer Questions & Answers

Customer Reviews

4.4 out of 5 stars

Most Helpful Customer Reviews

25 of 25 people found the following review helpful By jim_morris31279 on 13 Oct. 2012
Verified Purchase
First of all let me just say - This game is amazing!!! 2K (Edit: Sorry, apparently I should have said Fireaxis, becuase apprently 2K only published the game, and that really matters to a few people out there) have taken aspects of the original X-Com (an absolute classic in its own right) and introduced a more modern feel to it, producing one of the best strategy/action games I've played in years. I'm a massive fan of Turn Based Strategy games, and whilst they aren't everyone's cup of tea, the way this game has been put together you'd be hard pressed not to have a good time playing it.

The difficulty settings in this game are spot on, and hark back to the days when Hard actually meant Hard and you weren't spoon fed a game from start to finish. Be warned, Normal difficulty will really challenge you, and expect to get absolutely trounced if you leap into Hard or above right from the start.

The graphics are good, and the artistic style of the game really suits the conflict stricken world you find yourself in, where mankind is desperately clinging on for survival against a far superior force. Night time missions are suitably shadowy and sinister, whilst daytime missions show off the detail the developers have gone to creating each specific type of terrain. And the main HQ is represented in fantastic detail too, making you really feel like you have an elite force at your fingertips.

The game pad controls take a little getting used to, but once mastered makes the game a very immersive experience.

All in all I would highly recommend this to anyone who likes their games to contain a bit of of shooting/blowing up aliens whilst also requiring some pretty deep strategising. A LOT of fun.
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20 of 20 people found the following review helpful By Crucial , XBL : ION CRUCIAL on 16 Oct. 2012
I used to play this game on the PC 15 years ago and while i wouldn't say i played it as much as XCOM addicts i certainly spent many an hour on it.
I only noticed a month before release this game was on the cards, and after checking out a few videos on the net i was instantly impressed with the direction they were taking this reboot in.

My experience with the game to date has been nothing short of refreshing, it's been the first time in a long time that i'm thinking about a game while being at work, and when i have my free-time after my duties as a Dad are over for the evening, i'm on this game for the rest of the night until i have to tear myself off to sleep for work the next day.

The strength of the game for me comes in the fact that it is constantly keeping me on my toes, keeping the base operational and effective as the alien threat escalates, developing the soldiers over time to be efficent combat vets in their specialised areas and trying to keep them alive while on mission. It's throughly engrossing and most importantly i have a lot of fun while playing any aspect of the game!

Congratulations Firaxis for making such a fun game and a breath of fresh air in the FPS oversaturated market which is console gaming.
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42 of 43 people found the following review helpful By Runeweaver VINE VOICE on 12 Oct. 2012
Verified Purchase
The Xbox has had a few Strategy games on it and most havent been very good,the main problem is the controller.
Most Strategy games are ported from the pc and are designed around a mouse and keyboard control scheme,and most fail when changed to console due to the restrictions in the amount of buttons.
But X-Com has always been a well designed Strategy game needing only a few controls and is also very easy to learn, the Xbox controller works very well on this updated version of the game and the tutorial for X-Com is in the form of a story which teaches you all you need to know,the learning curve for the game is near perfect,giving you time to get the hang of things,but keeping up the pressure so you dont get bored or get over confident.
The graphics are pretty good for this style of game,the game isnt going to win any awards for them but they are clear and well designed.
As for sound its all well done,from the voice acting to combat,it fits the game style and X-Com.

If your an old fan of the series then buy it right now its been brought up to date and is near perfect as you can get, If you like strategy games or want to try one then buy it as you wont find anything near as good on the XBox.
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12 of 12 people found the following review helpful By MikeErty on 22 Oct. 2012
Like many of us I played the originals and formed a love/hate relationship with them. They were very rewarding but unbelievably frustrating.
The originals were frustrating because they offered absolutely zero help in terms of how best to go about building up your research, troops and bases. At no point were you given a hint about how dire the situation was until all of a sudden you were fighting mind controlling aliens that destroyed you in a single turn.

Thankfully that isn't a problem in this one - you are given a few tools for gauging progress, most useful are the 'priority missions' that I see as checkpoints in the main campaign. There is always an objective to carry out that will progress the story and you always know exactly what to do.

I hate giving this a 4 out of 5 because it really is an exceptional game of strategy and management.
However there are a couple of disgraceful flaws that are just not justifiable in my opinion.

The characters are excellent - generic enough to be imprintable and to forge their own little stories in the missions. You'll mourn the loss of the guy who sniped a muton's face off before the beast had a chance to murder your medic and you'll go to the memorial to see his name now and again and how he stacked up against the other guys who perished.
The campaign can be a bit much at first as everyone I knew - including myself - neglected satellites. These are key to vistory yet only get a brief mention in the tutorial. Most of us had failed bfore we had properly begun! But once this is understood the various other aspects fall into place and you see how many paths of progress there are.

The combat is satisfying and rewarding, challenging yet fair - most of the time.
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