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Writing for Video Games
 
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Writing for Video Games (Paperback)

by Steve Ince (Author)
3.0 out of 5 stars  See all reviews (1 customer review)
RRP: £12.99
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Product details

  • Paperback: 192 pages
  • Publisher: Methuen Drama (29 Sep 2006)
  • Language English
  • ISBN-10: 0713677619
  • ISBN-13: 978-0713677614
  • Product Dimensions: 21.2 x 13.4 x 1.4 cm
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon.co.uk Sales Rank: 392,497 in Books (See Bestsellers in Books)

    Popular in this category:

    #58 in  Books > Reference > Writing > Play & Scriptwriting

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Product Description

Product Description

Video games is a lucrative new market for scriptwriters but writing for video games is complex and very different to traditional media (tv or film). This practical guide shows how you can adapt your writing skills to this exciting medium. Written by an award-winning games writer, the book gives you a realistic picture of how games companies work, how the writer fits into the development process, and the skills required: from storytelling, to developing interactive narrative, characters and viewpoints, dialogue comedy and professional practice. Illustrated with examples from games and quotes from developers, writers and agents, this is a cutting edge professional writing guide at a very accessible price.


About the Author

Steve Ince is a games producer, designer and writer. He has received nominations for Excellence in Writing at the Game Developers Choice Awards, as well as the interactive BAFTA awards.

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1 of 1 people found the following review helpful:
3.0 out of 5 stars Not really aimed at the novice, 15 Feb 2009
There is a lot of the practicalities associated with video game writing discussed throughout, and although I personally am a fan of Steve Ince's 'pseudo-code' (a mix of C-style coding and branching with character dialogue interspersed throughout), I can see how this approach won't appeal to everyone. Aimed probably more at the practising or professional writer, ultimately this book comes up short if, like me, you're looking for more advice and tips (as a beginner) on how to get started or 'pitch' for work, and thus ultimately proved disappointing.
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