Vampire explores the depth of your character, Werewolf explores your dedication, Mage your resourcefulness. Wraith simply searches out the point you crack, and give in. The setting is darkly superb and detailed. The gameplay is an exercise in psychosis. Quite radically different in it's gameplay to any other game I've played to date, and despite it being superbly intense, I'm afraid it now sits gathering dust on a shelf. It's not that it's unplayable (quite the opposite), it's simply that the players (and myself) refuse to play it. If you feel you can hack depression, and the intense conflict (in party) that Wraith generates, then play away... The experience is a double edged sword.