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"If you are new to the Win32 API, but have programmed for other high-end operating systems such as UNIX or VMS, then Win32 System Programming is the book for you. HIGHLY RECOMMENDED."
--Christopher L.T. Brown, Windows 2000 Magazine
A practical guide to the central features and functions of the Win32 API, Win32 System Programming, Second Edition, will get you up and running with Windows NT and Windows 2000. Unlike most Windows programming resources, this book focuses exclusively on the core system services--file system, memory, processes, communication, and security--rather than on the more commonly featured graphical user interface functions. Especially geared for those already familiar with UNIX or other high-end operating systems, Win32 System Programming, Second Edition, helps you to build on your knowledge base to learn Win32 features quickly and easily.This new edition has been updated and enhanced with new coverage of network programming, servers, NT services, thread performance, and synchronization. It also offers a preview of Win64, the new 64-bit API for Windows 2000. Beginning with an examination of the features required in a single-process application, the text gradually progresses to increasingly sophisticated functions relating to a multithreaded environment. You will find extensive coverage of such critical Win32 topics as:
Johnson M. Hart is a software trainer and consultant specializing in Windows, L inux, and UNIX application development, enhancement, and maintenance. John develops and delivers professional training courses and seminars to clients worldwide, and he is the author of numerous technical articles.
Bring with you a strong understanding of C/C++ and some experience administrating a Windows system and you can be up and running banging against the operating system's APIs. Open network sockets, play with "Thread Local Storage", create and register your very own service, interface with the security system, whack around the registry, and a dozen other ways to shoot yourself in the foot or get some actual work done.
This book has almost nothing about making windows, graphics, sounds, or anything else that will help you get started making yet another accounting application. If that's what you are looking for look somewhere else.
This book also comes threateningly close to being a good beginners guide to porting *nix applications to the Windows operating system. The author draws many parallels to various *nix utilities and how to write their equivalent using Windows' APIs.
For those that like plenty of rope to hang themselves, this is the book for you. I enjoyed learning about the various facilities Windows provides the developer, and feel that this book helped me gain a better understanding of where to look first for doing fairly common relatively low-level tasks.
With almost 150 pages of new material, John digs way beneath the surface and covers new topics such as advanced thread synchronization, sockets, Windows 2000, Win64, and performance comparisons of multiple ways to solve a problem. Many existing topics are also updated and have new sample programs.
The appendix cross reference of Win32, UNIX, and C runtime library APIs that was in the first edition has also been revisitied and expanded. A very valuable resource for anyone new to either OS or working with both.
In short, if you are coming to Win32 from a UNIX background this is definitely the book for you. If you're already a crack Win32 programmer, you'll probably learn a lot as well.
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