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Wild Cards [Mass Market Paperback]

George R. R. Martin
5.0 out of 5 stars  See all reviews (2 customer reviews)

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Product details

  • Mass Market Paperback
  • Publisher: Bantam Books (Mm); Reissue edition (Feb 1990)
  • Language English
  • ISBN-10: 0553261908
  • ISBN-13: 978-0553261905
  • Product Dimensions: 17 x 9.7 x 2.8 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: 1,463,102 in Books (See Top 100 in Books)

More About the Author

George R. R. Martin
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Product Description

Product Description

A world of Wild Cards! The alien virus arrived on Earth just after World War II and the world was never the same. For those who become infected, there are two results; death, or transformation. And depending on the recipient, death is sometimes the preferable outcome. Only a few lucky ones become super-human 'aces' as a side effect of the virus; the rest are turned into horrible, grotesque 'jokers'. It's a strange and wonderful, terrible and terrifying world where anything can go. A world that, in a twist of fate, could lie just outside your door. --This text refers to an out of print or unavailable edition of this title.

About the Author

George R.R. Martin work includes many short stories which are dominated by visual imagery. His most recent work A Song of Ice and Fire, a dynastic epic which includes A Game of Thrones has won him a number of fantasy writing awards. --This text refers to an out of print or unavailable edition of this title.

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Customer Reviews

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Most Helpful Customer Reviews
11 of 11 people found the following review helpful
By A Customer
Format:Paperback
This is wonderful stuff. The premise is that an alien virus infects Earth in 1945, producing "Aces" -super talented people, and "Jokers" bizarrely mutated creatures. They thus survive with the rest of the world, occasionally interfering in real events. A benevolent member of the alien species, Dr. Tachyon, stays on Earth to help deal with the outcome.

The book brilliantly captures the mood of paranoia, as HUAC and Joe McCarthy turn their attention to Aces. It also shows up the shameful treatment meted out to Henry Wallace for being "too" anti-fascist. In the book he employs Aces to overthrow fascist dictators in South America.

Later books show the introduction of drugs, the role of Islamic fundamentalism, the Vietnam war and so on.

If you love serious comics and sci-fi, you'll love this.

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2 of 2 people found the following review helpful
Format:Mass Market Paperback
Do you remember how much you enjoyed reading your favorite superhero comics when you were 11? Then you grew up, and lost it. But now the magic is back: these books will make you feel in the same way even if now you've graduated, you've got a family and you're a responsible grown-up in every sense. And the good thing is that these stories take place in the same time when you were becoming what you are now, and reading them will give you a new perspective on the way things were.
The "Wild Cards" series is an alternate history of the second half of the XX century, in a world where superheroes really start to exist after the second world war and they find themselves at the center of the most important events in these last decades from Korea to Vietnam, with gems like McCarthy against communist superheroes, the ascent of a pervert politician with the secret power to manipulate people, comments in the style of Tom Wolfe, the Lizard King charming his audience through lysergic hallucinations until a reactionary Polish superhero fights back, a nerd Berkeley student who turns into random superheroes when he takes drugs. And all this just as a start.
You better buy this book and all the sequels at once, because all George R.R. Martin's books always become cult classics, and there's no way to find them unless they are reprinted. This guy is really a very gifted storyteller, and here he proves to be also an excellent editor: not all contributors are on the same level, but he manages to make it all feel organic, and not just a bunch of separate tales. A grand parade of editorial techniques that make this project a paradigm for mosaic novels. It's a pity that there are "only" 15 novels... I'd love to see these guys in action even in this new troubled millennium, and certainly there'd be no shortage of inspiring events.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com:  23 reviews
38 of 40 people found the following review helpful
A golden oldie 6 Feb 2002
By Killer Shrike - Published on Amazon.com
Format:Paperback
I read this series when it was originally released. I wasnt happy with where the series eventually ended up late in the series, but the earlier works are fond favorites.

People buying this book (or others in the series) because they are fans of GRRMartins Song of Ice and Fire series are likely to be disapointed due to misaligned expectations.

The only thing this series has in common with the Song of Ice and Fire is a gritty certainty that favorite characters will get killed....or worse, and the use of widely scattered often disconnected characters and plotlines that sometimes may cross but also might never. Further, as this is a 'mosaic' novel, GRRMartin isnt the sole proprietor of the stories.

Treated as a seperate entity from GRRMartin's more recent series, the Wild Cards series is a fairly unique and often brilliant body of work. Due to its nature, not all of the short stories will appeal to everyone; to be sure there are stories and story arcs that dont appeal to me either.

Regardless, taken as a whole the series is really something special. Its similar to a massive wall mural which cant be appreciated from up close; you have to pull back abit and look at it in its entirety to fully appreciate the overall effect.

The strength of the series lays in its deft characterizations. Some of my favorite fictional characters are from this series; the Turtle, Croyd Crenson (the Sleeper), Golden Boy, Mackie Messer, Carnifex, Mr Nobody, Jumpin Jack Flash (et al), Kid Dinosaur.....the list goes on and on.

The series really picks up in the second book, but the 1st is where all of the necessary background resides.

Unfortunately, the books are being released in a grossly overpriced large softbound edition; my advice it to find the original paperbacks in a used book store.

7 of 7 people found the following review helpful
a hit, a palpable hit... 14 July 2002
By A Customer - Published on Amazon.com
Format:Paperback
There are those who have complained that the stories in this book aren't complete, but seem like they're just beginning. This complaint is valid, but the reasoning is inaccurate. Look at the Wild Cards series as comics books told in narrative rather than picture form. A regular comic book series doesn't usually have a complete tale, without clues to the future, and neither does this book. Some of these stories are setups to larger stories, and believe me, that ain't bad. I have read all sixteen books, and in my opinion, while some of the stories ARE weaker than others, the whole is much bigger than the sum of its parts.

The fact is that I grew to care about these characters. I wanted to know more about them, and that need to know drew me deeper and deeper as the series progressed. Now that the series is being re-released, I can honestly say that if you are comic book fan in search of more serious fare, where even the so-called "good guys" can have some unpalatable personality traits, than the wild cards series is for you. If you don't want to blow the bucks for a brand spanking new one, than get one used. I will say that if you dismiss this series without at least trying ONE book, you are missing out on the next level of superheroics.

Try Vol.1 out. If you don't end up loving Croyd (the Sleeper), I'll eat my hat!

7 of 8 people found the following review helpful
A fantastic new world of heroes! 27 Mar 2003
By Blake Petit - Published on Amazon.com
Format:Paperback|Amazon Verified Purchase
A month ago (as of this writing) I'd never ever heard of this series, but now I'm eagerly awaiting the next volume. George R.R. Martin has assembled some fantastic writers to concoct an entire universe of "Wild Card" superheroes that parallels our own world even moreso than the worlds of Marvel and DC Comics which serve as much of the inspiration.

Here's the concept -- in the days after World War II a bomb went off in the skies above New York City, blanketing the people in a virus. Most of them died. Some, the "jokers" underwent a terrible transformation. A select few drew "aces" -- superpowers without a deformity.

Each writer in this collection (an intriguing device martin calls a "Mosaic Novel") tells the story of an ace or joker of his or her creation. All of the stories stand on their own, although many feel very much like a chapter in a longer tale (John J. Miller's "Comes the Hunter" especially) and I hope these threads are picked up in the later books.

As with any collection of diverse writers, some stories are better than others. Martin's own "Shell Games" is my favorite in this volume -- I could have done without the sewer tale, "Down Deep." Even with that lesser story, the concept and execution is wonderful -- I for one am hoping Martin deals out a few more Wild Cards in the future.

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