Just thought i d post a quick messge about this awful, terrible, hateworthy drm technology that some people get so riled about. The fact is is that the securom itself is not particularly bad. If you buy games legitimately, uninstall them properly and have a net connection (more on this in a sec) then you will never experience any problems. Some people don't like linking their gaming rigs to the net and I can understand their concerns, however with good free protection and never accessing anything other than linking for authentication, bad stuff from the net can't just materialise on your computer. The majority of the current hate towards securom is a simple snowballing effect, one bad thread leads to another slightly exagerrated thread until we re left with 1 star reviews on amazon (very VERY annoying) and people claiming that securom will melt their monitors and throttle their pet guinea pigs. here are only two sets of people who have the right to complain about this, those that will never have an internet connection without moving house, and those who s computers can t run securom software (more chance of being run over on the way back from buying the game than belonging to this second group though!) I'm not condoning securom in any way, although I do admire the way Fallout 3 cd requirements were handled. look at fallout 3 on amazon U.S. and judge for yourselves wether those comments are justified. So my message is long but simple, if your honest then securom is largely irrelevant. If you re not then chances are you re too busy posting a one star review somewhere for a game that you have to wait an extra 5 minutes before downloading a pirate copy anyway, to be reading this thread. I just hope pirates get a grip back on reality, if you steal something, future products will be affected, meaning less and potentially worse games, is that really what we want? Hoping in apprehention to hear if any other gamers out there agree that securom is an evil brought about because of pirates, not because of game developers and publishers.
PS. I personally believe ISPs should have the ability to track illegal downloads, though not sure of the technical limitations or feasability of this, anyone with more knowledge would love to hear from you! (i wouldnt mind paying extra for broadband either)
Although it is true that the people who actually have problem with harsh DRM will always be a minority in comparison with those who do not have problem; however, if you happen to belong to that `minority', you will have a very different outlook on harsh DRM such as SecuROM and limited activation. Consequently, perhaps you will understand why Customers post 1-star reviews to increase DRM awareness - something that publishers and vendors tried in vain to suppress.
This is one reason why limited installation is bad for legitimate Customers, as explained by the article, "The Real Reason Why EA's Spore Uses Securom Copy Protection": http://www.associatedcontent.com/article/1077383/the_real_reason_why_eas_spore_uses.html
Here is a real example of a Customer' dilemma with limited activation. Take time to read the post and you will see that this Customer spent 5 days jumping through hoop and parlaying with EA to play a game that was legally paid for: http://forum.spore.com/jforum/posts/list/6800.page
Also from the Spore forums, Customers who bought the game complained that uninstalling the game does not uninstall SecuROM : http://forum.spore.com/jforum/posts/list/9016.page
Is the trouble really worth it? That is, how secure is SecuROM ? Why does pirates get the better version of the game for free while Customers have to put up with the hassle at all ? Can you name the SecuROM "protected" games on the list of "Most Pirated Games" below ? (number in parentheses represents illegal downloads on just one torrent side). Good luck tracking down illegal download - you are wasting effort and resources on the pirates instead of helping legitimate Customers (?) :
(Quote) Most people agree that EA's heavy-handed DRM helped to push Spore to the top of the list. The initial outrage (500k downloads in the first 10 days) was obviously curtailed over the next several months, but these download numbers are still quite astounding.
1. Spore (1,700,000) 2. The Sims 2 (1,150,000) 3. Assassins Creed (1,070,000) 4. Crysis (940,000) 5. Command & Conquer 3 (860,000) 6. Call of Duty 4 (830,000) 7. GTA San Andreas (740,000) 8. Fallout 3 (645,000) 9. Far Cry 2 (585,000) 10. Pro Evolution Soccer 2009 (470,000) (End Quote)
*Customers have begun to "get a grip back on reality" by standing up for their rights. Publishers need to get a grip on reality as well (please have a look at EA's 2nd and 3rd quarter performance). Or are the publishers actually waiting for the pirates to get a grip back on reality before they will listen to their Customers ? In the end, who is really losing touch with reality ?