It's not overly what I was expecting. The graphics are absolutely stunning, the fluidity of Altair's movements are unlike any other game out there, this is what you achieve when you create your own engine. The cities are breathtaking too, I can't begin to think how much time was spent in the detail. The game however, isn't that inspiring, it is very scripted and just doesn't live up to the potential of what could have been. There is no interaction with any items other than your own weapons, the guards are so simple to defeat you ignore the whole 'creep around quietly' and resort to running at full pelt just because you want to get on with the game and I imagine some people will have certain niggles with the controls. There are many other details I wouldn't like to mention because it may ruin the experience for people reading this, also I may be biased because I tend to compare games like this to Oblivion, just because I can't get over the depth of the storyline and side missions. I would prefer to lose the graphics and gain some content, but regardless, this will amaze anyone watching you play over Christmas.
£40 is fully justified by the visual experience, it's a must have.
I think its due to the fighting, killing people and the sprays of blood you get when you sword fight with the guards.
I love the graphics and I don't mind the repetitive "go to city, find out info on target, get the ok from the guild, kill target" that some people are having issues with, since I feel that is probably how things would have happened, if they ever did.
It does get very repetitive in the latter stages, also the AI is far too stupid and easy to evade. Has some nice ground work there and if a sequel sorted out these problems (which majorly detract from the game experience but wouldn't necessarily need a massive overhaul to fix) then it could be something very special indeed.
I'm surprised the game is a 16 though, it's not massively gory or graphic and I don't think there are any dismemberments like games such as Viking.