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Visual Basic Game Programming for Teens (For Teens (Course Technology)) [Paperback]

Jonathan S. Harbour
5.0 out of 5 stars  See all reviews (1 customer review)
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Book Description

22 Jan 2011 1435458109 978-1435458109 3rd Revised edition
"Visual Basic Game Programming for Teens, Third Edition" teaches beginning game programming students how to create their own 2D role-playing game (RPG) using the free to download and easy to use Visual Basic 2008 Express. The game is built step-by-step throughout the book as readers learn new skills and build upon them. This new edition features almost entirely new content from the previous edition and students will also learn game tool creation, animation skills, and graphics programming.

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Visual Basic Game Programming for Teens (For Teens (Course Technology)) + Visual C# Game Programming for Teens (For Teens (Course Technology))
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Product details

  • Paperback: 400 pages
  • Publisher: Delmar Cengage Learning; 3rd Revised edition edition (22 Jan 2011)
  • Language: English
  • ISBN-10: 1435458109
  • ISBN-13: 978-1435458109
  • Product Dimensions: 18.3 x 3.8 x 22.6 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 281,732 in Books (See Top 100 in Books)
  • See Complete Table of Contents

Product Description

Review

PART I: THE RPG GAME ENGINE. 1. Getting Started with Visual Basic. 2. User Input. 3. Bitmaps. 4. Printing Text. 5. Sprites. 6. Audio. PART II: THE RPG WORLD. 7. Designing The Game-Celtic Crusader. 8. Creating The Game Level Editor. 9. The Game World-Medieval Ireland. 10. Scrolling The Game World. 11. Adding Scenery and Solid Objects. 12. Event Gates-Entering Dungeons. PART III: THE PLAYER AND CHARACTERS. 13. Creating The Character Editor. 14. Creating The Player and Character Classes. 15. Gaining Experience and Leveling Up. PART IV: INVENTORY. 16. Creating The Item Editor. 17. Managing The Player's Inventory. PART V: QUESTS AND COMBAT. 18. Creating Quests-Advancing The Story. 19. Creating the Quest Editor. 20. NPCs and Monsters. 21. Creating a Dialog System. 22. Collision Detection. 23. Engaging in Combat. 24. Leveling Up and Upgrading Player Skills.

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Most Helpful Customer Reviews
5.0 out of 5 stars VB Role Playing 12 Dec 2011
Format:Paperback
This is a very good book. The examples shown are very relevent to the title and have proved to be very useful.
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Amazon.com: 3.8 out of 5 stars  5 reviews
4 of 4 people found the following review helpful
5.0 out of 5 stars Very good book 27 Sep 2011
By Nightbreed - Published on Amazon.com
Format:Paperback
This book is great straight from the beginning. The introduction gets you excited for the rest of the book. Over all the book shows you how to create a fully functional RPG engine for free. None of the tools used in the book require you to purchase them. The author walks you through step by step how to recreate the game. Not everything is covered, but you learn a lot for the size of the book. The engine it self is a pretty advanced 2D engine with plenty of room for customization and expansion. The book also makes a great companion to C# Game Programming for Teens. With the other book you can expand a little on the game adding dungeons with much of the code being similar its not too hard to rewrite it for one or the other. Just like the C# book it comes with many tools that you can use to customize the game without even writing new code. The only flaw I see in this book is it is a little fast paced for someone new to programming. Some sections you might have to reread to understand, but the author tries to make it simple for everyone. I suggest having at least some experience with visual basic to help you out. I have not complete the book but look forward to learning new things and expanding on the game.
1 of 1 people found the following review helpful
4.0 out of 5 stars Visual Basic Programming 15 Sep 2011
By John - Published on Amazon.com
Format:Paperback|Amazon Verified Purchase
Seems to be a good book. My son is reading it and using it to write a video game. We had some problems downloading the 'source code' from the book, but I emailed the author and got a quick accurate response. I'm glad he helped us out, otherwise we would not have liked the book much at all. As it stands, it is a very useful book.
5.0 out of 5 stars Very good book, it does teach well 19 Feb 2013
By Angela C. Sherman - Published on Amazon.com
Format:Paperback|Amazon Verified Purchase
I am a programmer for over 30 years now, got started because my mother would not buy me a Video Game system (Atari 2600) so at the age of 12 I bought a Timex Sinclair and wrote my own games. This was very fun and rewarding even as a kid, now it has turned into a lucrative career. I bought this book so my kids can have the same experience. I have been going thru the book with them and I find the book rather basic (which is good), even thought it is sold as an intermediate book. I guess it is sold that way because it does not completly hold your hand as some basic books do, but I see this as very good because it early on gets the kids using VS's built in error checking to fix mistakes. Thank you Jonathan for making this book, it was just what I needed.
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