I bought this book because the cover was like a Kathleen Nance cover and she recommended it. What luck!. This book is a winner. I have just finished reading the 6 Merlin legacy books by Quinn Taylor Evans and this book really struck a chord. How clever to connect fantasy - time travel - and todays Virtual reality games together. I think you are the first author to do it. As readers can read in the other reviews, this is a story of Maggie(heroine) being transferred thru a vertual reality game into the world projected by the game and falls in love with Kered (the hero). Maggie is strong and courageous and saves Kered's life plus helps him find "excalibur" and the "holy grail", however the story line refuses to let Kered have her as a wife because of that country's beliefs and Kered has another agenda also, to save his country and establish peace. I refused to read the end of the book until I reached it as I knew it would ruin the book for me, and I was right. I knew the heroine and the hero would get together but could'nt figure out how and that HOW is very clever. Does th story end with everyone staying in the virtual reality game country or does it end with everyone back in modern times, and if so, what about Kered? It was also clever to see how TODAY was entwined in the plot of the game. Ann Lawrence, you are very clever and imaginative and write very well. I read at least 3 books a week and really enjoy good writing. Please, please continue this story. Figure out a story for Tolemac II wars and I would also like to see Vad's own story. There is still so much more to continue on with. Thanks again for this book, I read til 3 this am to finish it and now will re-read it. Keep those books coming, Sincerely, Barbara