A computer programmer finds himself the victim of a sex stalker while working on an interactive cyber-erotic program known as VIRTUAL GIRL. This occurred when the program became self aware, and the computer generated femme fatale decides to pursue her new love interest. The film is certainly interesting even though it pales by comparison to many other Sci-Fi outings from this period, (1999). The effects while a little tired looking are at least still presentable though a couple of scenes should have been left on the cutting room floor. The launch of the program and the player's journey into her cyber-world were credible and held one's interest. This was not like Sly STALLONE's foray into cyber-sex in DEMOLITION MAN. Although VIRTUAL GIRL employs some of the same equipment, (head gear), there is also additional apparatus and the journey into the cyber-erotic world was detailed rather convincingly. While the script was predictable it did reveal some interesting twists, though not enough to pull the film out of the sea of mediocrity. Of note, however, is that female lead Charlie CURTIS did a stellar job, though spotty performances by others marred the finished product. This is NOT a pornographic film, and as such, the sexuality presented generally fell within a broad range of acceptable parameters. I would love to see this one remade using a bigger budget, (while retaining CURTIS). On a final note, the box art is NOT misleading as it accurately depicts some of the imagery presented in the film. VIRTUAL GIRL is an interesting experience, though I would suggest renting it first. Two and 1/2 stars, (**1/2), out of Five.