If your child is the sort who only leaves his x-box for his Nintendo, books need to be highly action packed to compete. Thankfully, for anyone who craves adventure, Viking Gold is able to deliver.
Set over 1,000 years ago, the world of the protagonist, 16-year-old Redknee, is far more dangerous than any modern computer game. In the first few chapters he encounters bloodshed, near death and the loss of people close to him; things which re-occur regularly during the novel. However, violence is always set in a moral context. Every time Redknee has the chance to kill an enemy, he reflects on whether he is justified and generally takes the path of magnanimity.
The story takes Redknee away from his Nordic homeland to a new world, yet like any classic `coming of age' tale, the most important journey is the transition from boy to man. V. Campbell puts Redknee through a range of challenges which allow him to develop from the main character of the book, to the hero of it.
Viking Gold is not a history lesson but the author's attention to detail about the era ensures that even if you start the book knowing little about Vikings, you will finish far better informed.