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Vampire Storyteller's Companion (Vampire: The Masquerade Companions)
 
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Vampire Storyteller's Companion (Vampire: The Masquerade Companions) [Paperback]

White Wolf Games Studio
4.0 out of 5 stars  See all reviews (1 customer review)

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Product details

  • Paperback
  • Publisher: White Wolf Publishing,U.S.; Package edition (1 Jan 1999)
  • Language English
  • ISBN-10: 156504259X
  • ISBN-13: 978-1565042599
  • Product Dimensions: 27.7 x 21.4 x 0.7 cm
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 1,155,475 in Books (See Top 100 in Books)

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Average Customer Review
4.0 out of 5 stars (1 customer review)
 
 
 
 
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16 of 16 people found the following review helpful:
4.0 out of 5 stars Essential for storytellers, 9 Aug 2001
By 
Peter (Guildford, United Kingdom) - See all my reviews
(REAL NAME)   
This review is from: Vampire Storyteller's Companion (Vampire: The Masquerade Companions) (Paperback)
The one worry I had while ordering this book was that I wasn't sure if the book came with the Storytellers Screen, I can re-assure anyone who's reading this. It does come with it. The book in itself is a flow over from the actual Main Vampire : The Masquerade rule book. It contains a few bloodlines (Daughters of Cacophony, Salubri and Samedei) along with their unique disciplines. Extra abilities are also included in this book, Piloting, Riding, Archery and slight of hand to name a few. And to end the book, it has an equipment list of guns, armor (modern and medieval), swords, Archery equipment and explosives. This list may not be comprehensive, but it has more than enough for vampires to get around in the world. Along with how most of the weapons work, what they look like and various difficulty and damage modifiers. The swords section is expanded a lot more in here than the main rulebook, instead of the STR + 1 for all swords, we have things like two handed swords at STR + 5 and longswords at STR + 3, as they should be. Its a bit short, but as I say it's an over flow of the main rulebook. As with most of the books the World Of Darkness artwork is great (apart from some pictures having a weird expression on their faces). And finally a 4 page expanded character sheet. The one flaw I will say is that it is short (67 pages), but backed up with the Main rule book and Vampire : Storytellers handbook, You have all you need to host a game of Vampire : The Masquerade, (Well you'll need dice and an imagination obviously)
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.0 out of 5 stars (6 customer reviews)

14 of 16 people found the following review helpful:
5.0 out of 5 stars You really, really, REALLY, really NEED THIS, 27 July 2000
By Odilon "odilon" - Published on Amazon.com
This review is from: Vampire Storyteller's Companion (Vampire: The Masquerade Companions) (Paperback)
This book is NOT to be confused with VAMPIRE: STORYTELLERS HANDBOOK. (That's the book with the obscure, exotic stuff from SECRETS OF THE BLACKHAND and the sundry practical and philosophical advice for the storyteller.) This book is far less creative but far more essential. My high rating is intended to convey just how essential not any particular profundity or innovation.

It's a rather slight looking paperback. DON'T BE FOOLED. This, folks, is where they now keep the information on the Salubri, Samedi and Daughters of Cacophany blood lines and the disciplines Obeah and Thanatosis. This is where they have all the game mechanics for specific weapons- shotguns, handguns, swords, whips, armor ancient and modern, millitary equipment, etc. The optional secondary abilities include things like ride, archery, pilot, area knowledge, Camarilla lore and Sabbat lore. Unlike STORYTELLERS HANDBOOK, I can't imagine a storyteller for VtM running a chronicle without the info here, frankly. It's all organized in a clear, straight-forward way, too. A BONUS: Lawrence Snelly was art director and he compiled some really fine pictures from folks like Leif Jones, Vince Locke, Guy Davis, Christopher Shy, John Cobb (signed work from the last two but not mentioned in credits).


6 of 6 people found the following review helpful:
3.0 out of 5 stars Helpful, but a bit disorganized, 23 Nov 2001
By Michael Spera - Published on Amazon.com
This review is from: Vampire Storyteller's Companion (Vampire: The Masquerade Companions) (Paperback)
Let me say first that this is a VERY helpful book for Vampire: The Masquerade players and storytellers. But this book seems to be more of a player's companion than a storyteller's. The information is helpful, but it could either have been included in the main rulebook or could have been done better.

-Introduction: How To Use This Book. The intro is short, simple, and completely unnecessary. Admire the artwork of Vincent Locke and then move on. All in all, very helpful book but some stuff could be taken out or moved around. Although technically a storyteller's companion, I encourage any and all storytellers to let your players have access to this book (or at least let them use chapters 2 and 4) in the character creation process.


3 of 3 people found the following review helpful:
3.0 out of 5 stars Handy, but not Necessary, 12 Aug 2002
By Jameson C. Hogan - Published on Amazon.com
This review is from: Vampire Storyteller's Companion (Vampire: The Masquerade Companions) (Paperback)
Good for supplementals, interesting weapons and unusal rolls. Has info on Salubri, Samedi, and Daughters of Cacaphony in the modern nights, but overall something you can live without.
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