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Crypt of the Vampire (Golden dragon fantasy gamebooks) [Paperback]

Dave Morris
4.0 out of 5 stars  See all reviews (1 customer review)

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Product details

  • Paperback: 157 pages
  • Publisher: Granada Publishing (13 Dec 1984)
  • Language: English
  • ISBN-10: 0583307493
  • ISBN-13: 978-0583307499
  • Product Dimensions: 21.2 x 13.4 x 1.6 cm
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 1,157,678 in Books (See Top 100 in Books)

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Customer Reviews

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Most Helpful Customer Reviews
4.0 out of 5 stars Straightforward dungeon adventure 9 Aug 2012
By ldxar1
Format:Paperback
The Golden Dragon series are similar to the Fighting Fantasy and Lone Wolf series, featuring a story/game split into parts, where the player's choices and dice rolls determine the outcome. The main difference from the better-known series is in the combat system, which uses only one statistic, Vigour (Endurance/Stamina). Dice rolls are used to determine combat outcomes, but the outcome is set by the text (e.g. a roll of 2-5 means the monster hits you, 6-12 means you hit the monster). Since the rolls usually favour the player, this is rather like playing a Fighting Fantasy book with a very high Skill score. The gamebook also uses Psi (magic) and Agility scores, which are both rolled at one dice plus three (hence 4-9). Since they are tested with rolls of two dice, rolls are difficult to make about half the time. This doesn't affect the experience much, as rolls of this type are rarely made and usually only to compensate for bad choices.

Like most gamebooks, the story is like a puzzle. The player's success will probably depend on finding the right items. It is easier than most gamebooks I've encountered, for three reasons. Firstly, it doesn't generally rely on luck. It does not require success in difficult combat situations, difficult dice rolls, lucky blind choices or the right selection of which random items to keep. Unlucky choices are usually survivable, and missed items don't generally mean later death. Secondly, most of the choices are surprisingly intuitive. In contrast to many gamebooks, doing the sensible thing usually pays off (with a couple of exceptions). Thirdly, the combat situations are rarely "to the death", and can often be avoided. It is also considerably shorter than most gamebooks, at 300 sections (compared to 350 for Lone Wolf and 400 for Fighting Fantasy).
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.0 out of 5 stars  2 reviews
2 of 2 people found the following review helpful
4.0 out of 5 stars Golden Dragon: Crypt of the Vampire, a good read? 12 April 2004
By Jon L. - Published on Amazon.com
Format:Paperback
Well the answer to my title is yes. This unlike other gamebooks I have read let the player name their character and gave me very open roleplaying decisions. I also like the excitement factor which the author is maintaining constantly. I loved how clever traps were thrown at my character and how I nearly reached failure in some of the traps. The illustrations in Crypt of the Vampire are well done too. The combat system the author uses is very simple and easy to pick up too so this game can be played by not only the seasoned roleplayer. My friend who normally does not roleplay even enjoyed this book. All together, I think that this is a great book which most people seeking a short fantasty trip or many will enjoy. Defintely a book which you should purchase!
4.0 out of 5 stars This is what I was expecting! 5 Aug 2011
By Wmpyr - Published on Amazon.com
Format:Paperback
The best choose your own adventure vampire book I've read.
The author's writing style sets the mood very well. This book did not feel too kiddy. A movie I can compare this to in feel would be, Young Sherlock Holmes. The book is not terribly difficult nor is it easy. Although I've heard people say it's on the difficult side. This book is meant to be played with dice, paper and of course making decisions by going to the right page. The ending is very suspenseful, and something to look forward to! Every good book like this has a worthy villain and this one is no exception. The vampire Lord Tenebron is a worthy adversary!

more in depth...
A short and easy read, a relatively thin book that can fit in your coat pocket.
Basically a "Choose your adventure book" that also requires paper, pencil & two dice, but it's possible to read through without doing so.

You are a generic hero that embarks on an adventure to defeat the vampire Lord Tenebron.
The main aspect of this book is to explore a creepy mansion while finding and collecting the right items to make it through the book and to also defeat Lord Tenebron.
You will encounter a hell hound, an elf, giant spider, barbarian, witch and other things that go bump in the night. Personally I wish that there were more encounters with vampire-esque things. A note worthy creative scene is when you encounter an old man to play a game of Chess.

The game is a little hard because there are some blind choices you have to make, and it seems like the only way to get it right for certain is from your experience of having been through both choices.

All in all a fun read, wait until you finally get to encounter Lord Tenebron for the final battle. They did a good job for that scene simply by the way they put the illustrations into the book.
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