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Valkyrie Profile 2: Silmeria (PS2)
 
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Valkyrie Profile 2: Silmeria (PS2)

by Square Enix
Platform:   PlayStation2
3.9 out of 5 stars See all reviews (15 customer reviews)
RRP: £29.99
Price: £18.69 & this item Delivered FREE in the UK with Super Saver Delivery. See details and conditions
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Game Information

  • Platform:   PlayStation2
  • Media: Video Game

Frequently Bought Together

Valkyrie Profile 2: Silmeria (PS2) + Shadow Hearts: From the New World (PS2) + Rogue Galaxy (PS2)
Total RRP: £74.97
Price For All Three: £43.50

These items are shipped from and sold by different sellers. Show details


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Product Features

  • Solve puzzles using the Photon Action System- freeze enemies and swap positions to reach new heights
  • Simultaneous multi-character combat places the controls of four separate characters at your fingers- perform advanced combos and tandem manoeuvres with dazzling results
  • Classic Valkyrie Profile gameplay updated with a state-of-the-art 3D side-scrolling system that produces amazingly crafted environments that revitalise the franchise’s 2D roots
  • Lush environments are bathed in a glorious lighting system, enabling a new level of visual effects

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000TQRO0O
  • Item Weight: 200 g
  • Release Date: 7 Sep 2007
  • Average Customer Review: 3.9 out of 5 stars See all reviews (15 customer reviews)
  • Amazon.co.uk Sales Rank: 3,297 in PC & Video Games (See Bestsellers in PC & Video Games)

    Popular in this category:

    #16 in  PC & Video Games > Sony PlayStation 2 > Games > Role Playing

Product Description

Manufacturer's Description
Divine insurrection besieges the heavens. Invoking his power as king of the gods, Odin hastily reincarnates the spirit of rebel valkyrie Silmeria into Alicia, Princess of Dipan. However, unbeknownst to Odin, the spirit of the battle maiden awakens within Alicia, still seeking vengeance.

Years pass. Believing his daughter to be possessed, King Barbarossa of Dipan declares Alicia dead and exiles her to a faraway castle. Odin learns of Silmeria’s awakening and dispatches the imperious Hrist Valkyrie to summon her spirit to Valhalla. Alicia runs in fear- and Silmeria in defiance- as they embark on a journey where nothing is what it seems and all hide behind a mask.

Sacred treasures offering unimaginable power suggest hope for independence, but manipulation and intrigue fool those who fight fate into fulfilling more diabolical destinies. The battle rages through the realm of Midgard, over the bridge of Bifrost, into the heavens of Asgard, and beyond as the struggle for control- over Alicia’s fate and the fate of all existence- unfolds in unforeseeable dimensions. 


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What Do Customers Ultimately Buy After Viewing This Item?

Valkyrie Profile 2: Silmeria (PS2)
56% buy the item featured on this page:
Valkyrie Profile 2: Silmeria (PS2) 3.9 out of 5 stars (15)
£18.69
Persona 4 (PS2)
13% buy
Persona 4 (PS2) 5.0 out of 5 stars (11)
£13.75
Persona 3 FES (PS2)
13% buy
Persona 3 FES (PS2) 4.7 out of 5 stars (10)
£15.96
Shadow Hearts: From the New World (PS2)
12% buy
Shadow Hearts: From the New World (PS2) 3.6 out of 5 stars (8)
£9.82

 

Customer Reviews

15 Reviews
5 star:
 (6)
4 star:
 (4)
3 star:
 (3)
2 star:
 (1)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
3.9 out of 5 stars (15 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
7 of 7 people found the following review helpful:
5.0 out of 5 stars Fun and Unusual, 19 Jan 2008
Fun:5.0 out of 5 stars 
This game is novel, fascinating, and takes some getting used to. The first few sit-downs I had with this game frustrated me. It was hard to grasp when I've spent so many years playing your bog standard RPGs and FF series. But don't be put off! Stick at it and you'll soon find yourself compelled to play. When the game-play clicked, I loved it!
I don't know why some "reviews" complain of lacking plot. You have it coming out the wazoo. This game combines a unique RPG format with a beat-em-up style and strategic battle plan. Intriguing story line and endless replay-ability with up to 40 extra chars (though you only get given 20 at random during the game. So the second time around you can end up with utterly different characters).
And as for graphics, they're gorgeous. You won't be disappointed by the flashy wonderfully rendered gameplay. I haven't played such a refreshing RPG in ages.
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6 of 6 people found the following review helpful:
4.0 out of 5 stars Something a bit different, 23 Aug 2008
By A. Griffiths "Adrian" (London) - See all my reviews
(TOP 500 REVIEWER)    (REAL NAME)   
There's certainly a lot to do in Valkyrie Profile 2. Although the meat of the gameplay is kept to quite a strict path (and not a very long one at that), the level of depth and customization is immense. It's quite a challenging game simply because there is so much to take in. But if you are the type who loves menus, equipment and stats, then you're going to go cross-eyed with excitment at this game, and I recommend you take the plunge immediately.

The story of VP2 is a little obscure. A young princess called Alicia seems to hold the personality of a Valkyrie goddess inside her body, one who is guiding her towards a destiny that will save/change/destroy the world (I forget which). The princess meets up with a few team-mates and together they explore the world, venturing into many dungeons in search of mystical treasure and sacred items which are required to defeat some all powerful evil, etc etc. Enough of that, although as plots go, the story is quite basic although the amount of characters you have to meet and get to grips with can be quite bewildering.

Anyway, lets get the basics out on the table. Firstly - be prepared for the rather unusual step this game has taken of making everything SIDE -SCROLLING! Yes that's right, in nearly every part of gameplay exploration, its strictly left-to-right action against a scrolling backdrop, with jumps and leaps across gaps or up and down the terrain. You know, the type of thing you would have done on a SNES or Megadrive 1o years ago? Of course the graphics look absolutely gorgeous but it's still quite a shock when you first try and make your character (Alicia) move about. So that will take some getting used to. But, despite the lack of 3 dimensional screen depth, the game has instead made it's other apects far more full of depth to make up for it. And once you are used to it, you'll soon forget that as a drawback anyway. But it's still very odd to see Alicia running through a town in constant left to right motion as the streets and houses peel past her.
Anyway, let's talk about the battles, because that's what we need to know. I like to explain the combat in all RPGs I review because for me it's often make-or-break in a game if the fighting is done well. And here it pretty much is. Fighting is done anytime you bump into an enemy on screen. You can run into them, or let them run into you...side-scrolling, of course! If you want to avoid one you have to make a well timed jump over it, or run back in the other direction. You can also slash at it to ensure you get the first move, but whatever happens, as soon as you touch it, the screen goes WOOSH (as they do) and you are in battle mode. The slash to get the first go reminded me a bit of Breath of Fire - Dragon Quarter, if that helps (but thats the only similarity).
Once you are on the battlefield, things change drastically. The arena is in full 3D (hooray!) with slopes and obstacles and everything! Enemies are dotted around semi-randomly, and you need to knock 'em out to survive. Now here are the main facts about fighting:
Fighting is real time. Characters have a button each - you get four to a team max, so each of the right hand side controller buttons is assigned to a team mate. Characters have up to three attacks, so what you do is rush up close to an enemy, and start pressing the buttons. Once you start, you can go mad, as each press makes a character attack with their own special moves and they might have up to three goes each...or as many as you can get in before you run out of attack bar. The attack bar starts at a maximum of 100 and runs out as each attack is carried out, and it takes around 10-30 points to do an attack, depending on its power. Points are re-gained for clever chaining, critical blows and bits of enemies breaking off. Once the whole bar is empty, it's kind of the "end of your turn" and you have to run around to build the bar back up again. You can only attack with sufficient attack points, and so attacking is always best when the bar is at full 100 points, because if you chain attacks well enough you can gain a special "limit break" move called a Soul Crush (great name!) which does mega damage. The enemy will attack you too of course...usually when you have zero attack bar left of course. But being hit also makes it go back up again so a nice balance is kept.

Now you could go through the whole game just doing that, but there is A LOT more to it than just that. Fighting can give you more rewards than just experience points and money if you are skillful. By attacking certain enemy body parts (how you aim is quite difficult to work out, but certain attacks seem to point at various levels, and you can also run around to the back or side of an enemy), you can break them off, and this gives two important bonuses - special item drops that can be traded to make rare equipment, and extra points in the form of crystals that can be spent later on in the complicated "Sealstone" system (more on that later).

Now to make these fights easier there is a HUGE array of equipment available in the game. Some can just be bought in shops, some can only be found, and some can only be made as a trade for rare found (or battle-drop) items. Each piece of weaponry, equipment, armour or clothing will affect your stats, strength, resistance and HP totals, and wearing certain combinations allows your characters to learn skills, which are only learned if the combination is kept in place for a fixed amount of battles (a bit like in Final Fantasy IX). After the skill is learned, you can swap all the accessories around and learn the next lot of skills...phew! There's all sorts of things like this, so menu navigation can get very time consuming. There's an absurd amount of customization, and because everything can potentially be traded to make something else, you will never sell anthing just for cash so your inventory will very quickly spiral out of control. As I said, this game is going to be heaven for stat-geeks but it can be quite a chore if that aspect's not particularly interesting for you. I just about managed it, despite the actual menu screens being very hard to navigate - check the screen closely to see where all the options are because several sub screens are within other sub screens and you do need to know them all to get the full benefit of all the stuff you are accumulating.

Anyway all that takes some getting used to and there's really no easy way to undertand it right away so you will just have to be patient if you want to play this game to the maximum.

So, now back to the dungeons, and the designers have put in several fiendish puzzles, a lot of which revolve around jumping. Alicia can fire "photons" which immobilize enemies. These can then be jumped on or pushed around, or switched places with. In such ways, Alicia can do very complicated jumps and mid air warps to hard-to reach places, which is of course where treasure chests often are. This photon warping/jumping can be teeth-grittingly hard and you may not have the patience to reach every secret place in the dungeons, but most of the time it's fun. The other thing about the dungeons is Sealstones. Put simply, all the main dungeons contain one or more Sealstones in them. They have either a positive or negative effect, and it's up to you to get the good ones and leave the bad ones alone. Let me try and put this simply...somewhere in a tough dungeon there may be a Sealstone that grants the holder double attack power. While you are not carrying it, all the enemies are attacking you with double power. Now, you may find another Sealstone early on in the dungeon that cuts the holders defence in half. Carrying it gives you a big negative effect in battles, but you need survive the dungeon with this impediment long enough to seek it out the good one, grab it and replace it with the bad one and turn the tables on the enemy, so that by the time you reach the boss, all the favourable effects are held by your party and all the bad ones are affecting the enemies. Sometimes a well planned set of Sealstones is the only way to beat a boss. Are you starting to see how much you have to do in this game yet? There's more...any Sealstone can be bought and owned permanently, so you can use the ones you like a lot in later dungeons, but they can only be bought with the special crystals that you get awarded after battles, and these crystals take a LOT of skill to earn. Phew!

Well that's a taster for you. There's loads to do, so chances are you could be wrapped up in this for weeks. I don't really have any big gripes except for the character system which rather cruelly takes characters out of the game and brings in new ones at most unexpected times, so you could level up your favourites only to lose them all of a sudden due to the plot. And there are a lot of them...for a game that lets you use a team of just four to fight with, there are an absurd amount of temporary characters to choose from...it's very hard to stick with a winning combination. Especially towards the end when new characters come at you thick and fast...!

Everything else is standard RPG fare. Lots of plot twists. Lots of mean status effects in battle. Side quests in the shape of optional dungeons that only appear after talking to the right people - actually you really need to do these as they have vital rewards that make the main game much easier, so make sure not to miss any.

I really liked this game. I spent a lot of time on it, and even though I got frustrated trying to do double and triple jumps onto secret platforms for treasure, or repeat fighting enemies in the hope of breaking the right body part for a rare item drop, I still had fun. Recommended, and even if you don't know what a Valkyrie is or what "Nibelung Valesti!" means, you will still find this one addictive and rewarding.
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20 of 23 people found the following review helpful:
5.0 out of 5 stars A breath of fresh air, 18 Sep 2007
By Mr. M. Edwards "Liegekiller" (Wales) - See all my reviews
(REAL NAME)   
Fun:5.0 out of 5 stars 
Starting a new RPG is always a tremulous experience - especially an RPG as different and brave as this one.

Being a semi-sequel/prequel to Valkyrie Profile: Lenneth, you would expect this game to be "different", and it certianly is.

Whether it's the sidescrolling platform adventure system (where you can avoid the enemies if you can hit them with a crystallising photon beam), or the 3D strategy/action combat system (which is both frantic and challenging) the game is full of fun.

The production values are obvious: the graphics are nothing short of spectacular, and the music is moody, soaring and appropriate in tone.

Last, but not least, is the story, and it's a ripper of betrayal, friendship and "doing the right thing". More mature than you would expect, it's full of pathos, and all wrapped up in a skin of Norse mythology.

Overall, this is the one of the better games that I have played this year, more than anything else the sense of wonder and fun has not let up throughout.

A fine legacy for the dying PS2, and better then FFXII to boot.

Buy it now, along with Global Defence Force, and re-ignite your love of gaming.
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Most Recent Customer Reviews

4.0 out of 5 stars Try and stick with it
If you had said to me that I would eventually award this game four stars I would have thought that you were crazy. Read more
Published 5 months ago by Mr. A. Whiteside

5.0 out of 5 stars One of PS2's best RPG's
Looks great plays great and battles only get better the more you play and level up etc, unlike alot of RPG's where battles tend to get boring after a while and your only playing... Read more
Published 6 months ago by Ca$h Getta

4.0 out of 5 stars A beautiful game
The first thing to say about this game is that it's NOT an immersive open-ended rpg that offers you detailed character development and fully customisable equipment. Read more
Published 9 months ago by Mr. S. Harrison

4.0 out of 5 stars Great game. Be patient.
First of all, be patient. The game gradually gets better. The storyline is strange but it is a very beautiful game. Read more
Published 11 months ago by Tsu Y. Nieh

1.0 out of 5 stars Last Generation
Avoid this if you hate side scrolling boredom.I bought this after reading some of the other reviews here and i'm sorry but i could n't agree with most of the reviews more. Read more
Published 12 months ago by Ms. J. Coutts

3.0 out of 5 stars Silmeria Vs Lenneth - Lenneth Wins by KO!
I'll split this review into 3 brief parts to appeal to the 3 very different markets for an RPG game. Read more
Published 14 months ago by M. Meads

2.0 out of 5 stars About as much fun as watching paint dry
I cannot believe how people are reviewing this boring game!

I'm sorry, but walking from side to side is not good gameplay in my terms, neither is the strange battle... Read more
Published 16 months ago by Ms. C. H. Wells

3.0 out of 5 stars An RPG with a difference..
`Valkyrie Profile 2: Silmeria' is a game that attempts to be something a bit different from most other role playing games on the market. Read more
Published 20 months ago by mr frosty

3.0 out of 5 stars A bit of a duff from Squeenix!
After sticking it out for a long time - on the positive reviews all over amazon - i am quite sad to say i have had to give upon Valkyrie Profile 2. Read more
Published 20 months ago by T. ANDERSEN

5.0 out of 5 stars GOOD GAME
This is a great game and should be bought, The game play is fast and different to any other RPG, It the best SQAURE-ENIX game out, I believe so anyway. Read more
Published 20 months ago by Mr. A. Pye

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