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Vade Mecum: The CthulhuTech Companion Hardcover – 1 Sep 2010

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Vade Mecum: The CthulhuTech Companion + Cthulhutech Dark Passions
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Amazon.com: 4 reviews
2 of 2 people found the following review helpful
It's all in the name. 4 Feb. 2013
By VandalHeartX - Published on Amazon.com
Format: Hardcover Verified Purchase
Vade Mecum is a necessary component of the CthulhuTech experience. It includes rules for Xenomix characters, the children of the Nazzadi and Humanity, as well as Para-Psychics, a class that probably should have been in the core book. The decision to leave them out of the core book was not based on greed, but rather based on not initially intending for the character types to be playable characters. After several protests (and begging sessions) from the fans, Vade Mecum was released with the material. These two additions to the plot add depth and conflict just by existing and can only add to your game at home. Also included are new Aquatic Mecha for every faction, new classes, new enemies, new optional rules for a more painful combat experience, martial arts rules, and new adventure outlines. Translated from Latin, Vade Mecum has two translations: "handbook" or "useful thing." This book was quite aptly named.
2 of 2 people found the following review helpful
Underrated Game, Underrated Supplement 14 Mar. 2012
By Adam John Zimmerman - Published on Amazon.com
Format: Hardcover Verified Purchase
Vade Mecum adds in a lot of flavor for the setting; whereas the core book does a fairly good job of explaining the setting, character roles, and history, Vade Mecum does a pretty good job of fleshing in the details. As the "Players' Companion" book it also explores anime-esque psychic powers in the form of Para-Psychics and Zoners; imagine taking Akira-type psychics and giving them a Cthulhu mythos twist.

As usual, the book is rife with the small points of fiction. Some people love the fiction, some people hate it, some feel it pads out the size of the book, some people think it's a welcome introduction to the concepts and situations discussed therein. When I think of other game systems such as Shadowrun, and how they use "in character" chatter from NPCs in a setting, I don't think the fiction in the CthulhuTech series is that obtrusive.
1 of 1 people found the following review helpful
A great setting with many great ideas. 5 Nov. 2013
By Fintago - Published on Amazon.com
Format: Hardcover Verified Purchase
This series does not get enough respect in my opinion. Some people claim that it strips the horror out of Lovecraftian horror because we can fight back. But I don't think so. I think it take away a lot of the fear of physical horror. You don't fear the teeth and the claws as much and it leaves room for the psychological horror of being so unable to protect even our small marble with all the the power that we have. The idea of the uncaring and not so empty universe.
Sure it has problems, but that doesn't mean it is not worth checking out.
1 of 1 people found the following review helpful
Quick delivery and a great add- on 10 May 2013
By Eagleheart - Published on Amazon.com
Format: Hardcover Verified Purchase
Rated Cthulhutech Vade Mecum with 5 stars for the very early arrival which was niffty. The book itself is a great companion alongside the core book Cthulhutech and i recommend buying this before any other book in the Cthulhutech series.
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