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Unreal Game Engine Paperback – 11 Mar 2014


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Product details

  • Paperback: 240 pages
  • Publisher: 3DTotal Publishing (11 Mar. 2014)
  • Language: English
  • ISBN-10: 1909414042
  • ISBN-13: 978-1909414044
  • Product Dimensions: 29.5 x 20.6 x 1.5 cm
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 164,445 in Books (See Top 100 in Books)

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Product Description

About the Author

Andrew Finch works for Codemasters games studio as an environment artist, and his credits include F1 2012 and Star Wars Battlefront: Elite Squadron. 3DTotal Publishing 3DTotal was founded in 1999 as a simple 3D resource website. Over the last decade the site has evolved into one of the premier CG art websites in the world, offering a variety of training products, an inspirational gallery, a free texture library and hundreds of free tutorials on a variety of subjects. In 2006, 3DTotal entered into partnership with Focal Press and launched the popular book series Digital Art Masters and Digital Painting Techniques. The premise for these books was to provide high quality content that would inspire and educate the next generation of digital artists. Featuring the work of top industry professionals, detailed tutorials and image breakdowns, these series have become firmly established as indispensable resources for any digital artist. After five successful years working with Focal Press, 3DTotal Publishing was launched in early 2010. As well as self-publishing the next volumes in the pre-existing Digital Art Masters and Digital Painting Techniques series, 3DTotal Publishing has launched a number of new titles including: Photoshop for 3D Artists: Volume 1, Beginner's Guide to Digital Painting in Photoshop, ZBrush Character Creation and Elysium - The Art of Daarken.

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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Most Helpful Customer Reviews

2 of 2 people found the following review helpful By Parka HALL OF FAMETOP 50 REVIEWER on 2 July 2014
Format: Paperback
Length: 2:25 Mins
Here's a helpful resource for those who want to venture into indie game development.

Andrew Finch is an experienced environment artist who has worked on eight game titles and counting. He's very knowledgable and it shows in the book. In addition to the techniques shown, he also gives tips on how to create believable game environments.

The tutorials are based on the Unreal Development's Kit (UDK) that's used for indie game development.

This book is designed for 3D artists at an intermediate level. You'll definitely need some knowledge of the software so you can get familiar and up to speed quickly with the tutorials and know what's being shown. The software you'll need are UDK, Photoshop, 3ds Max.

The tutorials go through the process of creating playable levels and assets. You'll get to create environments, weapons and vehicles. It covers the different stages in the pipleine, namely modeling, texturing, setting up materials, lighting and post effects.

The tutorials are detailed. Just for the first example, you get to create an Italian courtyard, and you have to model the whole environment and props, texture and light the whole scene. That particular example is spread about eight chapters.

There are other examples, such as creating a handgun, submarine pen, bus, zombie town and they, too, are spread over several chapters with pictures and step-by-step instructions to follow along.

It's a useful resource for learning UDK.

(See more pictures of the book on my blog. Just visit my Amazon profile for the link.)
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By Sin on 31 Mar. 2015
Format: Paperback Verified Purchase
Very light on detail and as a previous reviewer said: there are far better tutorials online for free. It is quite pretty though.

I'd avoid.
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0 of 1 people found the following review helpful By fed up on 4 Mar. 2015
Format: Paperback Verified Purchase
Brilliant book just still can't get the hang of it, it has a lot of projects to go through though.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 2 reviews
2 of 2 people found the following review helpful
Useful resource for learning UDK 2 July 2014
By Parka - Published on Amazon.com
Format: Paperback
Here's a helpful resource for those who want to venture into indie game development.

Andrew Finch is an experienced environment artist who has worked on eight game titles and counting. He's very knowledgable and it shows in the book. In addition to the techniques shown, he also gives tips on how to create believable game environments.

The tutorials are based on the Unreal Development's Kit (UDK) that's used for indie game development.

This book is designed for 3D artists at an intermediate level. You'll definitely need some knowledge of the software so you can get familiar and up to speed quickly with the tutorials and know what's being shown. The software you'll need are UDK, Photoshop, 3ds Max.

The tutorials go through the process of creating playable levels and assets. You'll get to create environments, weapons and vehicles. It covers the different stages in the pipleine, namely modeling, texturing, setting up materials, lighting and post effects.

The tutorials are detailed. Just for the first example, you get to create an Italian courtyard, and you have to model the whole environment and props, texture and light the whole scene. That particular example is spread about eight chapters.

There are other examples, such as creating a handgun, submarine pen, bus, zombie town and they, too, are spread over several chapters with pictures and step-by-step instructions to follow along.

It's a useful resource for learning UDK.

(See more pictures of the book on my blog. Just visit my Amazon profile for the link.)
2 of 4 people found the following review helpful
Can find more helpful tutorials on the web 4 Aug. 2014
By JAB - Published on Amazon.com
Format: Paperback Verified Purchase
Not for beginners, kind of a hodgepodge book. Nice looking book, you need other programs besides UDK for the tutorials (Photoshop and others). Blockout, modeling, UV maps and a little lighting but the book is just this tutorial and that tutorial. I should have returned the book; not worth more than $20.00 IMO.
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