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Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide [Paperback]

Rachel Cordone
4.9 out of 5 stars  See all reviews (12 customer reviews)
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Book Description

15 Dec 2011
Unreal Development Kit is the free edition of Unreal Engine—the largest game engine in existence with hundreds of shipped commercial titles. The Unreal Engine is a very powerful tool for game development but with something so complex it's hard to know where to start.

This book will teach you how to use the UnrealScript language to create your own games with the Unreal Development Kit by using an example game that you can create and play for yourself. It breaks down the UnrealScript language into easy to follow chapters that will quickly bring you up to speed with UnrealScript game programming.

Unreal Development Kit Game Programming with UnrealScript takes you through the UnrealScript language for the Unreal Development Kit. It starts by walking through a project setup and setting up programs to write and browse code. It then takes you through using variables, functions, and custom classes to alter the game's behavior and create our own functionality. The use and creation of Kismet is also covered. Later, using replication to create and test multiplayer games is discussed. The book closes with code optimization and error handling as well as a few of the less common but useful features of UnrealScript.

Frequently Bought Together

Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide + UDK Game Development + Unreal Development Kit Game Design Cookbook
Price For All Three: £93.08

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Product details

  • Paperback: 466 pages
  • Publisher: PACKT PUBLISHING (15 Dec 2011)
  • Language: English
  • ISBN-10: 1849691924
  • ISBN-13: 978-1849691925
  • Product Dimensions: 19.1 x 2.3 x 23.5 cm
  • Average Customer Review: 4.9 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Bestsellers Rank: 298,978 in Books (See Top 100 in Books)

Product Description

About the Author

Rachel Cordone


Rachel Cordone is a designer and self-taught UnrealScript programmer who has been working with the Unreal Engine since 1999. She has worked for various game and simulation companies since 2003 including Pipeworks Software and Parsons Brinkerhoff, and has started up her own game company, Stubborn Horse Studios, to make independent games with the Unreal Development Kit. Stubborn Horse's first project, Prometheus, won several awards in Epic Games' Make Something Unreal Contest.


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Most Helpful Customer Reviews
1 of 1 people found the following review helpful
Format:Kindle Edition
I am a beginner to Unreal scripting, and had not realized how involved it could be. This book helps you with setting up everything you need to get started, installing the UDK and external programs for script editing/compiling, and setting up a project.

The book appears to be aimed more so at beginners, with information about basic programming types, functions and states, albeit how to use them in UnrealScript. It does include some more advanced concepts, such as working with multiplayer, but it's primary purpose is to give a good base for learning how to use UnrealScript.

Overall, it contains a ton of information on using UnrealScript, and would be useful for any looking to become very familiar with it.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Simple, comprehensive and even fun to read 6 Mar 2012
By Luc
Format:Paperback
I am envious of anyone who gets to begin their experience with UDK by reading this book. Having gotten into this through online tutorials and other user created content, I found it quite hard at first to adjust to the development environment.

However, this book guides you through everything you need to know in order to get comfortable with the codebase, the development environment you require for compiling code for the kit and more.

Such things as the development of Kisment sequences and events through UnrealScript are hard to come by through the likes of the UDN simply because there's a lack of documentation for it or no one has managed to produce a tutorial that is capable of fully explaining how parts of the UnrealScript foundation works.

This book does a fantastic job also of detailing the usage of replication. A functionality that is required by all UnrealScript developers in order to achieve a multiplayer experience.

I couldn't advise this book enough.
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5.0 out of 5 stars Excellent for the first timers 28 Oct 2012
Format:Paperback|Amazon Verified Purchase
I highly recommend this to anyone wanting to begin at the beginning for UScript. It demystifies the enigma of unreal script step by step with recaps at the end. The analogies and examples to help with the understanding, really hammer home the way the engine works.

Having said that, this is an amazing primer, BUT it will not do the work for you, and it is not supposed to! In my autodidactic excursions into UScript, it seems a lot of people just want to make a game by cutting and pasting code without the understanding that comes with it, and much less put anything into it. I have seen this across forums and video tutorial logs. There IS NO way around it; you have to do the work. The true question is where to begin to understand what work to do, and with this book + THE WILL, you will have all you need.

Its process from beginning to end will take you through layer by layer of comprehension in systematic progression and explain what each thing does with the actual code to be implemented as you work along with the content.

You will be have an excellent place of reference to investigate the engine further and even create your own complete basic games; the book has a chapter on setting up a server game.

Rudimentary knowledge of programming language I would say is beneficial, however in its early stages the author has taken the time to explain basic data structures, operators and format of a class file! And there's nothing to stop you from doing a little extra background research.

You can't be better spoonfed. If I can comprehend it, anyone can and I would exhort this book for the first time Uscripter to get. Forget short cuts, there are none, and save yourself the agony of searching far and wide for incomplete basic knowledge. This is one part of the process you can't afford to be miserly with.
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Most Recent Customer Reviews
5.0 out of 5 stars Excellent and interesting
Unreal Development Kit Game Programming with UnrealScript Beginner's Guide is an excellent book. The explanations are easy to understand, the examples are interesting, and most... Read more
Published 9 months ago by Miles
4.0 out of 5 stars goes straight into coding
I guess it is unreal.

Well, seriously, the text is a solid explanation of how to use UnrealScript to code complicated games. Read more
Published 13 months ago by W Boudville
5.0 out of 5 stars A great way to get stuck in with Unreal
This book is a fantastic way to get straight into the nitty gritty of how to make content in the UDK using Unrealscript. Read more
Published 14 months ago by Dan Brewer
5.0 out of 5 stars Excellent reference and instruction
This book is very beginner friendly without being pandering.

It goes over basics of programming in general in fairly great detail and most should be able to follow along... Read more
Published 15 months ago by .....
5.0 out of 5 stars Simply brilliant
If you have the slightest interest in programming games using unreal script, this is the book that must be part of your collection. Read more
Published 15 months ago by Marius
5.0 out of 5 stars great, but how much of a beginner are you?
I like this book. For those who want to enter the game industry and build a portfolio or just want to learn the often used unreal engine. Read more
Published 15 months ago by W. Baars
5.0 out of 5 stars Vital
a massive, massive help.
anyone who is interested in or is currently learning how to use UDK i can defiantly suggest that you get this book
it is extremely helpful for... Read more
Published 15 months ago by The Spoony Bard
5.0 out of 5 stars Prospective Scripters bible
The book has very good content. The flow from beginning to end is good going from very basic to quite advanced , writing Kismet Modules. Read more
Published 15 months ago by whirley
5.0 out of 5 stars This is the book Epic should ship with the UDK
After spending over a year learning Unrealscript from the UDK Forums and online tutorials before this book was released this book is worth it's weight in gold ... Read more
Published 16 months ago by insanerob
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