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Unity Android Game Development by Example Beginner's Guide
 
 

Unity Android Game Development by Example Beginner's Guide [Kindle Edition]

Thomas Finnegan
5.0 out of 5 stars  See all reviews (2 customer reviews)

Print List Price: £27.99
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Product Description

Product Description

In Detail

Powerful and continuing to grow, the mobile market has never been bigger and more demanding of great games. Android continues to prove itself as a strong contender in this challenging market. With Unity 3D, great games can be made for Android quickly and easily. With its great deployment system, the Android platform is now only one click away.

Unity Android Game Development by Example Beginner's Guide dives straight into making real, fully-functional games, with hands-on examples and step-by-step instructions to give you a firm grounding in Unity 3D and Android. Everything necessary for creating a complete gaming experience is covered and detailed throughout the course of this book.

Using clear and practical examples that progressively build upon each other, this book guides you through the process of creating games in Unity for Android.

Start by learning about all the great features that Unity and Android have to offer. Next, create a Tic-Tac-Toe game while learning all about interfaces. After that, learn about meshes, materials, and animations with the creation of a tank battle game. You will then learn how to expand your game's environment with the addition of shadows and a skybox. Adding on this, you will also learn how to expand the tank battle by creating enemies and using path finding to chase the player. Next, explore touch and tilt controls with the creation of a space fighter game. Then, learn about physics while recreating the most popular mobile game on the market. You will then expand the space fighter game with the addition of all the special effects that make a game great. Finally, complete your experience by learning the optimization techniques required to keep your games running smoothly.

While Unity is available for both Mac and Windows, the book is presented working from a Windows environment. Programming in Unity is possible in C#, JavaScript, and Boo. This book will be working in C# and the final projects will be provided in C# and JavaScript.

From nothing to a fully-featured mobile game, Unity Android Game Development by Example Beginner's Guide takes you through everything it takes to create your next game for the Android platform.

Approach

Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners to Unity.

Who this book is for

Great for developers new to Unity, Android, or both, this book will walk you through everything you need to know about game development for the Android mobile platform. No experience with programming, Android, or Unity is required. Most of the assets used in each chapter project are provided with the book, but it is assumed that you have some access to basic image and model creation software. You will also need access to an Android powered device.

About the Author

Thomas Finnegan

Thomas Finnegan completed his graduation from Brown College in 2010. Since then, he has worked on everything from mobile platforms to web development, and even experimental devices. He now works as a freelance game developer. Past clients include Carmichael Lynch, Coleco, and Subaru. His most recent project is Battle Box 3D, a virtual table top. Currently he is teaching game development at the Minneapolis Media Institute in Minnesota.


Product details

  • Format: Kindle Edition
  • File Size: 8105 KB
  • Print Length: 322 pages
  • Page Numbers Source ISBN: 1849692017
  • Publisher: Packt Publishing (20 Dec 2013)
  • Sold by: Amazon Media EU S.à r.l.
  • Language: English
  • ASIN: B00HJZV9X6
  • Text-to-Speech: Enabled
  • X-Ray:
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: #110,548 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Most Helpful Customer Reviews
5.0 out of 5 stars Great introduction to Unity 3D game engine 6 May 2014
By feanor
Format:Paperback|Verified Purchase
I had never had any Unity 3D/C# experience in the past, but with this book, I managed to follow all the examples and even make modifications/adaptations of my own. Highly recommended!
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Format:Paperback
“Unity Android Game Development by Example Beginner's Guide” written by Thomas Finnegan is accessible book that gives a good introduction even to complete beginners for the process of creating games in Unity for Android.

The book was made in an interesting way that each chapter directly continues to what we learned in the previous enriched with illustrations and screenshots that guide reader and help in verifying that reader is progressing in the manner and speed as it was intended. Although I come from the IT world, I had not had any experience with Unity3D, therefore it was interesting to see whether the book really rightly bears the name that is for beginners - and I am pleased to say that it is so.

From the first chapters it’s obvious that author made this book for someone completely new in this development so if you're already at more advanced levels of knowledge you can feel free to skip the first few chapters. After going through its more than 300 pages, reader/developer will get a solid amount of knowledge that will enable him/her to understand not only the basics but also more advanced levels of development in Unity3D for the Android.

It's great that the author has offered three complete projects on which it is possible to improve your knowledge due to the detailed explanation and nicely presented examples. And also nice add-on was explanation of some major differences between the Unity3D free and pro version so that the user can decide which version will be needed.

Therefore, this book could be fully recommended to people interested in games development on Android providing good foundation for further development of programming skills.
Comment | 
Was this review helpful to you?
Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.1 out of 5 stars  12 reviews
2 of 2 people found the following review helpful
5.0 out of 5 stars Best Unity book I've read so far. 28 Jan 2014
By Geoffrey Hill - Published on Amazon.com
Format:Kindle Edition
Packt publishing have been on a bit of a roll lately with the Unity books. I got this and the playmaker book for some holidays study type fun.This was by far the best.

3 large detailed examples to work through, really impressed by the content detail and layout. There are some poorly explained game logic sections but since that's not the focus of the book I easily forgive it. (a couple of very clever blocks of code that do in 2 lines what I would have done in 20, my c# skills are pretty beginner)

Highly recommended if you're interested in using unity to develop for android.
Just make sure you have spent a little time with C# first. =)
1 of 1 people found the following review helpful
5.0 out of 5 stars For people interested in games development on Android providing good foundation for further skills development 8 Feb 2014
By Denis Vukosav - Published on Amazon.com
Format:Kindle Edition
“Unity Android Game Development by Example Beginner's Guide” written by Thomas Finnegan is accessible book that gives a good introduction even to complete beginners for the process of creating games in Unity for Android.

The book was made in an interesting way that each chapter directly continues to what we learned in the previous enriched with illustrations and screenshots that guide reader and help in verifying that reader is progressing in the manner and speed as it was intended. Although I come from the IT world, I had not had any experience with Unity3D, therefore it was interesting to see whether the book really rightly bears the name that is for beginners - and I am pleased to say that it is so.

From the first chapters it’s obvious that author made this book for someone completely new in this development so if you're already at more advanced levels of knowledge you can feel free to skip the first few chapters. After going through its more than 300 pages, reader/developer will get a solid amount of knowledge that will enable him/her to understand not only the basics but also more advanced levels of development in Unity3D for the Android.

It's great that the author has offered three complete projects on which it is possible to improve your knowledge due to the detailed explanation and nicely presented examples. And also nice add-on was explanation of some major differences between the Unity3D free and pro version so that the user can decide which version will be needed.

Therefore, this book could be fully recommended to people interested in games development on Android providing good foundation for further development of programming skills.
1 of 1 people found the following review helpful
4.0 out of 5 stars Good book for beginners of Unity and Android 28 Jan 2014
By Richie Hawley - Published on Amazon.com
Format:Kindle Edition
I read this book because I wanted to start making games on my Android device, and I know Unity is a very good software program to create games for beginners and professionals. I was already familiar with programming, especially with C#, and I was fairly familiar with Unity and Android before reading this book, so I wanted to give this book a try to see if it could get me more familiar with how Unity and Android could work together to create great games.

There were a lot of good things I liked about this book and also a few things I didn't. The few things I didn't like about the book are minor inconveniences. The first thing for me were the beginning chapters only because they were for beginners of Android and Unity which is what the book is supposed to be for so that didn't bother me. I thought the examples in the book could have been a little better but they were okay for a beginner book. The other thing I didn't like too much was that for some of the book, you need to have Unity Pro in order to complete some of the examples fully, but you can still use the free version of Unity and have complete examples, so the good greatly outweighed the bad.

The books examples were explained pretty well and I liked that they continue on with existing examples in the later chapters so you can expand on them. It also explains the differences between the pro version and the free version of Unity and why you would need or want the pro version. This book is very good for beginners of Unity and Android because the examples are very clear and are explained in good detail, but you should be somewhat familiar with C# before reading. I also like that this book teaches by example and shows each example step by step which helps in the learning process.

Overall, I really enjoyed reading this book and I would recommend it if you want to learn about Unity and Android and start creating games.
5.0 out of 5 stars Great 27 Jun 2014
By Dimitris-Ilias Gkanatsios - Published on Amazon.com
Format:Kindle Edition|Verified Purchase
Loved that book, great samples, some advanced stuff. Content applies to almost all mobile platforms. Highly recommended for novice to intermediate Unity users.
4.0 out of 5 stars Good book but beware of Android SDK install 8 Jun 2014
By JHC - Published on Amazon.com
Format:Paperback
This is a very good book with some very interesting and useful code examples.
However, I wonder how many reviewers have actually worked the samples and installed the resulting apk onto a phone.
In my case it took me over 2 weeks to actually get the Android SDK to install. It would not find the java jdk.
I wrote the author and he said he remembered having install problems also but, couldn't remember how he solved the problem. After many hours searching the net I found an entry by a very clever developer/user who discovered that when you set the JAVA_HOME environment variable it must use Unix style FORWARD slashes not the normal Windows backslashes, This is in a Windows 7 Ultimate 64bit system using all 64bit downloads. I have been able to now install the Android SDK(which now recognizes the Java jdk) and can build apk files from the book examples. I am now looking for a reasonably priced development phone with Android 4.3 to complete the Android setup so I can actually install and test the book samples on a live phone.
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