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Unity 3.x Game Development Essentials
 
 
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Unity 3.x Game Development Essentials [Paperback]

Will Goldstone
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Product details

  • Paperback: 488 pages
  • Publisher: PACKT PUBLISHING; 2 edition (20 Dec 2011)
  • Language English
  • ISBN-10: 1849691444
  • ISBN-13: 978-1849691444
  • Product Dimensions: 23.5 x 19.1 x 2.5 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: 26,346 in Books (See Top 100 in Books)

More About the Author

Will Goldstone
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Product Description

Product Description

Game Engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the web, desktop, mobile, and console. With Unity’s intuitive, easy to learn toolset and this book – it’s never been easier to become a game developer.

Taking a practical approach, this book will introduce you to the concepts of developing 3D games, before getting to grips with development in Unity itself – prototyping a simple scenario, and then creating a larger game. From creating 3D worlds to scripting and creating game mechanics you will learn everything you’ll need to get started with game development.

This book is designed to cover a set of easy-to-follow examples, which culminate in the production of a First Person 3D game, complete with an interactive island environment. All of the concepts taught in this book are applicable to other types of game, however, by introducing common concepts of game and 3D production, you'll explore Unity to make a character interact with the game world, and build puzzles for the player to solve, in order to complete the game. At the end of the book, you will have a fully working 3D game and all the skills required to extend the game further, giving your end-user, the player, the best experience possible. Soon you will be creating your own 3D games with ease!

About the Author

Will Goldstone


Will Goldstone is a longstanding member of the Unity community and works for Unity Technologies as a Technical Support Associate, handling educational content and developer support. With an MA in Creative Education, and many years experience as a lecturer in higher education, Will wrote the first ever Unity book, the original Unity Game Development Essentials, and also created the first ever video tutorials for the package. Through his sites unity3dstudent.com and learnunity3d.com Will helps to introduce new users to the growing community of developers discovering Unity every day.


Inside This Book (Learn More)
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Most Helpful Customer Reviews
3 of 3 people found the following review helpful
By Sol_HSA
Format:Paperback
This is by far the best unity book I've had the opportunity to read. It's well written, easy to follow, and covers a lot of ground. Unlike other books, throughout the book only one example game is made, but the game is far more advanced than if the author would jump from one game to another.

The book goes through all sorts of unity features, including the landscape engine, particle systems, animation, ui, HUD, physics, scripting (in both c# and javascript) - actually, plenty of space is dedicated to scripting, including a chapter that goes through basic concepts like variables, functions and logic structures, but this is all done in a way that's not dumbed down by any means.

Towards the end of the book you can find descriptions of things often forgotten, including doing finishing touches, optimization, steps to publish on the web or standalone, and so on.

If you want to buy one book on unity, this, in my opinion, would be it.
Was this review helpful to you?
3 of 3 people found the following review helpful
Liking this book! 7 Jan 2012
By Taliho
Format:Paperback
Ive been looking for a way to get started with game development and have heard great things about the authors original book. I was eager for this updated version to hit the shelves and so far it has not disappointed. My perspective is one of someone who knew nothing about Unity or game development, never having tried either. This book has been a great introduction to game development with Unity. I was grateful that its written in plain conversational english and all of the programming is broken down for easy digestion. This is a great start if you want to get your feet wet with Unity and game dev. For me this book was a perfect fit.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com:  11 reviews
3 of 3 people found the following review helpful
This is a great book on Unity 3d 7 Feb 2012
By Master Fulgoris - Published on Amazon.com
Format:Paperback
This is a book on Unity 3D, a very good game development engine which you can find at Unity3d.com.

The book is beginner friendly as it will take you through the basic concepts of 3D game theory in an easy to understand way. Then it explains the Unity 3D software with clear instructions and examples. By the end of the book you will have made a full 3D game. I find this a very good motivation to finish the book as is not only theory but is more a hands on book that will have you learn in an interactive way as you follow the author's instructions.

Unity 3D games use mainly CSharp (C#) or Javascript as their scripting language and the author explains the examples and exercises using both languages so you can use the one you prefer. Both are popular languages and if you don't know them you can easily learn with this book.

If you are interested in game programming and design I suggest that you download the free version of Unity 3D and pick up a copy of this book.
3 of 3 people found the following review helpful
Best unity book I've found 1 Feb 2012
By Sol_HSA - Published on Amazon.com
Format:Paperback
This is by far the best unity book I've had the opportunity to read. It's well written, easy to follow, and covers a lot of ground. Unlike other books, throughout the book only one example game is made, but the game is far more advanced than if the author would jump from one game to another.

The book goes through all sorts of unity features, including the landscape engine, particle systems, animation, ui, HUD, physics, scripting (in both c# and javascript) - actually, plenty of space is dedicated to scripting, including a chapter that goes through basic concepts like variables, functions and logic structures, but this is all done in a way that's not dumbed down by any means.

Towards the end of the book you can find descriptions of things often forgotten, including doing finishing touches, optimization, steps to publish on the web or standalone, and so on.

If you want to buy one book on unity, this, in my opinion, would be it.
2 of 2 people found the following review helpful
very clear and well structured 18 Mar 2012
By Roberto Dillon - Published on Amazon.com
Format:Paperback
With the Unity game engine getting more and more popular in both educational institutions and professional studios alike, it's no wonder that many books have been published discussing it in various degrees of detail.
Will Goldstone's book is definitely one of the better organized titles on the scene today and successfully takes the reader from the first steps to a good level of proficiency.

Personally, I appreciated the quick but clear explanations in the first chapter of basic 3D game development principles that so many other texts give for granted or simply don't bother to cover expecting the reader to automatically understand such concepts as they dig into the tutorials, with the risk of the latter being ultimately overwhelming and confusing.
This doesn't happen here and the book progresses smoothly into scripting (illustrating both C# and Javascript), creating 3D environments (an island in this case) and characters, setting up their controller scripts and collision detection systems. GUI, Rigid body physics and Animation basics are all covered too, making this title one of the most comprehensive and useful Unity books on the market today.
Highly recommended.
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