Among Thieves is a phenomenal sequel. Naughty Dog has expanded every aspect of the original, making it the finest exclusive on PS3.
The term 'character driven storyline' is over-used in games, yet rarely means anything. For once, the term is justified here, every development and set piece is geared towards the main plot. Like the original, this is a modern take on a historical myth.
The plot is a globe spanning adventure, so locations are impressively varied. The real-time aspect of the original plot is gone, but replaced by an epic cinematic style. Set pieces really stand out, Drake escaping a collapsing building whilst still inside; a convoy chase with frantic leaps between trucks; Nepal urban warfare. All are outstanding, but the train levels REALLY are something else. The technical aspects are simply mind blowing; a real achievement. Character design is another triumph. Drake is arguably the most realistic character in videogames. Not just in animation; which is exceptional. But he actually shows human characteristics. Fear in the face of danger, cries of pain, even cursing when things don't go to plan. All characters are entirely believable, with some very witty dialogue. It's a refreshing change from macho space marines, and adds incredibly to Uncharted's immersion.
Once again, a Crushing difficulty is unlocked upon completion of Hard mode. 101 treasures are hidden throughout, and a comprehensive store unlocks extras, including cheats and making of documentaries. A few gameplay tweaks include mapping grenades to their own button. Drake can now carry riot shields and propane tanks; which can be thrown and shot in mid air, adding new tactics to fire fights. Stealth sections are more prominent, but rarely forced. The transition between combat and platforming is now seamless. It used to be obvious when the next firefight was, as large areas of cover would conveniently appear.
By far the biggest addition is a multiplayer mode. The recent Beta proved Uncharted's gameplay translates well, but the final version has an extraordinary number of modes and options. Co-operative, Arena, and Objective based games are all present. But the 5 Vs 5, first to 50 deathmatch is still my favourite. One minor criticism regards initial loading times. They are painfully long, even for single player. But it's a small price to pay for the most polished, satisfying experience of 2009 so far.