For the most part, RealMYST is exactly the same game as Myst. The puzzles are the same, and the books are the same. The major difference is the new 3-D engine which not only lets you move through the environments but also allows for the inclusion of animation in the otherwise static surroundings. Windmills turn, birds and butterflies dot the landscape, and the water flows realistically. Visually, the engine is superb. Everything looks great, and the water effects are especially noteworthy. Ripples form around pillars, and boats bob over waves.
Probably the biggest problem with RealMYST in general, is that the engine runs slowly. You'll find the game constantly dragging as the engine shudders under the weight of everything it's attempting to render. The problems exist even with the visuals set to the lowest quality. And playing the game at high resolutions is almost impossible, even on a relatively fast system.
With some serious updates to the engine, RealMYST would serve as a modern reminder that the original was an impressive game that was equally defined by both its fascinating detail and its original story. In its current form, RealMYST is suitable only as a novelty for fans of the original, who will want to see the new epilogue. You still have to listen to Atrus' speech at the end, but afterward you're given a new age to visit and some new puzzles. The epilogue serves as a more comprehensive link to Riven, though it's still somewhat open-ended and lacks the conclusiveness you want when a game is finished. It may be a novelty, but it's still a mostly worthwhile one for those who fondly remember Myst. --Ron Dulin, Amazon.com