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Total War Rome II

by Sega
 Unknown
3.0 out of 5 stars  See all reviews (409 customer reviews)

o o o o o o o o o o o o o o o o o o o o o o o o o
Platform: PC
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Frequently Bought Together

Total War Rome II (PC DVD) + Empire and Napoleon Total War Collection - Game of the Year (PC DVD) + Total War: Shogun 2 - Gold Edition (PC DVD)
Price For All Three: £44.76

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Platform: PC
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Game Information

  • Platform:   Windows 8
  • Media: DVD-ROM
  • Item Quantity: 1

Product details

Platform: PC
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B008H1QPEE
  • Release Date: 3 Sep 2013
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (409 customer reviews)
  • Amazon Bestsellers Rank: 790 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform: PC

The award-winning Total War series returns to Rome, setting a brand new quality benchmark for Strategy gaming. Become the world’s first superpower and command the Ancient world’s most incredible war machine. Dominate your enemies by military, economic and political means. ascension will bring both admiration and jealousy, even from your closet allies.

Will you suffer betrayal or will you be the first to turn on old friends? Will you fight to save the Republic, or plot to rule alone as Emperor?

  • Plan your conquest of the known world in a massive sandbox turn-based campaign mode (supporting additional 2-player cooperative & competitive modes). Conspiracies, politics, intrigue, revolts, loyalty, honour, ambition, betrayal. Your decisions will write your own story.

  • Build vast armies and take to the battlefield in real-time combat mode. Put your tactical skills the test as you directly control tens of thousands of men clashing in epic land and sea battles.

  • Play for the glory of Rome as one of three families or take command of a huge variety of rival civilisations – each offers a notably different form of gameplay experience with hundreds unique units from siege engines and heavy cavalry to steel-plated legionaries and barbarian berserkers.

  • See exotic ancient cities and colossal armies rendered in incredible detail, as jaw-dropping battles unfold. Detailed camera perspectives allow you to see your men shout in victory or scream in pain on the frontline, while a new tactical cam allows a god’seye view of the carnage to better inform your strategic decisions.

  • Extremely scalable experience, with gameplay and graphics performance optimised to match low and high-end hardware alike.

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    Customer Questions & Answers

    Customer Reviews

    Most Helpful Customer Reviews
    142 of 148 people found the following review helpful
    Platform for Display:PC|Verified Purchase
    Fun: 3.0 out of 5 stars   
    OK, it's not truly awful. It's not a bad game - there's a classic in there somewhere, but it's completely buried beneath awful optimisations (CA, wake up and optimise these games properly for multi core CPUs!) and terrible design decisions.

    By far the worst of these is the decision to put 'capture the flag' style victory locations in open battlefields. They work well in city battles - especially in large cities, they stop that cheap tactic of rushing the central square with one unit, but for open battlefields, they ruin the game. The AI just head straight for them and sit there. No attempt to take the high ground or any other strategically important location; I could sort of understand if they were put on hills and things like that; history is littered with battles for hills. As well as that (and this also applies to the city capture points) the countdown timer runs down too quickly. Three minutes in the older TW games was perfect, now all you get is fifty seconds. So if you've forgotten about that capture point on a flat plain in the middle of nowhere, you have fifty seconds to rush some units back over there, beat the enemy away and recapture the point. This 'design decision' has ruined the open field battles.

    There are some neat changes on the campaign map - it's good you no longer have to scroll through each and every city under your control, and it looks very nice. There are some annoyances: for some reason I find the way the tech trees work to be annoying. Slums are also a pain in the neck: if you leave a settlement with undeveloped ground for a couple of turns, they become slums which lower public order but allow recruitment of plebs. It's a good idea, but one that's badly overdone.
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    9 of 9 people found the following review helpful
    1.0 out of 5 stars A legacy ruined. 20 Jun 2014
    By Max
    Platform for Display:PC|Verified Purchase
    Many of the points I would write about have already been covered by other reviews and more extensively.

    To summarise:
    1) Campaign play has been made more cumbersome through limiting armies and changing the recruitment style from all previous games, making it easy to wipe out armies and then simply raise another.
    2) Attempting to bite into the niche market that Crusader Kings offers by trying to implement a more personal aspect with the family members. Implemented poorly as this is literally irrelevant.
    3) The worst combat of any TW game so far, combat and battles is simply a mosh pit with there being little strategic advantage in holding back reinforcements.

    In all honesty, Shogun hit the nail on the head much more successfully than this attempt; this second look at Rome is a dreadful attempt to squeeze some more cash out of what was a top tier strategy game and its legacy. You would be better investing your money elsewhere.
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    111 of 118 people found the following review helpful
    2.0 out of 5 stars Uneven, unbalanced, too fast. 6 Sep 2013
    By PS
    Platform for Display:PC|Verified Purchase
    I have played every Total War game. The series accounts for the largest chunk of my gaming time. I really wanted to love this game- the annouced features (like the new region/province system) sounded good and should have taken the game forward.
    Unfortunately, that ist not the case. I can't list every point of criticism I have now, but here are the most jarring issues:

    - The battles are too fast, absolutely unrealistic, and more suited for a Starcraft-clone than a total war game. Careful building of battle lines (really the crucial point of any TW game so far!) is absolutely irrelevant as all units will end up in one giant pile after 2 or 3 minutes. Lousy AI, no tactics, just one mad rush after the other. Remember when a large, crucial battle would easily last 30 or more minutes? Not here, as unit will break after 30 seconds of fighting. No doubt they are exhausted from the staggering pace the game sets for them: the running and walking speed is ridiculously fast. Battles are, at this stage, bordering on unplayable.
    - Families/Politics should have been a nice feature that would allow some role-playing within the campaign and would invest the player in the fate of his faction. This has been well done before, in MTW2 and recently in Shogun 2. Here, it is a mess. There is no family tree (despite the game emphasizing famiklies feuding for control of factions), if your leader dies some character will appear out of the blue to take over. Playing as the Roman Cornelii family, I was confused to encounter a member of the rival Junii family bearing the Cornelius family name! The changes made to the retainer system (there is now a pool in which to dump unwanted retainers) are unnecessary and overcomplicate things.
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    5 of 5 people found the following review helpful
    1.0 out of 5 stars Looks good, has the brains of a turnip 11 Jan 2014
    By AV
    Platform for Display:PC
    Fun: 2.0 out of 5 stars   
    If you want a quick review then it's pretty simple, don't buy it. It doesn't deserve the title of a Total War game. I bought it on pre-order on Steam and put about 60 hours time into it before giving up a couple of months ago.

    For a strategy game, this has surprisingly little strategy in it. Previous total war titles won out with the way battles between factions were fought. I had battles in the original Medieval Total War take hours and I can still remember them many years later. Now, they take 5 minutes and require little tactical skill to win. In fact they look like giant mosh pits. And as for siege battles, when they do happen, honestly it's very disappointing with troops often unable to climb ladders to get in. Testing the game has seemingly gone out of the window for the publisher.

    The campaign map looks good but yet again, the AI is rubbish and just lets you roll it over. There are arbitrary limits to the number of armies you can have, some of the detail of previous titles in your buildings has gone, politics has been made incomprehensible and you really don't give too much of a fuss about the generals you have as they die so frequently. I tore through the campaign game and became unstoppable very quickly. Again, in previous titles, you would encounter other factions that were pretty powerful and a challenge to come up against. Not here.

    What has happened is that features have been taken out of the game over previous titles and it's been streamlined to the limit. I want the game to test and challenge me. Instead I have a very pretty attempt at a battle simulator and it is merely an attempt, nothing more.
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    Platform: PC