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Torque for Teens (For Teens (Course Technology))
 
 
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Torque for Teens (For Teens (Course Technology)) [Paperback]

Michael Duggan

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Frequently Bought Together

Customers buy this book with The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) £41.79

Torque for Teens (For Teens (Course Technology)) + The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)
Price For Both: £62.90

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"Torque for Teens, Second Edition" teaches beginners the techniques they need to design their very own video games using Garage Games' powerful 3D computer game engine, Torque. Written in simple language, each chapter begins with a basic overview of the topic being covered, followed by step-by-step instructions to help readers conquer each new skill presented, and ending with a summary to reinforce what they've learned. Throughout the course of the book readers will put their new skills into action with a hands-on project that ends with the creation of a first-person shooter game. Each chapter builds upon the previous until their very own video game is complete. This second edition covers the latest-and-greatest version of the software, including updates and new interfaces.

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Amazon.com:  12 reviews
6 of 6 people found the following review helpful
Torque For Teens? I'm 33 and loved it... 20 Jan 2008
By Nicolas Mcgregor - Published on Amazon.com
Format:Paperback
I've purchased pretty much every book on the Torque engine that I've come across, and I consider "Torque for Teens" to be a cut above the rest.

It's approachable, detailed and well-delivered, each step building on what has been previously covered. No prior knowledge except a basic understanding of computers is assumed, but I did not find myself bored by covering aspects of game design or Torque I am already familiar with, as Duggan never takes a lecturing tone, nor talks down to the reader. I suspect the author is a natural-born teacher.

I'm delighted by this book. It's an invaluable guide for anyone considering purchasing, or already developing with, the Torque engine. Five stars out of five from me.
2 of 2 people found the following review helpful
Didn't live up to high hopes... 30 Jun 2008
By Crazy Daisy's Mom - Published on Amazon.com
Format:Paperback
Purchased this book for my son who is interested in learning game programming. The book had a cd which was suppose to be all inclusive, but we ran into problems. Could not find examples it talked about in Chapter 4. Think there are items missing that we should have. The book does not spell out if you have to go to the website and download the development kit.

My son is not to happy with the book. I have a degree in computer science and I'm not happy with the book either. It's simple, if the book says go and get this file from this directory then it should be there.
2 of 2 people found the following review helpful
Outstanding gift for any wannabe game maker 23 Mar 2008
By GameLaw.ORG - Published on Amazon.com
Format:Paperback
This is an outstanding overview of Garage Games' Torque Game Engine. Any aspiring game maker needs to have a copy of this book for reference. Torque allows rapid proto-typing of game ideas, supplying all the foundation for rendering, animation, sound, networking, scripting, all for both the PC and Macintosh. My own teenagers (pictured on the cover, CD, and page 31 :-) use a $25 copy of Milkshape 3D, and put their own models, sometimes with their own rigged, animated skeletons, right into a $100 copy of Torque, and play their own games.

After you've hooked your wannabe game makers with Torque for Teens, send them over to the perfect followup book:

3D Game Programming All in One, Second Edition

Torque has quickly become the number one game development and design harness for nearly all high school and college level game theory, development, application, and graphic design classes.

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