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Two Worlds II (PS3)

by Topware
PlayStation 3
 Ages 16 and Over
3.7 out of 5 stars  See all reviews (40 customer reviews)
Only 6 left in stock.
Dispatched from and sold by Game Dealz.
  • Extensive Character Development system – a huge skill tree giving the player total control over their class and how they want to play
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Frequently Bought Together

Two Worlds II (PS3) + Kingdoms of Amalur: Reckoning (PS3) + Dragons Dogma: Dark Arisen (PS3)
Price For All Three: £42.48

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Game Information

  • Platform:   PlayStation 3
  • BBFC Rating: Suitable for 15 years and over Suitable for 15 years and over. Not for sale to persons under age 15. By placing an order for this product, you declare that you are 15 years of age or over.
  • Media: Video Game

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0034G5R5U
  • Product Dimensions: 17 x 13.5 x 1.5 cm ; 27 g
  • Release Date: 9 Mar. 2011
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (40 customer reviews)
  • Amazon Bestsellers Rank: 3,394 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

Sometimes you just can't choose your company...
of all the races that could have freed you from Gandohar's dungeons, why on earth does a troop of normally hostile Orcs decide to do it?

That road and your journey begin here. Your voyage will take you from the incredible bustling cityscapes of Hatmandor and New Ashos, through the massive and stunning Antaloor countryside, all the way to the darkest forgotten corners of the world. Forge alliances and seek out those in need of assistance. But be mindful of your decission, they often bear consequences with a further reach than you may realize.

Charge in to battle using variable tactics and weaponry. Information can be more valuable than the most precious of stones. Utilize intuition and sound judgment to unearth your enemy's secrets. Make use of the vast array of specializations and crafting methods to better tailor your skills and abilities. Master crafting to customize armor and weaponry, brew complex potions, and craft unique and powerful spells.

Team up with friends to explore the five different game modes offered in multiplayer. You can even manage your own village whilst exploring the surrounding landscape and questing with the added help of your friends.

«TWO WORLDS II» offers the perfect RPG blend of sheer atmosphere and dazzling technology!

Manufacturer's Description

Five years have passed since the dramatic events in Antaloor brought the whole world to the edge of the abyss... and the hero's strength is finally exhausted. He is a prisoner in the dark dungeons of Gandohar's castle and any hopes he has of saving his sister seem to have vanished along with his freedom.

However, just as his despair reaches its lowest ebb, a faint ray of hope appears from an unexpected source. The Orcs have put together a rescue squad and - amazingly - manage to free the hero from his chains.

+ + + GAME OVERVIEW + + +

Two Worlds II [Xbox 360], Image #01

TWO WORLDS II offers a first-class combination of sheer atmospherics and dazzling technology. A complex quest system paired with an exciting and interactive campaign narrative guide players through the vast landscapes of Antaloor, packed with thrilling and emotional moments.

Sophisticated AI and balancing standards, experienced authors, a flexible combat system, and the intuitive integration of the immense depth of the magic system guarantee an experience suited for experienced and novice RPG players alike. Realistic NPC behaviors guide pathing and adaptive attack routines developed in response to player's actions.

A comprehensive multiplayer structure including five different modes ensures there is truly something to appeal to every player. Arena mode allows players to test their skills against one another in single or group battles, and Adventure mode provides players a chance to team up and complete a series of missions all contributing to an alternate narrative campaign. Lastly Village mode introduces the ability to manage the growth of a rural town while exploring the surroundings with friends and completing various quests for the townsfolk.


Two Worlds II [Xbox 360], Image #02

The hero's quest will take him throughout the lands of Antaloor, ranging from the morbid and macabre halls of Gandohar's palace, to the craggy island of Alsorna with its mystifying ruined temple. He will visit the vibrant twin desert cities of Hatmandor and Cheznaddar provide two of the few remaining safe havens from Gandohar's iron fist. Hatmandor continues to serve as a flourishing beacon of trade and culture in the region, however in recent years Cheznaddar has slipped into a state of despair, becoming a magnet for those who skulk through the darkness. On an isolated island off the coast reachable only by boat lies the new home of the denizens of the destroyed city of Ashos, founded in the wake of their flight from the persecution of Gandohar's armies and aptly name New Ashos in an act of remembrance. Nearby stands the legendary Veneficus University, home to the most powerful magicians in all of Antaloor. Galloping across the rolling slopes of the Savannah the hero will find an abundance of animal and plant life, with cougars poised to pounce from the thickets and rhinoceros grazing in the midday sun. Over the horizon lies the dark, murky swamps filled death, mindlessly wandering rotting abominations, and the forgotten village of Tir Geal thought lost many years ago.

However the world will not be the only challenging obstacle the hero will encounter during his travels. Many of Antaloor's citizens possess personalities as colorful as the world they inhabit. Street urchins beg for morsels of food as the hero passes by, local gamblers try to entice the hero with promises of "fair" play and good times, and sometimes the most endearing allies can arise from the unlikeliest of scenarios. An epic journey into the pages of Antaloor's past is must be undertaken in order to reveal the path to the world's future...


Two Worlds II [Xbox 360], Image #03

Melee combat incorporates a vast array of weaponry and accompanying styles, as well as an active blocking mechanic all of which must be used in conjunction to ensure survival. Magic combat spells are determined by combining a variety of spell cards together using the D.E.M.O.N.S. system, effectively creating spells based on the nature of each individual ingredient - the possibilities are virtually endless! Boisterous particle effects ensure each spell is cast in breath-taking fashion. The same depth applies to the PAPAK alchemy system which allows players to combine hundreds of different ingredients from throughout the world to create elixirs of varying potencies and effects, not all being purely beneficial. The CRAFT tool allows players to break down pieces of equipment acquired during their travels and use the materials to enhance other armaments, effectively increasing their lifespan and even opening up sockets for additional upgrades and customization, which include the option of purchasing paints and dyes from merchants to alter the color of their equipment!

The GRACE engine was designed and developed specifically for TWO WORLDS II. In combination with the extremely flexible Mo-Sens motion capture system, the engine is packed full of cutting-edge technological features such as an unlimited number of dynamic light sources, 24 bit HDR post-processing, and Real Eye Adaptation. The power of GRACE also ensures drastically reduced load times and smooth game performance, finetuned for each platform via a dedicated version of the game engine.


Two Worlds II [Xbox 360], Image #04
Click to enlarge.
  • Flexible quest system often allow for multiple paths to completion, and ensuing results
  • Countless side quests provide enlightening revelations and useful rewards
  • Unique combat system - consisting of different types of melee attacks (e. g. thrust strikes, jump strikes) and an active blocking system. Also players can equip special items such as a torch (which can be used in combat) and deadly daggers.
  • Inclusion of a free-roaming, player controlled camera via the "Oculus" objects collectible throughout game provide an unparalleled level of environment exploration, and even add depth to combat tactics in special cases.
  • Incorporating physical effects directly linked to light sources raises the benchmark for atmospheric effects. Lantern lights swinging and spinning cast moving shadows while torches cast embers into the air slowly losing their luster as they drift towards the ground, all integrated in real time and providing a truly unique realism.
  • Revolutionary magic system: DEMONS - enables players to create their own spells from predefined effects. Spells make use of the game’s physics system to create special effects such as storms, push waves, and repulsing auras
  • Different ways of travelling: by foot, portals, boat and by horse. Players can setup their own teleports in locations that they wish.
  • Hundreds of different weapons and armaments including CRAFT system allows equipment to be upgraded and grow alongside hero, and have certain color characteristics customized
  • Diversity of mini-games injects a fresh air of variety into standard play. Challenging dexterity with lock-picking, patience with pocket-picking, and strategy with dice games the experience never grows stale
  • Extensive multiplayer mode offers a degree of versatility unlike anything in the genre with five distinct game modes. Test your merits against other players in the Arena Mode, team up with up to eight friends in the Adventure Mode, or build and care for your own town and countryside in the Village Mode
  • All-new GRACE game engine, designed specifically for Two Worlds II, powers state-of-the-art technology and graphics


XBG 360, Nov. 2010 - 92%
»… Huge, compelling and improved in the right places«

iamgamer.de, Nov. 2010, 92%
»… Congratulations to the genre's throne!«

Xboxed, Nov. 2010 - 90%
»… Two Worlds II overtakes the title "Classic RPG king"«

Gameswelt, Nov. 2010 - 89%
»… In the top league of role playing.«

xbox-newz, Nov. 2010 - 90%
»… A role playing game, which deeply impressed me«

RPG Italia, Nov. 2010 - 91%
»… Two Worlds 2 is the real surprise of this fall. In short, this is a must for every fan of the action RPGs genre!«

GamersParadise, Nov. 2010 - 90%
»… And call this a beautiful rendition of a RPG and proof that sequels can be so much better than the prequel.«

XboxAktuell, Nov. 2010 - 88%
»… Two Worlds II is for me a true surprise«

Eurogamer, Nov. 2010 - 90%
»… Impressed me deeply«

Gamers.at, Dec. 2010 - 90%
»… Definitely a game to fall in love with! Two Worlds II earned the crown for "Best roleplaying game".«

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Customer Reviews

Most Helpful Customer Reviews
12 of 12 people found the following review helpful
3.0 out of 5 stars An enjoyable exercise in tolerance 23 May 2011
By John Clayton III VINE VOICE
Fun: 4.0 out of 5 stars   
I remember playing the original Two Worlds on 360 years ago... and also remembering turning it off again pretty soon after due to it being a bug riddled, ugly, wretched and unplayable mess of a game. So you can imagine it was with some hesitation I decided to try it's sequel after being pushed to by people whose opinions I trust telling me it was "excellent"... Gotta say... it is pretty god damn fun and really quite addictive once you get into it, but there are technical issues with this game that threaten to destroy the entire experience at the drop of a hat, so it can be fairly nerve wracking.

Starting off with some confusing nonsense about your character (Who MUST be male and actually speaks and has a set back story... you CAN alter his appearance though... a bit) being thrown in a dungeon by some mad wizard/tyrant who has captured his sister with plans to use her for some dark ritual. It is then your character is rescued by a squad of ORCS(!?!) who are acting on the orders of an oracle who believes you will save the world. From there, you set out on an epic quest to free your sister and kill the mad emperor guy in doing so. Most original plot EVER! It does what it needs to though I guess... the story is not where this game's real strength lies however...

If you've ever played Oblivion, then you'll have some idea of what to expect here, just in third person rather than first. TW2 actually came off as a bit of a cross between Oblivion and Red Dead Redemption for me. The game uses a persistent sandbox world and boy is it a BIG one. The world map is pretty considerable in size and there is a HELL of a lot to see and find throughout it but much of it seems to be made up of open 'empty' space with nothing of interest, so it won't be unusual for you to... say...
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52 of 54 people found the following review helpful
Verified Purchase
Fun: 5.0 out of 5 stars   
I have been playing this for quite a while now, as I was able to get an EU copy from Greece - I know this game has been plagued with distribution problems, but I feel most strongly that these should NOT colour reviews about the actual game itself.

First up I must say that this starts with some really "clunky" opening cut-scenes which are awful and seem to go on forever. But once you are past these and into the game itself it was much, much better!

My favourite ever game on PS3 was The Elder Scrolls IV: Oblivion - Game of the Year - Platinum (PS3) - and once you get into Two Worlds II, it is very much like this. So you have the choice of pursuing the main story (Chapter 1 etc) or going off and doing whatever side quest take your fancy. Like in Oblivion, you have guilds which you can join and do quests for - these also have the best shops and items for sale.

You can join the Mages, Warriors, Merchants, Necromancers and each have quests. Each town has quests as well, like Oblivion. Overall the map you can explore looks huge and you can go anywhere - you can even go swimming in the sea!

I went off exploring the coast and found horses that you can ride - as in Oblivion, which make getting around the map faster. Although eventually you discover teleports which get you around instantly.

A point about the huge map - it is big, but sections are reserved for online play. This has pluses and minuses :

Firstly it is basically free to get started and I have seen people complaining about paying for RPGs online. It seems to work pretty well and adds to the game - good value for money!
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12 of 13 people found the following review helpful
5.0 out of 5 stars Two Worlds 2 PS3 14 April 2011
Verified Purchase
Fun: 5.0 out of 5 stars   
I previously imported this game back in September 2010 for the Xbox 360, from Amazon.de , as the UK release was being delayed.

Having played and completed I enjoyed this RPG so much I wanted to get it on PS3, whenever it was released.

There are many reviewers that like or dislike this game, but having played it through, all I will say is that if you like fantasy RPGs then you should try this one, a great improvement of the first Two Worlds, and although it has some very minor issues, camera speed, glitches in enviroment, and a few others, it is a great RPG and should not be missed.

Too many reviewers have slated this game for its issues, but with the PS3 version, quest problems seem to be fixed, and it seems to run fine. No game is perfect, and although game designers and programmers do their best to release a polished product, they can't always obtain 100% and please everybody.

With a large map area to explore, a fair amount of enemies to fight, from simple animals to demons and the like, many quests, and a good storyline to boot, this is well worth a look.

I could say a lot more about Two Worlds 2, but simply put, it's not quite Oblivion, but it comes close in a lot of ways.

Reccomended for RPG lovers.
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2 of 2 people found the following review helpful
4.0 out of 5 stars More than the sum of it's parts. 16 Feb. 2013
Verified Purchase
Two Worlds 2 is a strange beast indeed. Imagine, if you will, an open-world roleplaying game in the style of The Elder Scrolls, but with probably half the budget and development time and twice as much heart.

Everything this game does is sorta bad. The graphics are technically beautiful, but since the developers are so obviously used to PC development every single graphical effect is put to maximum. Unless you're actually willing to tinker with the console commands themselves (which the game actually allows), be prepared to have the bloom lightning assault you at every opportunity, motion blur that will give you motion sickness every time you turn the camera, and a horribly heavy depth of field effect whenever you talk to an NPC. I think the latter is developers way of telling you your character is really, really nearsighted

To it's credit, the game's world (yes, there is only one world, the actual title is hilariously non-indicative) is truly massive and really encourages exploring. Exploration typically yeilds either enemies or wildlife to kill and loot, hidden dungeons with some tougher enemies and a snazzy treasure at the end, or some houses where you're free to break in and lockipick any chest and drawer you can find. You quickly get acess to horses for faster traversal, and the game naturally offers a teleport mechanic for fasttravel. So far, so good.

Once free of the tutorial stages, Two Worlds 2 is not afraid of letting go of your hand, and the game can be pretty unforgiving at times. Enemies don't scale to your level like in other games of this kind, and you will often find monsters that you can one-shot and monster that can one-shot you living in close vicinity to another.
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Most Recent Customer Reviews
3.0 out of 5 stars Three Stars
as described
Published 18 days ago by LRH
4.0 out of 5 stars Two Worlds 2 still has a lot to learn from its peers!
Two Worlds 2 is a fantasy RPG of the same ilk as games such as The Elder Scrolls: Oblivion, Skyrim, and The Witcher to name but a few. Read more
Published 2 months ago by Pankow27
4.0 out of 5 stars Pretty good.
I much prefered the original version of this game. Two Worlds II was a bit of a let down for me considering the playability in the original Two Worlds, which is very much... Read more
Published 2 months ago by IDemandYourSoul
4.0 out of 5 stars Four Stars
Published 4 months ago by Caz
3.0 out of 5 stars okay for a change, but not Oblivion like others liken it to
like oblivion? .. hmmm. not really. the good thing about oblivion and skyrim is that if you see someone and kill them, then their gear is yours. you know you can have it. Read more
Published 7 months ago by Mr J
5.0 out of 5 stars Five Stars
Published 8 months ago by Doreen
2.0 out of 5 stars Game made me feel sick - literally!
I played this game for 2 hours but had to stop asit gave me a severe case of motion sickness! The camera waves and floats around erratically. Read more
Published 9 months ago by Fallendarkest
1.0 out of 5 stars AVOID AT ALL COSTS
this has to be the worst game i have ever played. the character models are really dodgy, the voice acting is poor at best and the combat system is the worst i have ever seen avoid... Read more
Published 23 months ago by Simon B
4.0 out of 5 stars Really Good!
The game has an excellent open world experience. The story and side missions are great but the combat system can be a bit better.
Published 24 months ago by Jay_uk
4.0 out of 5 stars Glitchy but addictive
I initially ignored this RPG as it got terrible write ups, but i bought it recently and i am glad i did. Read more
Published on 18 Mar. 2013 by Steve W
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