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Tomb Raider Underworld

by eDimensional
 Ages 12 and Over
4.0 out of 5 stars  See all reviews (94 customer reviews)

o o o o o o o o o o o o o o o o o o o o o o o o o
Platform: Xbox 360

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  • Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore
  • Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more
  • What Can Lara Do?: Lara's skill-set has been drastically expanded to incorporate actions you would expect of a fearless, athletic adventurer. Lara now performs 1700 moves and is a far more intuitive character to control
  • Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved
  • New range of combat options: Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other
  • New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including: Sonar map: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara's surroundings, perfect for uncovering hidden items and locations
  • Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment
  • All-terrain motorbike: Built to handle everything from the jungles of Mexico to the icy glaciers of the Arctic.

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Platform: Xbox 360
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Game Information

  • Platform:   Xbox 360
  • BBFC Rating: Suitable for 12 years and over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

Platform: Xbox 360
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B001BN8UCK
  • Release Date: 21 Nov. 2008
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (94 customer reviews)
  • Amazon Bestsellers Rank: 6,892 in PC & Video Games (See Top 100 in PC & Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Platform: Xbox 360

Product Description

For generations, stories have been told of the fearsome weapon of the Norse god Thor. Legend holds that he who wields the hammer has the power to smash mountains into valleys and the strength to destroy even the gods. For more than a thousand years it has existed only as a myth... until now.

Designed specifically to take advantage of the latest technologies Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates a truly believable world and delivers a new level of challenge and choice.

Features:

  • Reach new heights with the broadest range of acrobatic abilities and utilise objects within the environment to uncover new paths to explore
  • Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more
  • Lara's skill-set has been drastically expanded to incorporate actions you would expect of a fearless, athletic adventurer. Lara now performs 1700 moves and is a far more intuitive character to control
  • Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved
  • Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other

Lara's upgraded inventory includes:

  • Sonar Map - A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara's surroundings, perfect for uncovering hidden items and locations
  • Multi-Purpose Grapple - A claw-like device with a high-tension cable designed for climbing, grap

Amazon.co.uk Review

The first lady of gaming returns in Tomb Raider - Underworld with her deepest and darkest adventure yet. Ostensibly searching for the mythical hammer of the Norse god Thor, the real draw of the game is exploring the underworlds of multiple different cultures.
A pair of panthers make an uncomfortable safety net
When you're a tomb raider, exploring ancient tombs is all in a day’s work
Lara’s pistols are no match for the kraken
The Mediterranean level includes a huge area for swimming

The basics of the game are classic Tomb Raider, as you explore the trap-filled interiors of ancient ruins using Lara’s famed acrobatic skills (and dual action pistols). From an underwater temple guarded by a giant octopus-like kraken to ancient Mayan structures in the South American jungle, she makes Indiana Jones look even older.

All of the levels are much larger than in previous games and far more interactive. You'll leave footprints in the sand and find all the scenery fully destructable. Every puzzle has multiple solutions, and the hand-to-hand combat system has been completely revamped. A new 3D map system also helps to ensure you never get lost so that you can concentrate on saving the world.

Key Features
  • Dream vacation: Travel the world in search of ancient artefacts, from the steaming-hot jungles of Mexico to the frozen Arctic, from the coast of Thailand to the depths of the Mediterranean Sea.
  • Think like Lara: An interactive, non-linear game world means anything that it looks like you should be able to pick up and use (or destroy) you can.
  • Bettering Bond: An all new grappling hook, sonar map, scuba gear, a range of new weapons, and Lara’s trusty motorbike make her the best equipped adventurer in gaming.
  • Help on demand: Receive as much or as little help as you want, from gentle nudges in the right direction to a full explanation of what you need to do next.
  • Behind the scenes: All of Lara’s animations in the game have been fully motion captured from Olympic gymnast Heidi Moneymaker. Her voice is that of Spooks actress Keeley Hawes.
About the Developer: Crystal Dynamics
Based in the San Francisco bay area, the Crystal Dynamics team has been making games since 1992, including popular titles such as Pandemonium, Gex, and Legacy of Kain/Soul Reaver. Crystal Dynamics began revammping the Tomb Raider series with Tomb Raider: Legend.

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Customer Reviews

Most Helpful Customer Reviews
8 of 8 people found the following review helpful
4.0 out of 5 stars Hands down; it's a pretty good game 15 April 2010
Platform for Display:Xbox 360
Fun: 4.0 out of 5 stars   
It's a pretty good game, the controls aren't anywhere near as frustrating as the playstation games. Now not only is it easier to get around but you get to do so in amazing graphics.

GRAPHICS - 10/10
The game has amazing visuals, from the water/fire and lighting effects on lara and surfaces to the ancient ruins and jungles, also the smart HUD disappears when not in combat; leaving the screen open and honestly looking like a cutscene.

SOUND - 09/10
The music and effects are nothing captivating but do offer a pretty good feel of the environments you're in; at some points allowing the game to even be jumpy.

GAMEPLAY 09/10 - The controls are almost perfect compared to the original games, traversing the environment is a breeze as lara automatically vaults over objects and can move around freely, the only thing i dislike is the guns and shooting, it's ok but other than locking onto enemies and firing away, using the free aim by clicking the R thumb stick isn't of much use in a fight because lara goes into slow walking mode. The gadgets are all nice to use (mainly the grappling hook)
there is a 3D map sonar that is handy and 2 hints that can be used if stuck (basically hearing lara's thoughts and then her saying what she needs to do) but even that doesn't take the challenge away as there are lots of well thought out puzzles.

STORY 07/10 - The story isn't mind blowing but is well put together and manages to hold your attention, it uses real life mythology and adds to the overall feel of the environments you visit.

LIFESPAN 06/10 - It's not a game you'll be playing over and over but is certainly worth the one play through
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3 of 3 people found the following review helpful
2.0 out of 5 stars A Good-looking game, but ultimately frustrating 27 Mar. 2010
By Michael Sutherland VINE VOICE
Platform for Display:Xbox 360
Fun: 2.0 out of 5 stars   
I'd very much enjoyed Tomb Raider: Legend, and had high expectations of Underworld, but sadly, it doesn't compare. The story picks up with Lara escaping her burning mansion and being shot at by her own staff, before seguing to an expedition in the Mediterranean to find lost ruins, investigating the origins of Norse mythology. The story looks further into the death of Lara's mother, and sees Lara travel deep into Nilfheim, Helheim and attempting to prevent Ragnarok.

It's a good-looking game - Lara is well rendered, and the levels are pretty. Unfortunately, they are fairly samey - the ruins in Mexico are very similar to the ruins in Thailand, and there are no city levels - although there are undersea and 'winter' levels. Unfortunately, that's about where my enjoyment of the game ended. It's very frustrating - having recently played Prince of Persia, Lara is a real pain to control. She won't jump at the object you're pointing at, and she died more times than I can remember in the game, simply because she didn't jump the way I'd been expecting. The grapple is handy, but also flawed - it'll sometimes detach for no reason, leaving Lara to plunge to her death.

The puzzles are quite irritating. They don't seem to follow any real logic, and the levels can be quite confusing. It's a thankfully short game, with six main chapters including Lara's mansion. The music is ok, with suitably dramatic tunes at the right points. However, it's repetitive and doesn't really add that much to the game.

The weapons feel tinny and underpowered; whilst you have a shotgun which can punch people off their feet, it sounds like a Christmas cracker and the pistols feel very underpowered. It's all a shame, because I wanted to like this game, and it is sometimes very impressive - hanging under the water looking at the final fortress is quite atmospheric, but it's not carried off through the whole game.

If you've not played Legend, get that instead.
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3 of 3 people found the following review helpful
2.0 out of 5 stars Buggy, v poor programming, nothing new, not good. 25 Oct. 2010
By Benito
Platform for Display:Xbox 360
Fun: 2.0 out of 5 stars   
I too have played all previous TRs, and to be honest was expecting more from this one. Having played Assassin's Creed 2 and even Crackdown from 2006, I can honestly say the graphics here are sub-par. The same old 2-D leaves, blocky textures, unclimbable ledges (that look perfectly climbable) and the same generic 'ruins/temples' ... yawn. But then what else can you wring out of this fading series?

The only great bit for me was the first ocean diving level, which truly did something new and startling. But after that it was business as usual - Motorbike, jungle, rain, treasures... Even Uncharted on PS3 outdid Lara with its white rapids level. So why is TR still recycling the same schtick? And what did that Octopus do to deserve being spiked to death?

Oh, and then I came to the infamous 'Midgar's Serpent' bug. = For some innane reason, the ramp is not up and you have to replay an entire level to be able to finish the game.

What kind of morons, in 2010, make games like this?!!!!

And yawn, we then traverse - a snow level, another ship level and more snow. Like that hasn't been done before. In which Lara swims in the ARCTIC SEA.. with bare legs! So Crystal Dynamics aren't even gonna make the tiniest concession to realism... Useless.

Get Batman:Arkham Asylum instead, to see truly great programmers at work.
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36 of 40 people found the following review helpful
5.0 out of 5 stars Welcome back Lara Croft 21 Nov. 2008
Platform for Display:Xbox 360
Fun: 5.0 out of 5 stars   
Tomb Raider Underworld (Xbox 360)

This is how exploration should feel. Not once on my 360 have I come across a game that delivers the true feeling of exploration. Tomb Raider Anniversary came close and it was a fine game, but nothing compared to Underworld. When I started playing I was hooked onto the game like never before. I could not put my control down until the game was finished. Not only was the story intriguing but just moving around in these huge, atmospheric environments made me grin like a big idiot.

As you move further and further into the tombs, jungles and underworlds you really grasp what shines in Tomb Raider, what we haven't seen since perhaps the original. Lara Croft has had her ups and downs in the past few games but all is forgiven now. Not only does she look better than ever she also moves more gracefully and easily. Finally a perfect control scheme for our Lady!

Lara isn't the only thing that looks great though, the entire game looks almost photo-realistic. Here is some of the best graphics on the platform, especially the Thailand level as you progress further into the jungle. Even the soundtrack is unbeatable this time round. Frequently whilst playing you really feel uplifted by the dramatic score featured in Underworld. What's better is that the music isn't constantly playing, when it shouldn't be, it isn't, leaving the game seem even more atmospheric and bringing back that sense of isolation.

Granted, the combat isn't perfect, but considering the exploration is the main focus, this definitely does not bother me. It's not like the combat is painful, it just isn't as inspired as the exploration.
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Platform: Xbox 360