You control a six-man squad, divided into two teams, and you have the opportunity to hand-pick your squad members (and their equipment) after each mission briefing. You can switch your point of view to any of the six active soldiers--the solider you control automatically becomes the leader of his team, while the other team operates according to orders you give via a map interface. Thus, you can move one team into a covering position, leave them with orders to provide cover fire, lead the other team in to reach your objective, or, break up your squad and try to achieve two objectives simultaneously.
The level of detail and realism is incredible, right down to the way the soldiers communicate in hushed tones and with gestures. The complexity of the game requires an elaborate controller setup that takes a while to get used to (luckily there are plenty of training missions designed to help you learn the multitude of movement, weapons, and command functions). Once you get the hang of it, you'll find it's worth the time spent in boot camp. --Maile Bohlmann
GR is a very hard game, but that makes it all the more rewarding, and there are training missions and easy and medium settings for you to hone your skills on. A huge plus in this game is the AI. In some shooters/stealth/action games, if you pick off one guy with a sniper rifle, the others will stand there, practically begging for a bullet in the face, but in this game, the enemy dives for cover and scrambles away from the area of fire. Also, if you don't use cover, you will be spotted and not only fired on, but also outflanked. This makes for a very realistic and involving game.
Overall, GR is a fantastic game, despite what people say about the crapness of being killed after only 2 shots, but this is a great feature that wouldn't be such a big deal if they took the time to play the practice missions. If youre into shoot emups, you may not like this but, if you want an intelligent, realistic war sim, buy it now.
The sum of all Clancy games
Players au fait with other Clancy FPSs (such as Rainbow Six and the more recent Sum of All Fears) will find themselves in familiar territory here as you view the world of military espionage and international terrorism through the night-vision goggles of your selected squaddie. Set in the very near future of 2008, you'll notice a difference in the political climate of the world (Russia sabre-rattling and Africa in the midst of civil war), but the equipment and environments have a distinctly modern day feel to them. The 'Ghosts' of D Company (that's you, soldier) face 15 missions throughout Eastern Europe and eight sand-caked Eritrean sorties in the bonus Desert Siege expansion. Missions range from hostage rescue and information retrieval to the demolition of strategic targets and assassinations.
Just following orders, sir
Although this is a first person shooter, playing it like Timesplitters 2 will have one result - the death of your team and a swift return to the 'Restart?' screen. This is a game about stealth and tactics so keep low, use cover and shadows, stay alert for danger and use your two teammates intelligently.Read more ›