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The Walking Dead Volume 13: Too Far Gone (Walking Dead (6 Stories)) Paperback – 7 Dec 2010


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Product details

  • Paperback: 136 pages
  • Publisher: Image Comics (7 Dec. 2010)
  • Language: English
  • ISBN-10: 1607063298
  • ISBN-13: 978-1607063292
  • Product Dimensions: 0.6 x 16.5 x 26.7 cm
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (24 customer reviews)
  • Amazon Bestsellers Rank: 6,937 in Books (See Top 100 in Books)

More About the Author

Robert Kirkman is a New York Times bestselling author known for being the cultural zeitgeist of the comic book industry. He maintains one prerogative in every undertaking: quality. It is Kirkman's belief that good people who produce good writing and good ideas make comics people love. Kirkman was recently made partner at Image Comics, and continues to revive the industry with refreshing new characters. AMC is adapting his bestselling series, The Walking Dead, into a TV series (set to debut in October 2010), and his books are among the most popular on the iPhone and iPad's "Comics" app.

On the web:
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kirkmania.com
twitter.com/RobertKirkman

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Customer Reviews

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Most Helpful Customer Reviews

2 of 2 people found the following review helpful By Sam Quixote TOP 50 REVIEWER on 25 May 2014
Format: Paperback
It’s fine to give Rick and the survivors a respite - they’ve definitely earned it after what they’ve been through - but it’s wearing a bit now and I’m beginning to think this safe colony is the worst thing to happen to this series as it completely neutralises any menace and momentum the story had.

A whole lot of nothing happens in this volume, the biggest of which is probably Rick taking it upon himself as new constable to deal with a case of domestic abuse by beating the crap out of the abusive husband on his own lawn! This scene of course underlines once more that, yes, Rick is kinda losing it after all he’s been through… and? Do we really have to keep pointing out that they’ve changed and aren’t yet ready to settle down to “normal” life - wasn’t that what the whole last book was about?

Glenn and Rick pilfer some guns from the colony’s lockup (weapons are forbidden) which involves Glenn surreptitiously sneaking in and unlocking the outside window so he and Rick can climb in, grab what they need and climb back out. And then Rick says he’ll somehow get back in to lock the window from the inside - a scene we never see. How does he do that? It took a lot of effort for Glenn to make it in with a group who were heading out and needed guns and he was being watched nearly the whole time - how would Rick do it alone? It’s a small detail but felt like a plot hole because if it were just that easy, why spend the time to have Glenn go in, in the first place, to unlock the window?

Another small thing that irked me was Charlie Adlard’s art when he was drawing Michonne - when she and Rick are talking as they walk their beat, he draws part of her face completely white with a line separating the white from the darker skin.
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2 of 2 people found the following review helpful By j.r on 23 Dec. 2011
Format: Paperback
Sometimes with the Walking Dead comics I find the conversions with the characters don't quite feel right. However Volume 13 I think was spot on with the way the characters interacted and spoke. And there's a big cast of characters once again, so there's lots to be discovered, both good and bad. Volume 13 continues the build up about the new community that Ricks group was brought to in Volume 12. There's a fair bit of action in this volume but it's in short bursts. Watching Rick snap is one of the best moments from any of the comics so far. Who to trust in the community, and carrying weapons is the predominent theme. This volumes clever as well as even though the Zombies don't feature that much as the main threat or concern(it's more about fitting into the community and protecting it), you get some good moments with them and little snippets and you know that they are out there and they will get you in the end. The zombie presence more than ever seems to signify their doom even behind a closed community.
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7 of 8 people found the following review helpful By Neil J. Pearson on 21 Dec. 2010
Format: Paperback Verified Purchase
The series continues with its current phase of the gang being the ones taking over an "idyllic" refuge and while there are several interesting momentsm it's clear that Kirkman is setting this story up for something big. What works well in this collection is how it makes the reader question whether we're rooting for the villains here and there are several occsions where that could be the case. This is balanced by the fact that the core group are survivors and it's clear that you need to be tough to make it in the world of the walking dead.
I was disappointed to see the "ghost-phone" story return as that's single-handedly my least favourite addition to the entire series and it does feel like a lot of the regular cast don't have much to do while only one of the new additions (of which there are several) really appears to be og interest. That said there is a great building of tension and regular readers of the series should know that something is about to go very wrong. It just isn't quite there yet but the build-up is mostly enjoyable and the series is back to a consistenly strong level again.
It should go without saying that the art, by charlie adlard, is very strong throughout and always adds to the atmosphere that Kirkman is creating.
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3 of 3 people found the following review helpful By Amazon Customer on 24 Jan. 2011
Format: Paperback
Whislt Im not a big comic book reader, I am a massive fan of 'zombie' fiction, and this is first rate. Real gritty stuff - I love character development and this has it by the bucket loads - can't wait for more to be released !
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By Paul Tapner TOP 500 REVIEWERVINE VOICE on 4 Aug. 2012
Format: Paperback
Thirteenth volume in the series that collects issues of the Walking Dead, a popular comic about a group of people struggling to survive after the world is overrun by Zombies.

This is not a good jumping on point. New readers should start with volume one.

This volume follows the usual format for this series of putting six issues together - in this case issues seventy three to seventy eight - and running them into one long narrative [although you can usually spot where each part ends and the next begins].

This follows on from the end of the previous volume, with Rick and the other survivors now members of a seemingly safe and idyllic community. But some of them were having trouble adjusting. And knowing who to trust.

The six issues here don't go the way you might expect. There's not a lot of action, save for a trilogy of fight scenes. The main focus is character drama. And what happens as Rick and his people, who have been out in the wild surviving for so long, interact with the people of the community. Who don't have that kind of experience of this new world.

Some of the characters do get more to do than others, and it may feel like this is a bridging volume, setting up bigger things to come. But none of it plays out the way you might expect, which makes for a very involving read. And everything that happens arises out of character interaction rather than the needs of the plot.

And the main outcomes of all this are pretty surprising. Especially what happens at the end.

That will make you desperate to know what happens next. So yet again, this is a great volume that really does it's job in providing a very good read.
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