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The Settlers of Catan Board Game

by Mayfair
| 4 answered questions

RRP: £27.73
Price: £25.49 & FREE Delivery in the UK. Details
You Save: £2.24 (8%)
In stock.
Dispatched from and sold by Amazon. Gift-wrap available.
22 new from £22.52 5 used from £33.95
  • The Settlers of Catan is fun, easy to learn, and keeps advanced players on their toes
  • 90 minutes playing time
  • Requires 3 or 4 players
  • The game map changes every time for an endless variety of play
  • Settlers of Catan engages both children and adults, garnering best-seller status in both Germany and the US
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£25.49 & FREE Delivery in the UK. Details In stock. Dispatched from and sold by Amazon. Gift-wrap available.

Frequently Bought Together

The Settlers of Catan Board Game + The Settlers of Catan Expansion: 5/6 Player Extension + The Settlers of Catan Expansion: Seafarers
Price For All Three: £63.18

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Product Information

Technical Details
Item Weight1.4 Kg
Product Dimensions7.9 x 29.5 x 23.8 cm
Manufacturer recommended age:10 years and up
Item model numberMFG3061
Manufacturer's Suggested Maximum Weight68 Kilograms
Main Language(s)English published, English translation, English
Number of Game Players4
Number of Puzzle Pieces1
Assembly RequiredNo
Remote Control Included?Yes
  
Additional Information
ASINB000W7JWUA
Best Sellers Rank 107 in Toys & Games (See top 100)
Shipping Weight1.2 Kg
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available1 Jan. 2007
  
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Product Safety

This product is subject to specific safety warnings
  • Warning: Not suitable for children under 36 months

Product Description

Product Description

Gather, Trade and Build

One of the most successful games of all time, Settlers of Catan is a trading and building game set in the mythical world of Catan. Players assume the roles of settlers, each attempting to build and develop holdings while trading and acquiring resources. Players are rewarded points as their settlements grow and the first to reach a set number of points is the winner.

Simple but engaging gameplay

In Settlers of Catan, players collect resources and use them to build roads, settlements and cities on their way to victory. Each turn, a player rolls a die to determine which lands yield resources. Players can then trade resources, construct buildings and buy cards. The board itself is variable, making each game a little different from the next.

On the Road to Settlement

The rules are straightforward and include plenty of illustrations. There's a starting map that shows a well-balanced set-up for beginners to follow and directions that allow more advanced players to lay out the map of the island at random. Either you customise your board or go with the simple setup, guaranteed no game will be the same.

Exploring and Developing Catan

The board consists of 19 terrain hexes surrounded by the ocean. Each type of terrain produces a different type of resource: brick, wool, ore, grain or lumber. There's also a desert hex that produces no resources – this is where the robber, a resource thief, can be placed. As the game progresses, players use resources to build roads along the edges of these hexes and settlements or cities on the intersections where three hexes meet.

Best-Selling Game of the Year

It's easy to see why Settlers of Catan has been awarded numerous times. Fun and engaging for both children and adults, the variable nature of the playing field makes both first-time players as well as casual and hardcore gamers keep replaying the game. Due to the widespread popularity of the original game, several expansion sets are available that allow you to explore new aspects of the game or add more players.

Play the game that started a revolution

First published in 1995 in Germany, Settlers of Catan was one of the first German-style board games to achieve popularity outside of Europe. Since its release, Settlers of Catan has become the base of a hugely successful franchise, with multiple engaging expansions, the core game of many collections and a wonderful way to spend time with family and friends.


Features:
  • Strong replay value with land tiles that can be rearranged differently every time
  • Additional robber token to add even more excitement to the game
  • 3-4 Players
  • 10+ Age
  • 45-60 Minutes gameplay.

Box Contains

  • 19 Hexagonal Region Tiles
  • 6 Sea Frame Pieces
  • 9 Extra harbour Pieces
  • 20 Wooden Settlement Pieces
  • 16 Wooden City Pieces
  • 16 Wooden Road Pieces
  • 95 Resources Cards
  • 25 Development Cards
  • 4 Building Cost Cards
  • 2 Special Bonus Cards
  • 18 Number Tokens
  • 2 Dice
  • 1 Wooden Robber Pawn
  • 1 Rulebook & Almanac

  • Customer Questions & Answers

    Customer Reviews

    4.8 out of 5 stars

    Most Helpful Customer Reviews

    153 of 157 people found the following review helpful By KB on 8 Feb. 2008
    This game is awesome. You need to be strategic, think beyond your next move, be intuitive about what your opponents will do next. We love all games in our family, any will do, but this game is different to your Cranium or Balderdash-type games which have dominated the market recently. It's cleverer than the traditional games, like monopoly or even chess, as well. I would not recommend it for playing with those easily offended (putting the robber on some people's land can be risky) or those that are aggressive game-players because this is a thoughtful game, where sometimes you have to attack your opponents even if you don't really want to.

    Once you get over the tedious explanation of how to play, and everyone gets started, people realise the game is actually very simple. The game never plays the same way twice; Every time you lay out the board, it is different, the odds of gaining the cards of your choice are random, and the way your opponents want to behave is equally unpredictable. You often have no idea whether you have a chance of winning for most of the game.

    One of the main advantages of the game is that it can played by an odd number of people, three can play a very good game. Also, this is one of the few games that two people can play and not be tedious. When we play with two, we adapt it slightly and are a little kinder to one another to help the flow of the game. We use the robber (he can steal other people's resource cards and stop you gaining more) but we say after about three rounds he can go back to the desert until a seven is thrown again - the robber otherwise can sit preventing you from getting resource cards for far too long because the odds of throwing the seven and him being moved are reduced when only two play.
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    36 of 37 people found the following review helpful By lexo1941 on 9 Sept. 2013
    Verified Purchase
    I'm not a boardgame geek; nothing against boardgame geeks because if they didn't exist, I'd never have heard about this game, but I can't claim to be one. My gaming experience consists of the usual childhood games (Monopoly, Cluedo, Sorry); a little bit of teenage wargaming (Avalon Hill titles like my dad's old copy of Tactics II and a cousin's copy of Panzer Leader); some D&D, Traveller, Car Wars and that kind of thing, followed by a repeat of the traditional boardgames (Monopoly etc.) once I'd become a parent. So, this review is aimed not at boardgame fans but at people like me, who had come to consider boardgames a mildly annoying ordeal you had to go through in order to entertain your kid on a wet weekend.

    I bought this game because I have a six-year-old daughter and I was sick of losing Monopoly to her. (Not just Junior Monopoly, either. The grown-up kind.) Although I'm not a boardgame geek I have geekish tendencies in other ways, and knowing a little game theory I guessed that games must have moved on a bit since Monopoly. I did a little research and read about the revolution in board games that's happened in the last 20-odd years, and since Settlers of Catan seemed to be one of the most popular games out there, I gambled that there must be something good about it.

    To be honest, our first attempt to play it was not successful. I was unprepared for a whole new way of thinking about boardgames, I hadn't manage to memorise the rules, and my daughter got impatient with how long it took to set the game up and my inability to know off the top of my head what should happen at any given moment. We didn't get very far.

    I then did something that, for me, is unusually clever: I bought it for my phone, and played a number of games on it myself, so as to learn the rules.
    Read more ›
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    45 of 47 people found the following review helpful By Mr. P. E. A. Mcarthur on 16 April 2008
    If you're wondering whether you'd enjoy this game: It's like a cross between Monopoly and Risk, with about the same level of complexity, and with all the benefits of both and none of the drawbacks.

    It has enough random elements to make it exciting (dice, cards and board-setup), but without making it arbitrary - which seems to be a failing of Monopoly. This means you can have a good or a bad few turns, but a good strategy will make all the difference over time.

    The bartering of resources with other players is a key component of the game, and again it's possible for a good mercantile thinker to turn this to their advantage. It's fascinating - and amusing - to see the market swing in two turns from "All I've got is 4 Wood" to "I'll give anyone any 3 resources for a bit of WOOD!!!"

    The combination of short-term goals and long-term strategies give it that Risk-like feeling of rewarding achievements, but without the aggressive style of play. There is no attacking or defending per-se - you just have to out-grow the other settlers. You can only really win by being a more successful cooperator than the other players!

    As others have said, you never feel that the game's over until the last turn. Unlike Risk, Monopoly or most of the other conquest games, everybody's in with a fighting chance until the very end...

    All in all, this is a beautifully well-rounded game. It's simple enough for anyone except very young children to pick it up and have a go, but balanced and dynamic enough for the more demanding gamer to get stuck-in. I've seen game-fanatics and "toys are for little people" snobs get just as caught up in the same game, and there have been many genuinely funny moments.
    It's quite simply the perfect "get a couple of friends over for a bottle of wine" game. Heartily recommended.
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