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The Sandman: World's End Paperback – 29 Mar 2006


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Product details

  • Paperback: 168 pages
  • Publisher: DC Comics; Gph edition (29 Mar. 2006)
  • Language: English
  • ISBN-10: 1563891719
  • ISBN-13: 978-1563891717
  • Product Dimensions: 16.9 x 0.7 x 25.8 cm
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 277,399 in Books (See Top 100 in Books)

More About the Author

Neil Gaiman is a tour de force of creative talent. He is the bestselling author of Coraline and Stardust, both of which are major motion films. Neil also co-wrote the script for Beowulf starring Anthony Hopkins and Angeline Jolie. He is the creator/writer of the award-winning Sandman comic series and has written several books for children. His latest title, The Graveyard Book, won the Teenage Booktrust Prize 2009. Neil has been immortalised in song by Tori Amos, and is a songwriter himself. His official website now has more than one million unique visitors each month, and his online journal is syndicated to thousands of blog readers every day.

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Customer Reviews

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Most Helpful Customer Reviews

3 of 3 people found the following review helpful By kittencat28@hotmail.com on 28 April 2001
Format: Hardcover
This is one of the "collection" graphic novels, where the comic equivalent of short stories are gathered. Interesting premise though...after the events outlined in The Kindly Ones are taking place, a reality storm occurs, while the new manifestation of Dream is taking control of The Dreaming. Various characters are trapped in the World's End, a refuge for people lost in the storm affecting many realities. The people inside spend their time telling stories, all of them touched by the Endless, even if they do not realise it at the time. The tales told vary from the disturbing tale where a man is trapped in the dream of a city, that loveable rogue Cluracan of Faerie causes a bit of mayhem, a seafaring tale involving Hob Gadling, Dream's immortal friend and my personal favourite, an eerie tale of the Necropolis Litharge, the city where death is celebrated; fitting , for after it we glimpse the funerary procession for Lord Morpheus... As ever, Gaiman doesn't just settle for grouping the stories loosely together, but the stories themselves are stories within stories, within stories, and all the while the knowledgeable Gaiman reader will catch hints and teasers from other Sandman stories. Not as emotionally satisfying as a "proper" Sandman story arc, but still, a superior collection of oddities which any avid fan will need to bridge The Kindly Ones and The Wake.
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Format: Paperback
I loved Worlds End, as varied travellers from the worlds of faerie, Victorian Australia, Necropolis, and of course an alternative series of `Americas' wind up in a tavern at worlds end, their stories are unfurled in all their random splendour. My favourite was that of Cluracan of faerie and his tale of a corrupt ruler who has stolen his way into a role of pope/despot - whom Cluracan `deals' with - I shall say no more!

Gaiman's tale is rich in philosophical, and mythological depth, fantastic. quite where he finds so many tangents on which to embark is quite simply unknown to mere corporate robots like me, just pick this up and love it, its fantastic,
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By julia scott on 14 Nov. 2013
Format: Kindle Edition Verified Purchase
A collection of tales told by patrons of the inn at Worlds End.Classic dream stuff. Dave McKean & Bryan Talbot at their best.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 42 reviews
18 of 19 people found the following review helpful
So this guy walks into a bar... 8 July 1999
By A Customer - Published on Amazon.com
Format: Paperback
Brant Tucker and Charlene Mooney are two travellers making their way cross-country, when a snowstorm (in June, no less!) and an otherworldly animal-beast in the middle of a highway interrupts their travel, and the car crashes. Lost in the blizzard, Brant stumbles upon The World's End Inn, a free house. A tavern populated by people and creatures from different worlds and times, displaced from their homes by a `reality storm', an event so cosmically huge, it resonates across time and space.
So, to kill time until the storm passes, they tell stories. The art in theWorld's End framing sequences is top-notch stuff by Bryan Talbot and Mark Buckingham. Very tight, its realism contrasting nicely against the art in some of the other stories.
The first story, "A Tale of Two Cities", the story of a man (literally) lost in the dreams of his city. While a favorite of Sandman editor Karen Berger, I must confess I found it a little puzzling and indecipherable. And this is no fault of the artist, because the separation of text and art works very well. The format almost makes up for the lame story. My least favorite in the book.
Cluracan's Tale was much more enjoyable, starring and narrated by the lovable, oft-inebriated, arrogant emmisary of Queen Titania of Faerie. Cluracan is sent to a city-state run by a corrupt, piggish king, who is, by a quirk of politics and bloodlines, is also the city's spiritual leader. What follows is an adventurous story of murder, family helping family, and political sabotage. The art's very nice here, conveying a very interesting fairy-tale look, although Cluracan, Titania, and Nuala look nothing at all like they do in this or any of the other books.
Hob's Leviathan, a story of the immortal Hob Gadling (my favorite Sandman character, bar none) told by Jim, a young man who met Hob on a Ship in 1914. A stowaway is discoverd, whom Hob knows as a fellow immortal (in case you didn't know, he's the king in the story of the fruit of eternal life). Jim's fascination with the sailboats becomes the readers own. The crew of the Sea Witch are given real personalities here, and are shown to be real people. After the ship is nearly capsized by a sea serpent, every one of these grown men cry. This was my favorite story in the novel, mostly because of Michael Zulli's wonderful art. While sketchy and bland compared to his work in The Wake, it's still beautiful and works with the story wonderfully to convey the wonder and grandeur of those ships.
In The Golden Boy, the story of cheesy 70's comic character Prez Rickard, the teenage president, is updated courtesy Gaiman and Madman Comics creator Mike Allred. Given a Christ-like sensibilty, Prez becomes not only the hippest president of all time, appearing on Saturday Night Live skits with John Belushi, but also the best. He disarms the country's nuclear and biological weapons, and puts education back as the #1 priority. And he does it on his own, despite the evil Boss Smiley's offers. Both Death and Dream put in welcome appearances here, after Prez's passing on. Mike Allred's work in always a welcome sight, and I doubt that his ironically animated style would have looked half as good on any other Sandman project.
Cerements, a story of a young apprentice in the necropolis Litharge, a city whose chief industry is the `funerary arts'. After performing a disposal of a corpse, young Petrefax and his disposal party share tales, one of which Destruction pops up in, to give a little history of the previous necropolis, and the death of his sister, the first Despair. Lots of threads of started here which re-appear when members of the Endless return to Litharge in The Wake. Despite the EC-Comics-like horror-style in which it's drawn, the story holds a lot of emotion and warmth.
The final story is Charlene's. Maybe not a story, but as Stephen King puts it, in his introduction, "a scathing soliloquy." Finally, a funeral in the sky is witnessed. No one in the tavern knows whose it is, but all are agreed, it is the cause of the reality storm. Afterwards, some leave, some stay.
Don't be deceived. Ignore the title. Despite what your senses are telling you, this is NOT a Sandman book. Morpheus shows up on maybe a half-dozen pages. And that's what's so cool about it. There's very little of the grand, and at-times head-swelling epic of Morpheus stuff in here. This was my introduction into the world of Sandman, and a very gentle introduction it is. With some of the best stories in the series to boot.
5 of 5 people found the following review helpful
Well told story, not very Dream-related 13 Aug. 1999
By A Customer - Published on Amazon.com
Format: Paperback
Travelers all converge at a Tavern at the end of the world to sit out a snowstorm. They pass the time by telling stories. The stories make up each issue and quite often the stories are inseparable from their narrators. Many familiar Sandman characters pop up such as Hob Gadlin and Cluaracan of faerie in the most entertaining of the stories. Even though the Sandman barely figures into the stories, his presence is felt; but what makes everything work is that different artists do the different stories in their own styles. In the case of Mike Allred (the creator of Madman one of the funnest super hero books in recent years) his style works perfectly with the tale of Prez. The last issue is a foreshadowing of things to come... Brace yourself for "The Kindly Ones."
6 of 7 people found the following review helpful
Another good one. 19 Dec. 2003
By wiredweird - Published on Amazon.com
Format: Paperback
These are good stories. Properly speaking, they are barely 'Sandman' stories: I think the Sandman makes just one cameo appearance. They're still good stories.
The format is familiar: strangers wait out a storm at an inn unfamiliar to all of them. They pass the time exchanging stories. OK, it's an old bottle, but Gaiman fills it with new wine. The stories range from the biographical to the fantastic and satiric.
The most mythic story, I think, takes place in the politics of a world much like modern America, or maybe 70s America. Mythology isn't about distant times, it's about grand heroes and their quests - I like to be reminded of that occasionally.
I usually read comics for the artwork first and writing second. The various artists in this book are all capable enough, but that's not what carries the book. I was quite happy to be pulled along by the story-telling.
10 of 13 people found the following review helpful
Touches of Sandman 15 Mar. 2000
By Jill Traynor - Published on Amazon.com
Format: Hardcover
This is not a Dream-centered books, you crazy women who are, admit it, a little stuck on the Sandman. This is a book about dreams...the lives, in essence, that he touches. He pops up in various places along the way, but this is more a collection of short stories. Two travelers get lost in a snowstorm in June and find their way to an inn of all worlds. Creatures from various times and places, caught up in the "reality storm" have come to this place for food and drink and rest from the icy storm, including Clurachan (sp?), a favorite faerie hedonist from other installments in the Sandman series.
My favorite story is inarguable "A Tale of Two Cities" when a very average man with a very normal job and a great love of his city finds himself, after falling asleep in the subway (see if you can't connect to an interest in subways overall by Gaiman in his book "Neverwhere"), that he has fallen into a dream of the city. Cities dream as do people...anyone who has traveled extensively knows that cities do have their own personalities. New Orleans feels nothing like New York, etcetera. He searches for months trying to find an exit from the dream of the city, only to find temptation to stay.
All of the stories are entertaining, but this one sticks out the most in my mind. I have a great love of cities, especially New York, and I can only imagine what she dreams.
A dark shadow plagues the end of "World's End"...a funeral procession...who this funeral procession is for, well...call it foreshadowing.
2 of 2 people found the following review helpful
Bring me a dream... 22 April 1998
By A Customer - Published on Amazon.com
Format: Paperback
In this collection of the individual stories of some visitors at the Worlds' End Inn, we see the impact of the Sandman on the lives of those around him. We also get hints of what's to come in the next book, The Kindly Ones. The art is widely diverse and consistently beautiful, and the stories span genre, time, and space, fitting together like the pieces of a puzzle. Here's to comics!
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